Sweet Justice Sound has been named one of GamesIndustry.biz’s Best Places to Work for 2025
What makes this extra special is that it’s an independent award, based on anonymous surveys that every member of our team fills out, covering company direction, leadership, culture, and overall wellbeing.
Posts by Samuel Justice
Marvel's Wolverine – Gameplay Trailer (Sound Design & Mix by Sweet Justice Sound). A huge thank you to our good friends on the Insomniac Games audio team for continuing to welcome us into their worlds. We can’t wait to share more of what we’ve been cooking together.
www.youtube.com/watch?v=s3pD...
Orion-sfx.com
Orion is quite magical to use, feels like the next step for creative sound design, also the idea of being able to use all the 1000's of un-meta'd, un-named files we have is 😍
New features!
We're hiring for the roles we wish existed when we were starting out
Launching Creature Vox Large today: a new sound library for designing creature vocals of all sizes. Out now: www.paulstoughton.com/sfx-store#!/...
Quick peek into the creative process: youtu.be/zgRv1BxSBl8
Okay updated latest with an FFT visualiser to show the before/after changes. Also just pushed up my other plugin I had WIP, a re-creation of Backwards Machine that was retired many years ago. Called the reversinator, you can grab here github.com/samueljustic... that's me for a while now!!
Curves!
hopefully you have some fun/use out of it!
JUCE is amazing, it's like a game engine but for plugins, all the groundwork is laid
Haha a lot of it depends if there are available libraries that make life a lot easier, the community is amazing!
Hopefully you get some use out of it!
and btw it's fully a chaotic toy, something to mess around in and create happy accidents. Not a sterile piece of tech like a lot of plugs these days.
and then change the pitch detection algorithms and sensitivities to help drive the smooth/flatten behaviour and create some crazy results, quite a bit of fun just playing with values
A little handheld vid of it in action, spam the reset latch for the FFT to find a new strongest harmonic
I’ve been tinkering with VST dev when I have a rare spare couple of hours. Always wanted tools that fit specific sound design needs, so I started building them. Nothing polished, just sharing experiments like this pitch flattener in case they’re useful or inspiring to others.
I made a pitch flattener VST3/AU, great for turning dopplered sirens, screams, or animal cries into pitch-locked, high-energy sci-fi source. Weird, glitchy, artefacty fun. Free AU/VST3 (Mac/Win). Uses Rubber Band + FFT.
👉 github.com/samueljustic...
Thank you Team Jade, TiMi Studio Group and Tencent for continuing to trust us with the sound design on these exciting cinematics. Check out the Delta Force Season 5: Break cinematic, which we recently had the pleasure of handing sound design and atmos mixing for. www.youtube.com/watch?v=9Csz...
Thank you!
Yes please!!
New home digs are complete
These days there are so many communities to get involved with, on reddit, discord etc. Folks there will help you prepare a portfolio, give you feedback and help you on your journey!
Slow and discrete obstruction systems has been the standard for too long.
So excited about our upcoming propagation tech!
A little home renovation
The BMW M4 CS Edition VR46 celebrates the legacy of the one and only Valentino Rossi, and we were thrilled to help bring it to life. Big thanks to Hochkant and director Alessandro Pacciani for bringing us onboard—sound by Sweet Justice Sound Group
Gustav showcases more features of SweejTech 005; this video goes into detail about using modular content in various types of environments, allowing core-gameplay audio to adapt and change based on the location in the world (for example in a shooter; weapon tails, explosion tails, bullet casings etc)
Congratulations Anthony!
Congratulations to Team Jade and Tencent on the release of the Delta Force: Black Hawk Down campaign. Sweet Justice Sound contributed the sound design and mix in Dolby Atmos for the cinematics. It was a great experience blending modern audio techniques with inspiration from the original(cont.)