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Posts by Alex

I used this as an opportunity to properly dive into learning #Godot and I can see why its been so popular. Had a couple moments where I was searching "like X in Unity but in Godot" but otherwise found it pretty intuitive!

3 weeks ago 2 0 0 0
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As the saying goes by GAMES RIGHT MEOW Wordle but with physics and proverbs

I just submitted my little word game to #FletchFest2026! It's like #Wordle but with physics and proverbs. Thanks @fletchmakesstuff.com for hosting this event πŸ₯³

gamesrightmeow.itch.io/as-the-sayin...

#gamedev #indiegames #godot

3 weeks ago 16 6 1 1
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My weekend progress for my #FletchFest2026 game! Not much going on visually, but excited to have some gameplay already working πŸ₯³

4 weeks ago 1 0 0 0
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All setup for Warped Inputs πŸ₯³ Come on by Yerba Buena Gardens to say hi if you're around for #GDC to play a #Playdate game!

partiful.com/e/EEp4B1DsdQ...

1 month ago 4 1 0 0

Whoops, this event is NEXT Friday 3/13, not tomorrow 3/6. Calendar math is hard πŸ˜…

1 month ago 0 0 0 0
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WARPED INPUTS | Partiful WARPED INPUTS a FREE Alternative Controller Showcase by Warped Worlds, in partnership with IndieCade and GDC. (If you want to support this event, the development of future alt.ctrl games, and the com...

I will be at #WarpedInputs tomorrow with the #Playdate version of #SuborbitalSalvage. Drop by to say hi, and get roasted by a cat 😼

partiful.com/e/EEp4B1DsdQ...

#gdc #gamedev #indiegames

1 month ago 12 3 1 0

This was my first time on a stream and I had so much fun! Fletch is such a great host πŸ₯°

2 months ago 4 0 1 0

The v1.2 #Playdate update is also live meow on Catalog! This contains everything from the Steam version that could be backported which includes achievements πŸ†

Full changelog here gamesrightmeow.com/games/suborb...

2 months ago 3 0 0 0

Playbit definitely needs some TLC, which I'm hoping to get to once the launch dust settles. Suborbital used a very small subset of the Playdate API so it may not be as usable for others at the moment!

2 months ago 1 0 0 0
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Suborbital Salvage on Steam Fly through a dangerous, hazard-filled orbit where every run is a lesson that sharpens your flight skills. Featuring procedurally generated runs built from hand-crafted segments that demand precision ...

Its been a long journey for this small game, but I'm excited to say #SuborbitalSalvage is available meow on Steam πŸš€πŸ™€

store.steampowered.com/app/3687960/...

#gamedev #indiegames #love2d #endlessrunner #scifi #cats #pixelart

2 months ago 21 9 1 1

I can relate! Usually when I think I'm "done" I'll sleep on it and look at it the next day with a fresh brain.

2 months ago 1 0 0 0

Aww thanks for sharing your excitement πŸ₯° Yes! The 1.2 version for Playdate should also be launching tomorrow. I have all the changes in the changelog if you want a sneak peek gamesrightmeow.com/games/suborb...

2 months ago 1 0 1 0

Ugh yeah I usually spend my entire dev session for a day working on a video. It's surprisingly fun tho! Yours and your game look great!

2 months ago 2 0 1 0
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Suborbital Salvage on Steam Fly through a dangerous, hazard-filled orbit where every run is a lesson that sharpens your flight skills. Featuring procedurally generated runs built from hand-crafted segments that demand precision ...

#SuborbitalSalvage comes out tomorrow πŸ₯³

store.steampowered.com/app/3687960/...

#gamedev #indiegames

2 months ago 18 7 2 0

Just when you think you've fixed all the bugs, there's always just one more...

2 months ago 0 0 1 0
Suborbital Salvage Presskit | Games Right Meow Games Right Meow is an independent game studio and game development consultancy.

If any press or influencers would like a #Steam key to review #SuborbitalSalvage please reach out! There's contact info in the presskit πŸ‘‰ gamesrightmeow.com/games/suborb...

2 months ago 0 0 0 0
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Suborbital Salvage - T-MINUS 14 DAYS TO DEPLOYMENT - Steam News Suborbital Salvage launches on February 11th

#SuborbitalSalvage is launching on #Steam in 2 weeks!

store.steampowered.com/news/app/368...

