Posts by MiniScript
Try this step-by-step tutorial in which you create a maze game in Mini Micro, helping a mouse 🐭 get to the cheese 🧀 !
dev.to/joestrout/cr...
A quick essay on the "Introduce Parameter Object" refactoring, how to use it in MiniScript, and how to do output parameters as well:
dev.to/joestrout/pa...
I've created an AI agent to help me gather and write a weekly summary of news & happenings in the MiniScript world. I hope you find it helpful — but please let me know either way!
dev.to/joestrout/mi...
See how far we've come on the 2026 roadmap. Spoiler: we are ahead of schedule!
dev.to/joestrout/mi...
Great news for MiniScript users on Macs: an open-source tool called Syntax Highlight now enables you to preview MiniScript source files (with syntax highlighting!) in Finder!
Download it (free!) here:
github.com/sbarex/Sourc...
Developer and blogger Kartik Patel helps you write your very first line of computer code in this easy-to-understand tutorial:
dev.to/kartik_patel...
Prolific MiniScript game dev "DSlower" has made another masterpiece:
dslower.itch.io/the-last-light
Give it a try!
Check out "In My Bubble", a very original and fun puzzle game made by Florian Castel in Mini Micro!
florian-castel.itch.io/in-my-bubble
Screen shot of a UI layout in Tiled
MiniScript developer James Rozee came up with a clever way to use Tiled — a popular level editor — to design user interfaces for his Mini Micro game!
dev.to/dungeoncrawl...
A great MiniScript dev who (inaccurately) brands himself "The Slow Coder" quickly recaps nine amazing games he made in 2025, all made in Mini Micro! Check them out:
www.youtube.com/watch?v=mBj9...
Screen shot of Build It game in action
An exciting new puzzle game, "Build It", is now available for Mini Micro! Finish building each level so that the hero can reach the goal. Play through 40 increasingly difficult levels, or use the built-in level editor to create and share your own puzzles! Free at:
miniscript.org/MiniMicro/dlc
Check out "The Slow Library" by MiniScript programmer and game developer David Avila!
github.com/David-Avila/...
Not slow at all, this library speeds up development by adding some simple but very handy functions, including logging!
I've just published a roadmap for MiniScript, Mini Micro, and related projects for the upcoming year (and beyond). Read all about it here:
dev.to/joestrout/mi...
Screen shot of Santa vs. the Snow Goons
I made a little free game for the holidays:
Santa vs. the Snow Goons!
joestrout.itch.io/snow-goons
Have fun!
Read about Kartik Patel's experience learning to code with Mini Micro — and why he recommends it so strongly!
dev.to/kartik_patel...
¡Aprende a crear tus propios juegos y programas de computadora con el libro en línea _Introducción a la Programación_!
Este libro gratuito es divertido, amigable y está bellamente ilustrado. Échale un vistazo aquí:
introtocomputerprogramming.online?lang=ES
Photo of Rowan (as a Sims character) looking delighted by the turtleDemo in Mini Micro.
Looks like Rowan's (@vivaladirtleague.bsky.social)'s #simslogic character is enjoying #MiniMicro (miniscript.org/MiniMicro)!
Screen shot of Mini Micro playing the demo at /sys/demo/breakout
Mini Micro has been updated to 1.2.6!
The update brings a new file dialog, and several fixes and new features. These include support for horizontal scrolling in the code editor, a new hasOrInherits method in /sys/lib/mapUtil, and a printJustified method for BMF fonts.
miniscript.org/MiniMicro/
Screen shot of MSRLWeb demo, showing a purple wumpus perched atop a mountain, next to a yellow sun.
Get a sneak peek at MSRLWeb, a new, incredibly simple development environment for making web-based games using MiniScript and Raylib!
github.com/JoeStrout/MS...
The colorful, beginner-friendly book _Introduction to Computer Programming_ is now available online — free and ad-free, just like Mini Micro itself. Share and enjoy!
Learn how to do test-driven development in Mini Micro using the QA.Assert module!
dev.to/shellrider/t...
Learn about a new feature in Mini Micro: customizable UV mapping for sprites! And learn the saga of a scrappy band of rebel programmers fighting the evil emperor on a server far, far away...
dev.to/joestrout/uv...
Screen shot of spriteStretch demo, showing stretched sprite with extended texture mapping (UV coordinates). The fixes include a weird bug that could cause a sprite to appear (at gigantic scale) behind all the other displays, and a frequent warning logged to the console in web builds. The way sounds work on web builds was revamped too, which should fix a problem of sounds (especially background music) sometimes failing to play there. As for the new feature, be sure to check out /sys/demo/spriteStretch, which now demonstrates stretching of the sprite and changing the texture coordinates.
Mini Micro updated to version 1.2.5
Mini Micro's third update for 2025 brings several bug fixes and one big new feature: you can now directly set the texture coordinates for a Sprite!
Find the full release notes and download links at miniscript.org/MiniMicro/ today!