The first phase of testing is coming to an end, and the feedback has been quite positive... the second phase is just around the corner!...😊
For my part, I’m taking the opportunity to design more subplots for the game.
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Posts by Ratasoftware.inc
I think I have the cover for "Nightmare in San Vicente"...
What do you think? Too basic? Should it be a bit creepier 🤔?
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Congrats mate 😘
In this video, we see the beginning of the game, where the player picks up the instruction manual that will guide them through the game's mechanics. Once we've made sure the player has the manual, we let the story begin...
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After tons of hard work, we finally have a playable version of ‘Nightmare in San Vicente’. We’re going to check it for a while, and we’ll soon need playtesters. Feel free to get in touch! Thanks everyone for your support😉
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You’ve insulted me twice in two comments.
If you find it hard to interact with other people in a polite manner, or are simply uglier than the back of a fridge, I suggest you find other ways to let off steam. This is the last comment I’m replying to; good luck with your life, and goodbye forever. ❤
#Devlog 3 - Heading in the "right..." direction? - Nightmare in San Vicente
ratasoftwareinc.itch.io/nightmare-in...
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Chill out, buddy, and don't take things so seriously... Instead of getting mad, you can just block me 🤷♂️
Great numbers, congrats mate!!! 😘
Another dramatic ending for Chusé.
Here you can see the new UI (I think this is the final version), and another subplot from "Nightmare in San Vicente".
As always, any suggestions or feedback are welcome.
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It has one of the most beautiful pixel art ive ever seen ❤️
Thanks mate! Simon is one of my childhood heroes; he just had to be there 😉
Oh it’s simply a sort of quest log. As the player makes discoveries, various items with progress bars appear in the ‘threads’ menu. Every time the player discovers something with a thread that is already ‘open’, the thread’s description and the progress bar are updated.
The UI is almost finished – I’ve added a dinamic ‘Threads’ option in a customised main menu… not long to go now! What do you think? Any suggestions are welcome! 😘
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😘😘😘😘
The HUDs displaying changes in Horror, Depression, Madness and Wounds have now been designed.
The events and effects for absinthe, surgical bandages and cigarettes have also been configured.
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Game Mechanics: Smoking.
Even vices can save you in San Vicente.
If the player has cigarettes and something to light them with (matches or a flame), they can smoke to reduce their madness.
[Madness -1 🚬]
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In San Vicente, better bring a flashlight: every shadow whispers secrets, every dark door hides a mystery. The night moves at its own pace… and all you have is a beam of light. 🌙
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Under the buildings of San Vicente lie the ancient basements and cellars. Labyrinths of damp stone, forgotten doors, and things that should have remained buried. The deepest horrors hide here, but also the most valuable secrets. Would you dare to go down?
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Thanks a lot mate, there are more than 200 light events in the game, which is a lot of work as a solodev, but I think it's worth it. 😉
Designed the HUD that displays the values of wounds, madness, horror and depression.
The four different endings for when each value reaches "5" are also finished. Here you can see one of the most dramatic ones for poor Chusé... feedback please 🥹
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Currently working with the UI on books and fireplaces.
Adjusting fonts and creating a plugin for reading books😁
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The first of six possible endings for "Nightmare in San Vicente" is now complete, and it's not good for Chusé...
You can follow the status of the project at ratasoftwareinc.itch.io/nightmare-in...
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But... still alive
--Nightmare in San Vicente--
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ratasoftwareinc.itch.io/nightmare-in...
In the old judge's house, Chusé will find something even darker than the justice he dispensed...
Nightmare in San Vicente, coming soon to @itch.io
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One of the last houses of my game, any opinions would be GREATLY appreciated. 😉
In particular, I would love to hear your thoughts on:
-Visual consistency of elements
-Lighting effects
-Cassette player event
Thank you very much for your time! 🐁
#indiedev #horrorgame #gamedev #rpgmaker #indiegame
Great!!!! 🥰
Chuse didn't notice when he arrived, but something had changed in his parents' old house...
Thanks everyone for your support!!
The project is still in development but you can follow here: 😘
ratasoftwareinc.itch.io/nightmare-in...
#indiedev #horrorgame #gamedev #rpgmaker #indiegame #itchio
Chusé also had a good French friend in San Vicente...
Hail @CANTONA, born to Rule the Theatre.
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