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Posts by Stuart Jeff | Wood Fired Games

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guys love to say “dude my balatro run last night was insane” then show you a screenshot like this

1 year ago 18863 3952 216 151
Caves of Qud: For your consideration, Best Game Writing at the 2025 Nebula Awards

Caves of Qud: For your consideration, Best Game Writing at the 2025 Nebula Awards

Nebula nominations close in ONE week. I'm here to reminder you that Caves of Qud is eligible for Best Game Writing.

If you're an SFWA member, get a game code + more info here www.sfwa.org/forum/forum/...

Message me with any questions!

1 year ago 125 45 3 3

Great tools often make for great games.

This thread is in the context of narrative games but this has been true for all of the non-narratively driven titles I've worked on as well. Maintaining momentum and having the power to change the game quickly are so key and your tools will make or break you.

1 year ago 10 2 0 0

...no explanation needed.

1 year ago 14 3 0 0

Same thing happened to me!

1 year ago 1 0 0 0
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Rise of Nations - Wikipedia

Twentieth Pick: Rise of Nations! Not only do I honestly love the game, but working on it was about 10x more educational for me than school ever was. It is the game and team that taught to be a game developer. Those lessons are still a huge part of me to this day!

en.wikipedia.org/wiki/Rise_of...

1 year ago 3 1 0 0
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Rise of Nations - Wikipedia

Twentieth Pick: Rise of Nations! Not only do I honestly love the game, but working on it was about 10x more educational for me than school ever was. It is the game and team that taught to be a game developer. Those lessons are still a huge part of me to this day!

en.wikipedia.org/wiki/Rise_of...

1 year ago 3 1 0 0
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Manor Lords - Wikipedia

Nineteenth Pick: Manor Lords. I think Manor Lords points the way towards the future of RTS. Not more than a handful of people making systemic games that fulfill player fantasies without depending on reaction time. Slower, thoughtful, contemplative, and intricate.

en.wikipedia.org/wiki/Manor_L...

1 year ago 0 1 1 0
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Manor Lords - Wikipedia

Nineteenth Pick: Manor Lords. I think Manor Lords points the way towards the future of RTS. Not more than a handful of people making systemic games that fulfill player fantasies without depending on reaction time. Slower, thoughtful, contemplative, and intricate.

en.wikipedia.org/wiki/Manor_L...

1 year ago 0 1 1 0

If there were ever a game designed especially for me to play then this might be it. Old vehicles you can live in and use to go on adventures is a bit of a thing for me.

1 year ago 2 0 0 0

I did that last week and it took two whole days when I expected half a day at most. I have no regrets and feel so much happier in my very freshly cleaned well organized new office now. A pain but a pain that has value!

1 year ago 0 0 0 0
I've assembled a new Indie Strategy Game, Dev & Publisher Starter Pack & Feed.

If you're an indie game dev and want to be added, just respond! Repost to share it with others.

I've assembled a new Indie Strategy Game, Dev & Publisher Starter Pack & Feed. If you're an indie game dev and want to be added, just respond! Repost to share it with others.

I've assembled a new Indie Strategy Game, Dev & Publisher Starter Pack & Feed.

If you're an indie game dev and want to be added, just respond! Repost to share it with others.

Links for Indie Strategy Games:
Starter Pack
List
Feed

For Community, Social & Influencer Managers:
Starter Pack
List
Feed

1 year ago 155 52 96 7

Hi! Long time strategy game developer who is working hard to find a publishing partner for my first original title with my studio Wood Fired Games. I love RTS, grand strategy, and historical strategy games the most!

1 year ago 3 0 1 0
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Crusader Kings II - Wikipedia

Eighteenth Pick: Crusader Kings II. The mix of grand strategy and palace intrigue was simply intoxicating for me. In spite of all the UX shortcomings, CK2 got me invested in the world in a way that not many other strategy games have.

en.wikipedia.org/wiki/Crusade...

1 year ago 1 1 1 0
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Crusader Kings II - Wikipedia

Eighteenth Pick: Crusader Kings II. The mix of grand strategy and palace intrigue was simply intoxicating for me. In spite of all the UX shortcomings, CK2 got me invested in the world in a way that not many other strategy games have.

en.wikipedia.org/wiki/Crusade...

1 year ago 1 1 1 0
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I love that We Love Every Game is making these sorts of infographics. Really great to see!

1 year ago 2 0 0 0
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I'm attending DICE for the first time and I'd love to speak with potential partners about bringing Wood Fired Games' first original title to market!

