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Posts by Dante Metaphor

Blue sky is nice. Blue sky sparks joy. Hello friends

1 year ago 1 0 0 0
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Product Visualization render - Blender / Cycles
#blender3d #b3d #motiongraphics #3d #cg #art

1 year ago 9 0 0 0

I use the particle flip surface just to uncompress flip cache and extract the particles, no meshing done there. I did it after instead of using the node just for speed and control reasons.i find that the extra features come at a cost of speed.

1 year ago 0 0 1 0
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Viscous FLIP, simple custom Meshing process.
Made in Houdini #vfx #cg #3dart #art #3drender #motiongraphics #animation

1 year ago 4 0 1 0
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Final render of the guy, his name is Onyoni. Used #blender and rendered in cycles. The tears and the stalk animation were made in Houdini and imported into blender. #cg #vfx #3dart #characterdesign #animation

1 year ago 11 0 1 0
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Hi everyone, here is viscous Fluid sim exploration, made in Houdini rendered with karma. I am a VFX artist and love exploring in Houdini, I also work in blender and currently learning to incorporate unreal engine in my workflow
#houdini #blender #cg #3drender

1 year ago 4 0 0 0
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Hello blue sky, I am Dante a cg 3d artist, I work in blender and Houdini and currently learning unreal engine. Let's connect! Let's see your work and hear about you.

1 year ago 4 0 0 0