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Posts by Rodney Huff

Scott Bessent gives off unbelievable “I just drank 7 glasses of chardonnay, let me talk to you like you are a child” vibes.

2 months ago 1 1 0 0

I have had a Filco with cherry mx red switches in the office for the last couple of years and it hasn’t bothered anyone.

3 months ago 0 0 0 0

This answer was the one that made me say aloud “Too real!”

6 months ago 1 0 0 0

SS2 is on my top 5 all-time games list. It made a huge impression on me all those years ago. Thanks for helping to make it!

7 months ago 1 0 0 0

Drat! I’d have gone into the office today if I knew you were going to visit. Next time!

7 months ago 0 0 1 0

Dear lord why did I follow this link?! I am going to have to sell a kidney.

7 months ago 2 0 0 0

When working on Resistance Burning Skies there were a lot of retro enthusiasts in the office. There were several Commodores and Amigas around. One of the gameplay guys wrote a C64 “port” (just an animated splash screen really) of the game and I sooo wish I still had a picure of it.

8 months ago 1 0 1 0

Showing the kids the DnD movie from 2000. I had forgotten the raw scene-chewing madness of Jeremy Irons in this film.

9 months ago 0 0 0 0

Will watch for sure. Ultima Underworld is an all-time favorite!

10 months ago 0 0 0 0
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Congrats!

11 months ago 2 0 0 0

Chasing an elusive GPU hang all day. Dinner time so I finally give up. Sitting at the table chatting with kiddos and my brain swoops in with “By the way, that GPU hang is caused by <exact reason>”. Thanks async brain!

11 months ago 1 0 0 0

Really enjoying these updates!

11 months ago 1 0 0 0

Given that you are decompressing vertex data for ray hits and those meshlets match the rasterized data I wonder if using the compressed vertex data for rasterization is still a win vs using the version you have decompressed.

1 year ago 1 0 0 0

Agreed! This sounds amazing.

1 year ago 1 0 0 0