I'd also love to hang out and talk shop with old and new friends. Bonus if you'd like to discuss projects that you think could use my expertise!

1 year ago 1 0 0 0

100% agree on Jetbrains all the way. Never going back to VS. Its Rider and CLion for me.

1 year ago 1 0 0 0
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FTL: Faster Than Light - Wikipedia

Seventeenth Pick: FTL or really just Subset Games generally. What a team! They deliver consistent and incredibly unique strategy games that could not be made by any other team yet have surprisingly broad appeal. Game design drives their success and I LOVE that!

en.wikipedia.org/wiki/FTL:_Fa...

1 year ago 1 1 1 0
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FTL: Faster Than Light - Wikipedia

Seventeenth Pick: FTL or really just Subset Games generally. What a team! They deliver consistent and incredibly unique strategy games that could not be made by any other team yet have surprisingly broad appeal. Game design drives their success and I LOVE that!

en.wikipedia.org/wiki/FTL:_Fa...

1 year ago 1 1 1 0
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Hotline Miami - Wikipedia

Sixteenth Pick: Hotline Miami. While I do not like senseless violence, the game has such strong mechanics and it just drips with vibe. It's a game that knows exactly what it is and never flinches. Super inspiring as a creator to see a tiny team just nail a vision.

en.wikipedia.org/wiki/Hotline...

1 year ago 2 1 1 0
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Hotline Miami - Wikipedia

Sixteenth Pick: Hotline Miami. While I do not like senseless violence, the game has such strong mechanics and it just drips with vibe. It's a game that knows exactly what it is and never flinches. Super inspiring as a creator to see a tiny team just nail a vision.

en.wikipedia.org/wiki/Hotline...

1 year ago 2 1 1 0
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Slay the Spire - Wikipedia

Fifteenth Pick: Slay the Spire. This was the card battler that really pulled me into the genre. Roguelike deck building continues to be my favorite genre as a player which is funny since I do not like constructed as much. I really just have a thing for deck synergy.

en.wikipedia.org/wiki/Slay_th...

1 year ago 1 1 1 0
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Slay the Spire - Wikipedia

Fifteenth Pick: Slay the Spire. This was the card battler that really pulled me into the genre. Roguelike deck building continues to be my favorite genre as a player which is funny since I do not like constructed as much. I really just have a thing for deck synergy.

en.wikipedia.org/wiki/Slay_th...

1 year ago 1 1 1 0
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NHL '94 - Wikipedia

Fourteenth Pick: NHL 94' I grew up in Alabama and hockey was not a thing. But when NHL 93 came out for Genesis and then NHL 94 hit for SNES, everyone I knew played the game. It was just what we played late night during my teens. So many fun times with friends!

en.wikipedia.org/wiki/NHL_%2794

1 year ago 0 1 1 0
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NHL '94 - Wikipedia

Fourteenth Pick: NHL 94' I grew up in Alabama and hockey was not a thing. But when NHL 93 came out for Genesis and then NHL 94 hit for SNES, everyone I knew played the game. It was just what we played late night during my teens. So many fun times with friends!

en.wikipedia.org/wiki/NHL_%2794

1 year ago 0 1 1 0
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Final Fantasy IV - Wikipedia

Thirteenth Pick: Final Fantasy IV. I remember renting this game from the neighborhood video store as a kid and this was by far the most epic game I had ever played! I'd only played on consoles then, but it made me think about games as something that could be more.

en.wikipedia.org/wiki/Final_F...

1 year ago 0 1 1 0
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Final Fantasy IV - Wikipedia

Thirteenth Pick: Final Fantasy IV. I remember renting this game from the neighborhood video store as a kid and this was by far the most epic game I had ever played! I'd only played on consoles then, but it made me think about games as something that could be more.

en.wikipedia.org/wiki/Final_F...

1 year ago 0 1 1 0

Hey strategy game dev, do not forget to submit your recently released or upcoming title to TactiCon call for games. It will close at the end of the month!

forms.gle/1TPt4APnoCMZ...

1 year ago 8 10 0 0
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Fallout (video game) - Wikipedia

Twelfth Pick: Fallout. I'm talking 1997 here. This game was the first time I felt like I could actually do whatever I wanted to do in a game. That agency was intoxicating especially when paired with such an innovative (at the time) setting. What an accomplishment!

en.wikipedia.org/wiki/Fallout...

1 year ago 0 1 1 0