#gamedev #indiedev #love2d

2 months ago 11 3 1 0

I had to double check it wasn't April 1st πŸ˜…

2 months ago 1 0 0 0
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This week: @gamesrightmeow.com is porting their Playdate game Suborbital Salvage to PC using LΓ–VE! It's coming Feb 11! store.steampowered.com/app/3687960/...

2 months ago 10 1 1 0

πŸ₯° Aww thank you for posting this! The port definitely would not have happened without LΓ–VE, so much appreciation to the maintainers and contributors of this awesome game engine 🀘

2 months ago 0 0 0 0

Awesome! They were super fun to make. A few of them I ended up adding some (small) additional mechanics to support them 😊

3 months ago 1 0 1 0

In addition, the 1.2 update of the #Playdate version of #SuborbitalSalvage will be out on the same day! This update will contain all changes introduced in the Steam version that are possible to backport to Playdate. Most notably, achievements and assist mode πŸ₯³

#gamedev #indiedev

3 months ago 9 2 1 0
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Suborbital Salvage on Steam Fly through a dangerous, hazard-filled orbit where every run is a lesson that sharpens your flight skills. Featuring procedurally generated runs built from hand-crafted segments that demand precision ...

I'm excited to announce that #SuborbitalSalvage will be releasing on #Steam on February 11th 2026 πŸš€ Wishlist it meow so you're notified when it becomes available!

store.steampowered.com/app/3687960/...

#gamedev #indiedev #love2d

3 months ago 23 7 2 0
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The time has come to nominate your favorite games from the past year for the 2025 @play.date Community Awards!

Nominations start now and close on the 22nd of December, so get to it!

The form can be found here:
docs.google.com/forms/d/e/1F...

Join our community Discord here:
discord.gg/zFKagQ2

4 months ago 29 19 0 11
For your consideration: XTRIS for Best Arcade Game in the Playdate Community Awards 2025!

For your consideration: XTRIS for Best Arcade Game in the Playdate Community Awards 2025!

Consider voting XTRIS for "Best Arcade Game" in the Playdate Community Awards this year!!

There are so many incredible games that got released though so maybe you can vote for those games too

✨ tinyurl.com/playdateAwar... ✨

#playdate #xtris #gamedev #indiedev

4 months ago 29 11 0 0
Playdate community award poster for Suborbital Salvage. Suggests that you consider voting for Suborbital for Best Arcade Game, Best Action Game, or Outstanding use of Crank. Has crossed out 4th option of Best Trash Talking Cat.

Playdate community award poster for Suborbital Salvage. Suggests that you consider voting for Suborbital for Best Arcade Game, Best Action Game, or Outstanding use of Crank. Has crossed out 4th option of Best Trash Talking Cat.

The 2025 #Playdate community awards are here πŸ₯³ Please consider voting for #SuborbitalSalvage! Hard to believe its almost been a year since it launched.

You can vote here: docs.google.com/forms/d/e/1F...

#indiegame #gamedev

4 months ago 14 4 0 0
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Agents of Groove for Playdate A story-driven rhythm action game. Join the undercover dancers of secret agency G.R.O.O.V.E. and help them master the power of the Rhyhtm, as they stumble upon a sinister plot by rival organization E....

πŸ“£ Attention undercover dancers and masters of the Rhythm!

πŸ“… Agents of Groove will be available on the #playdate Catalog store on January 6, 2026!

❀️ Check out the new key art on its Catalog page, where you can wishlist today!

πŸ”— play.date/games/agents...

#gamedev #indiedev #AgentsOfGroove

4 months ago 21 11 0 0
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Blades, Bows and Magic Is So Minimalist It Has No Right Being This Deep - Turn Based Lovers Blades, Bows and Magic is a small-scale tactics game that leans hard on formation play and clean rules. Developed and published by Funk Games, it’s a

πŸ“’ Big thanks to Marcello at @turnbasedlovers.bsky.social for the Blades, Bows & Magic demo review article - check it out πŸ‘‰ turnbasedlovers.com/overview/bla... βš”οΈ #bladesbowsmagic #gamedev #indiegame #gaming #cardgame #game #videogame #cardbattler

4 months ago 15 5 0 0

TIL the #SteamDeck has no rumble hardware and instead uses the trackpad haptics to create a subtle vibration.

Which means the bug I've been chasing is not actually a bug πŸ€£πŸ˜­πŸ’€

#gamedev

4 months ago 13 2 0 0

Learned about make files, fixed some outdated code, added a new feature, and recompiled a new binary. Only to find there was an existing PR for what I was trying to do 🀦 At least I learned something along the way, eh?

4 months ago 0 0 0 0