Thank you so much for this feature, really nice!
I just found out about you and your YT channel thanks to this contribution.
Posts by davcri
The New Yorker, "Wondering why people are pining for old technologies - CD players, VCRs, Walkmans. What's behind our longing for inconvenience?"
Inconvenience? I just had to dig seven pages deep to find the unsubscribe for one of the four TV subscriptions I need, I'm measured & optimized against in my supermarket, lamps, music, games, and travel. Every service I love gets enshittified to buy billionaires yachts worth 100 times my house.
and the environmental impact as well
Really crazy stuff... I hate the fact the so many have interests in LLM success. I love the technology, but I highly fear the hype culture and the shady commercial practices behind it
I just watched your video as I was searching for directional light cookies in Godot and here I am :)
I'm sorry to hear that you quit gamedev, your work was really nice.
However green tech is also an interesting topic :)
Finally deactivated my X account.
The feed there was kind of toxic for me.
Here instead I feel like posting again
Will it be recorded by any chance? I recently watched some Blender talks from Blender Fes and they were really inspiring.
Cool! Is it hard to setup? Do you want to build something specific with it?
Nevermind, I created a small UI panel to add cards on demand.
Also: I reused the same scene to generate 2D textures for the 3D cards and viewports enabled to simply create an Image to populate an ItemList control node.
Godot nodes system is amazing.
You don't have to change it manually anymore!!
The autocomplete wont eat words by default with 4.6.2!!
godotengine.org/article/main...
#Godot #GameDev
Does any Godot user know if there is a UI node or addon to replicate (at playtime, not in the editor) the "Quick load" dialog that is present in the Godot editor?
The most similar thing that I found is the FileDialog node, but it doesn't show cool previews.
I made a post about this on mastodon a while ago, it was driving me crazy too!!
You can change the shortcuts in the editor settings:
ui_text_completion_replace (defaults to enter)
ui_text_completion_accept (defaults to shift+enter)
To me,mapping "accept" to Enter feels nicer!
#Godot #GameDev #Tip
Oh, I always assumed that was a bug. I didn't know it could be changed in the settings!
Really cool! Was it hard to develop?
Once again, the point of placeholder is to be replaced and thus easy to identify.
If you're using machineslop to get "as close as possible" - that's not "placeholder", that's either being incredibly ignorant or being a liar hoping to get away with it.
There's really no third option.
Note to self: add 1px padding to transparent textures that are going to be GPU compressed in order to avoid artifacts like this one.
Pretty inspiring, thanks for sharing it!
Omg add katamary damaci pickup radius and ship it
Bsky gamedev feed is fresh air compared to my other socials. I'll be using it more in the next days.
Really tempted to delete my X account at this point.
WTF
One of the saddest stories that I heard about AI and open source: an AI wasted time of a matplotlib maintainer and then created a blog post that may ruin his reputation.
These are the maintainer thoughts about the matter:
theshamblog.com/an-ai-agent-...
Also full amd hw which should run very well with Linux!
What happened to the old one? 5 years is not that much for a computer.
Vibe coding is working as expected: it'll kill the open-source, secure, and ideologically maintained alternatives to make sure you have to pay the oligarchs to do anything at all, and they can control what you're allowed to make.
www.404media.co/vibe-coding-...
excellent idea🍃
Supporting multiple displays properly is not an easy task, especially taking into account high refresh rates, ultrawide monitors, etc.