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Posts by Piers Duplock

Love the sword in particular! What's your thoughts on the needler melee? I always liked the look and feel of the halo 1 needles-to-face

6 hours ago 0 0 1 0
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A production audit is a diagnostic. It won't tell you what to build or whether your game is good.

What it will tell you is where your project actually stands relative to what a publisher or investor would expect to see and how far that is from where you think you are.

#indiedev #gamedev

3 days ago 6 0 1 0

💯

4 days ago 0 0 0 0
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A production audit isn't useful if you're already in a crisis. You already know something's wrong.

It's also not the right move if funding conversations are still years away. There's a window where it actually makes sense, and it's narrower than people think.

#indiedev #gamedev

5 days ago 2 1 1 0
Video

A production audit isn't a general health check. It's specifically for founders who are getting close to funding conversations but genuinely aren't sure if their project is structured well enough to support them.

If that sounds like you, that's exactly who it's built for.

#indiegamedev #indiedev

1 week ago 4 0 0 0
What a production alignment audit actually looks at
What a production alignment audit actually looks at YouTube video by Piers Duplock

Most founders think a production audit checks their schedule.

It doesn't.

It looks at whether your project holds up the way a publisher or investor would evaluate it and the gap between where you think you are and where you actually are.

Walked through the whole process here: youtu.be/-jk-WwPvGOs

1 week ago 3 0 2 0

Nah, they are just people at the end of the day! People who have no emotional connection or experience with the game, so all that needs to be taken into account with the pitch

1 week ago 1 0 0 0
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Publishers read your deck cold. No context, no backstory, no benefit of the doubt.

What's obvious to you after two years means nothing to someone seeing it for the first time.

#indiegame #gamedev #pitchdeck #indiedev #gamepublisher

1 week ago 6 2 1 0
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Ask for too little and the publisher thinks you don't know your own costs. Ask for too much and you're requesting a risk the project hasn't earned yet.

There's no safe side to get this wrong.

#indiegame #gamedev #pitchdeck #indiedev #gamepublisher

1 week ago 7 2 0 0
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Video

A perfect spreadsheet doesn't mean a credible number.

Publishers aren't looking at your budget. They're looking at whether the ask makes sense for what they can see in the room.

#indiegame #gamedev #pitchdeck #indiedev #gamepublisher

1 week ago 8 3 0 0
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A pitch deck isn't a document. It's a story, and stories have a sequence. Get it wrong and you lose the room before the game even lands.

#indiegame #gamedev #pitchdeck #indiedev #gamepublisher

2 weeks ago 8 2 0 0

Good timing on that one! 😁

2 weeks ago 1 0 1 0
Why Indie Pitch Decks Lose the Room Before Slide 3
Why Indie Pitch Decks Lose the Room Before Slide 3 YouTube video by Piers Duplock

Are you pitching your game or going to pitch to publishers soon?

Then I recommend checking out my latest video on YouTube, it breaks down the three mistakes I've seen most on pitch decks

youtu.be/rZIJL4dxPyE

#indiegame #gamedev #pitchdeck #indiedev #gamepublisher

2 weeks ago 9 4 2 0

Most devs I talk to know their features. Some know how long those features take. Almost none have checked whether their team actually has those hours available.

Feature list plus time estimates means nothing until it's sitting next to your actual staff capacity. I recommending giving a go asap

3 weeks ago 0 0 0 0

Big things coming to Starfield very soon!

1 month ago 1 1 0 0
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A finished, boring, well documented game is more impressive than a flashy half built demo.

Studios are under pressure to ship so we hire people who finish.

Does your portfolio prove you can close?

#gamedev #indiedev #production #gamedevelopment

1 month ago 7 1 0 0
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Self direction isn’t a bonus anymore. It's expected

Can you identify problems, propose solutions, execute, and ask for feedback at the right time?

Does your portfolio prove that?

#gamedev #indiedev #production #gamedevelopment

1 month ago 6 2 0 0
Video

The strongest hireability signal in game development right now?

Production thinking. Showing scope awareness, constraints, trade-off reasoning and knowing when to stop.

Does your portfolio demonstrate judgment or just output?

#gamedev #indiedev #production #gamedevelopment

1 month ago 6 1 0 0
Preview
The Outersloth Contract | Innersloth - Creators of Among Us and The Henry Stickmin Collection! Hello!

💰THE OUTERSLOTH CONTRACT 💰

We just released the FULL contract and terms that all our games sign!

We hope this challenges the status quo of what you see out there.

In a nutshell:
💸 Pre-recoup 50/50
💸 Post-recoup 15/85
💸 Terms after 7 years

www.innersloth.com/the-outerslo...

1 month ago 1149 362 27 47
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Love the transparency! It can only be a good thing for devs to see and learn from this

1 month ago 11 0 1 0
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We all want to ship glossy, glamorous projects but that’s not the full reality of game development.

#gamedev #indiedev #production #gamedevelopment

1 month ago 7 2 0 0
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Producers are not impressed by ambition. We are impressed by constraint awareness.

If you can explain why you chose not to build something, you signal production maturity instantly.

When you present your portfolio, do you explain trade-offs?

#gamedev #indiedev #gamedevelopment #production

1 month ago 7 1 0 0
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Most developers optimise for skill but studios optimise for risk. This can cause a disconnect.

If you were hiring today, what would worry you most about bringing someone onto your team?

#gamedev #indiedev #gamedevelopment #careergrowth

1 month ago 6 1 0 0
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“Self-starter” doesn’t mean motivated.

It means you fix problems without being asked.

Show it.

#gamedev #gamejobs #careertips #indiedev

1 month ago 9 3 0 0
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If you have a strong portfolio but keep getting ignored…It’s probably not your skill.

In 2026, game studios hire for alignment.

Do you reference their work?
Match their role?

Or are you mass applying?

#gamedev #gameindustry #indiedev

1 month ago 7 2 0 0
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Production awareness is one of the most underrated hiring signals.

Shipping small projects.
Patching systems.
Writing documentation.
Improving existing work.

That’s daily studio reality.

Are your portfolio pieces showing that?

#gamedev #indiedev #gamejobs

2 months ago 6 1 0 0
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Some of the most beautiful portfolios I’ve seen still failed the interview.

Why?

Because the timelines weren’t realistic.

Game studios hire for production speed, not just polish.

How long are your portfolio pieces taking you?

#gamedev #indiedev #gamejobs

2 months ago 8 1 0 0
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The games industry isn’t entry level friendly anymore.

Studios are leaner. Teams are smaller. Hiring mistakes are expensive.

That changes everything about how they hire.

Are you still following advice from 2015?

#gamedev #indiedev #gameindustry

2 months ago 4 1 0 0
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A lot of game dev career advice fails today because it was written for a different industry.

Different pressures.
Different expectations

Let's try to change that

#GameDev #GameIndustry #GameCareers #GameDevAdvice

2 months ago 3 1 0 0
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Passion used to open doors in game dev. Now it is the default.

The industry professionalized and hiring expectations followed.

#GameDev #GameIndustry #GameCareers #GameDevAdvice

2 months ago 4 1 0 0