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Posts by Tobias Anderberg

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Anyone remember Fast Tracker 2? I feel like that was the peak of digital music-making tools!

2 months ago 0 0 0 0

Isn’t that why we were all drawn to programming in the first place? The pain of making the machines do our bidding, followed by the satisfaction when they do. Some kind of Programmer’s Philosophy. Though the roles may be reversing before long. /queue doomsday music/

2 months ago 2 0 1 0

Father Gascoigne still haunt my dreams.

3 months ago 0 0 0 0

It's only difficult until you know how to it.

3 months ago 0 0 0 0

These are all pure awesomeness!

3 months ago 1 0 0 0

Having used command-line git for as long as I can remember, I must say Lazygit is such a nice tool. So well designed and intuitive to use!

3 months ago 0 0 0 0

I read that as “evil”. Perhaps not entirely unfitting given the situation.

3 months ago 1 0 0 0

Back in the day we did demo-driven development. These days it's AI-driven development. Not sure anything has changed other than the semantics.

3 months ago 1 0 0 0
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I’m right on the proverbial edge of switching to Android. But chasing the greener grass generally only leads to more mowing.

3 months ago 1 0 0 0

I've just spent a few days doing the same for my personal project. I went with using a game DLL and hot reloading, which has been a never-ending escalation of supporting code. At some point, I'm sure a game will come out of all this.

3 months ago 0 0 0 0

For some obscure reason I decided to do a "light refactor" of some engine code, only to now question every decision I've ever made.

4 months ago 1 0 0 0

I have just spent an inordinate amount of time debugging my D3D12 backend, at times questioning how it was even able to render anything. Fixed it. Only to fire up the Vulkan backend and have that crash. Some days are seemingly not meant for productive graphics work.

4 months ago 1 0 0 0

Super cool!

6 months ago 0 0 0 0

"Great progress! The authentication error is gone - we're now getting an "Internal server error" instead".

And thus ends my foray into the lovely world of vibe coding.

7 months ago 0 0 0 0

LLMs are a lot of fun to play with, but I wish they had a mini-map like code editors to serve as a table of contents for your input prompts to quickly navigate long chats. Or, a threaded reply layout like Slack for when things invariably go off the rails.

8 months ago 0 0 0 0

I have to check it out! I use both Vulkan and DirectX 12 with HLSL shaders currently. Thanks!

10 months ago 0 0 0 0

Ah, this is cool! I'm also considering making the move to Slang; are there any obvious missing features for feature parity with HLSL?

10 months ago 0 0 1 0
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Understanding The Math Behind ReSTIR GI Recently, I had the pleasure of contributing to Nvidia’s Zorah project, the flagship demo for the RTX 50 Series GPUs. My primary role was to provide technical support for light transport in Zorah, whi...

Great post on the math behind ReSTIR GI.

11 months ago 2 0 0 0
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Vulkan is its own beast for sure. Although I have certain fondness it, I find the API pretty elegant in its verbosity. Curious, why did you pick Vulkan over DirectX 12 (unless specifically for cross-platform)?

11 months ago 0 0 1 0

I'm sure you are already aware, but if not go straight for Dynamic Rendering, Descriptor Indexing, Descriptor Buffers, and related additions in Vulkan 1.3 and 1.4. It take some of the madness out of dealing with render pass setup and descriptor set management. :)

11 months ago 1 0 1 0

That's a good looking Tele!

1 year ago 1 0 1 0

Perfect for that guitar-to-fake-bass sound. I really should get a bass though.

1 year ago 0 0 0 0

Pretty sure I need this.

1 year ago 0 0 0 0

Ah, it's finally Friday. Also known as Severance Day.

1 year ago 1 0 0 0

Super cool!

1 year ago 1 0 0 0

The great thing about an L-shaped desk is that it is really good at relicing your guitar headstock and body. Because no matter how you sit you end up bumping either one.

1 year ago 0 0 0 0
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Funny how it's often still referred to as "modern graphics API".

1 year ago 2 0 1 0

The "Hey, kid" scene in Woe's Hollow - masterpiece!

1 year ago 2 0 0 0

Super cool!

1 year ago 1 0 0 0

At the beginning of the year, I told myself I would create more than what I buy when it comes to my forays into the world of music. So, naturally, I just bought a new guitar.

1 year ago 1 0 0 0