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Posts by Gaham

I’m actually one of those people with that level of arachnophobia! Yeah the spider doesn’t set off the “I hate this I don’t want to see this” vibes at all. Usually I can’t even watch a video with spiders in them lol!

8 months ago 1 0 0 0

I hate the look of bugs irl to the point I’m not even a huge fan of the movie bugs life but I wanted to say that the style doesn’t trigger that repulsion and the stressed out ladybug is my spirit animal. :) Love it!

8 months ago 1 0 1 0

Omg I’ll have to join!

9 months ago 1 0 0 0

Wonderful guides, thanks for sharing!

1 year ago 2 0 0 0

It’s so hard especially when you’re the designer since some things just feel intuitive but the book fails to convey that.

Got any best practices you use when writing?

1 year ago 0 0 1 0

Took a bit for me to get the pun lol. I kept pronouncing it play grrr

1 year ago 1 0 2 0

Would be cool if they had a strong bonus that just fell off drastically but couldn’t get rid of them easily.

1 year ago 1 0 1 0

Wow what a transformation 😍

1 year ago 1 0 0 0

Geoff's posts are always really good. This one covers triangular numbers, a powerful tool in our toolkit.

Sid Meier famously suggested to designers that if a number isn't working, don't just add or remove 5%. Double or halve it.

🎲✂️ 🧵

1 year ago 22 1 1 0

Thank you for sharing!!

1 year ago 0 0 0 0
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"The problem with Wikipedia is that it only works in practice."
- Sue Gardner, Wikipedia executive*

Games are like that, too. If you get hung up making stuff work in 🎲✂️ theory, you won't get it to the table where the magic actually happens.

1 year ago 16 2 1 0

Have people try to interpret your rules as often as you feasibly can. Things that seem natural and easy to the designer to understand could be extremely difficult to comprehend to someone who hasn’t touched it before.

1 year ago 3 0 1 0

What did you end up going with?

1 year ago 1 0 1 0