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Posts by π”žπ”‘π”ͺ𝔦𝔫

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Amazing time already at the event, catching up with friends and checking out new styles.

Once the show wraps on Friday I’ll compose a larger post of inspiring designs.

#東京γ‚ͺγƒΌγƒˆγ‚΅γƒ­γƒ³ #TAS #TokyoAutoSalon

1 year ago 2 0 0 0
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Happy New Year!

I’m starting the year off by heading to Tokyo Auto Salon 2025, before touring around Japan for a few weeks hunting for design inspiration.

I’ll be posting updates here, so stay tuned!

#γ‚ͺγƒΌγƒˆγ‚΅γƒ­γƒ³ #TAS #TokyoAutoSalon

1 year ago 1 0 0 0
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So many post-apocalyptic games, and the vehicular combat genre itself stand on the shoulders of Mad Max and The Road Warrior - drawing through the franchise back to the collective anxiety of the 1979 Oil Crisis.

But also, at the same time, capturing the untamed wonder of the Australian outback.

1 year ago 1 0 0 0
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Devlog -282

Earlier this year I got to meet with one of the car builders for Fury Road, and talk about his connection to cars and racing.

One of my first jobs in the games industry was modelling cars, including cars inspired by Kennedy & Miller’s work and the mechanics that brought it all to life.

1 year ago 3 0 1 0
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Hey bsky! I'm Max, and this is my game NIGHTSHIFT GALAXY about perpetually-broke freelance mecha pilots. Classic arcade gameplay with modern polish.

Gunning for Early Access soon, but solo-dev is hard! WISHLIST: store.steampowered.com/app/3038700/...

1 year ago 358 92 17 7
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Myself and @hacaosuka.bsky.social working our asses off over here. Still gotta fix a thing or two, but these are coming along nicely. #anime #racinggame #automodellista #kaidogenkai #unrealengine #streetracing

1 year ago 64 16 2 1
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More references

1 year ago 1 0 0 0
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Devlog 37

Although you can see the city along much of the Yarra Boulevard, I had a feeling that the best views would come from an old area of the road gated to traffic.

Taking a late night walk along the road was really nice and the views are worth it.

1 year ago 3 0 1 0

β€œShow me the four GAMES that influenced your current game project.”

#gamedev #indiedev #indiegamedev #racing

1 year ago 7 1 0 0
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Devlog -371

After developing a prototype for a comedy drift RPG in 2018, I started to feel that the project just wasn’t interesting enough for me to see it to completion. I started re-working the idea from the ground up.

In 2020 I created this rough concept for a different kind of drifting game.

1 year ago 2 0 0 0
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Hi Bluesky! check out SWORDCAR!!! #screenshotsaturday #indiedev

1 year ago 39 13 1 1
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#mecha #rally #gamedev

1 year ago 5 0 0 0
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Hi #PitchYaGame

This is 'Incoherence': An immersive survival horror adventure set in a small open world town haunted by the actions of a mysterious megacorporation. It's inspired by System Shock 2 and Resident Evil.

Wishlist link in bio πŸ‘»

#indiedev #indiegame

1 year ago 113 10 6 1
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DON'T STOP, GIRLYPOP! gameplay trailer just dropped..!! blow it up!! <3

youtu.be/KKTolOomD3I?...

1 year ago 159 60 4 19
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1 year ago 43 4 1 0
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Any rotted out s13 subframe bolts… every time.

1 year ago 32 6 1 0
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Dev Log -4

Years ago I picked up a music CD off Yahoo Auctions, titled β€˜LOVE FORCE’, released as a part of the β€˜ART FORCE’ promotion for the Nissan Silvia.

The cover and this commercial have been pretty inspirational. What would it look like to drive through that world?

youtu.be/0pBy5hcHoz4?...

1 year ago 1 0 0 0
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Hey #PitchYaGame!

REV UP is a multiplayer racing game set in an open-world city, with stealth mechanics, car chases, and non-linear races.
πŸš“ Play as a Corsair, hunting down Street Racers using your gear
πŸš— Or as a Street Racer, racing and evading capture by speed or stealth

1 year ago 27 5 2 0
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I think I'll start posting here too.

This is FUMES, fast-paced retro-inspired car combat game I'm currently working on. How do you like it? 😏

1 year ago 175 39 11 9
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Midnight cruising in the city! #gamedev #indiedev #solodev

1 year ago 43 7 4 1
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Photo by Andre Benz - A vibrant aerial view of Times Square at night, glowing with neon lights and digital billboards. The streets are bustling with yellow taxis and pedestrians weaving through the illuminated crosswalks. Skyscrapers rise high, reflecting the colors of the bustling cityscape. The scene captures the energy, chaos, and allure of urban life, a timeless portrait of New York City's sleepless spirit.

Photo by Andre Benz - A vibrant aerial view of Times Square at night, glowing with neon lights and digital billboards. The streets are bustling with yellow taxis and pedestrians weaving through the illuminated crosswalks. Skyscrapers rise high, reflecting the colors of the bustling cityscape. The scene captures the energy, chaos, and allure of urban life, a timeless portrait of New York City's sleepless spirit.

A hundred times have I thought New York is a catastrophe, and fifty times: It is a beautiful catastrophe.

- Le Corbusier

1 year ago 321 23 0 2
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As a physical Nightmare Kart cabinet is being made by @arcadecommons.org, getting arcade mode up and running is priority, so this will be the focus of todays #NightmareKart dev thread!

That being said, this mode can also be activated in retail mode; take a look at the new option in the extras menu!

1 year ago 1191 151 17 3
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Putting my short film style frame on here too :)

PHOBOSPLUNKER 2025 yes mham

1 year ago 44 10 0 2

super cool!

1 year ago 1 0 1 0
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Not happy with what Twitter has become, so I'm trying to haul my ass to other spaces. Therefore, here's my introduction post thingy! Hi, my name is Jussi, I like #gamedev, cats and coffee. I'm working as the lead programmer on Zecha Tactics, a turn-based mecha RPG inspired by 80/90s mecha series! ⬇️

1 year ago 62 8 3 1

good luck xx

1 year ago 1 0 1 0
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Dev log -1000

What if Gran Turismo was your first 3D console game … and you then bought the starter car irl?

youtube.com/clip/Ugkxwz5...

#granturismo

1 year ago 2 0 0 0

thanks for making this - mind adding me?

1 year ago 1 0 0 0

too real <3

1 year ago 1 0 0 0
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#gamedev #drift #touge #soulslike #90s #cyberpunk #ausgamedev

1 year ago 27 2 0 0
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