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Posts by Radnyx

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Time controls

1 week ago 3 0 1 0
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I was dumb and placed the faces one pixel forward in the Z direction. This meant guys could slip in between other guys and their faces and create these monstrosities.

1 month ago 4 1 0 0
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a texture atlas

1 month ago 3 0 2 0
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Ahahah yesss you can update the sprites while the game is running

1 month ago 1 1 0 0
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Melting 1000 lil guys into a writhing mass

1 month ago 4 0 0 0
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2-color study of "Hanging Gardens of Babylon" by Ferdinand Knab.

Bit off way more than I could chew. Had to start over a few times, pull back and squint, and stop obsessing over the details. Came together in the end.

3 months ago 5 0 0 0
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Color study of "Palast an einem Gebirgssee" by Ferdinand Knab

I spent too much time looking for the right colors. Something I'd do different:
- Zoom in. Study a single stair step or part of the cliff side.
- Or, don't worry about the exact colors. Try to just match the vibe.

3 months ago 0 0 0 0
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Adding dungeons to explore #gamedev

5 months ago 11 1 0 0
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shroomz #gamedev

5 months ago 8 2 0 0
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stickers!! #gamedev

5 months ago 7 1 0 0
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and today’s bounty

6 months ago 3 0 0 0
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today’s lil guy bounty

6 months ago 4 0 0 0
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Here we go!

6 months ago 5 0 0 0
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hey Lil Guys is on the promotional thing

6 months ago 3 0 0 0
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we got signage

6 months ago 2 0 0 0
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Changes to Lil Guys version 0.0.8!

Cannons, Shells, and more fun with Bombs.
Also title music :)

6 months ago 2 0 0 0
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wish list Lil Guys on Steam or else I'll blow up this freaking lil guy

6 months ago 3 1 0 0
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Lil Guys will be at the SXSW Sydney Games showcase!

The festival goes from October 13-19th. Lil Guys will be playable IRL on the 17th and 18th.

www.sxswsydney.com/lineup?showC...

I'm really excited! And been grinding like crazy so I should probably get some sleep.

6 months ago 0 0 0 0
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launching the lil guys with cannons cause why not
#gamedev

6 months ago 13 3 0 0
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The military industrial complex is getting out of hand.
#gamedev

6 months ago 15 2 0 0
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Ok lol the cannon's working but it should NOT be firing this fast.
#gamedev

6 months ago 10 0 0 0
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A lil cannon.
#gamedev

6 months ago 10 3 0 0
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bomb crafting
#gamedev

6 months ago 7 1 0 0
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Everything new in Lil Guys version 0.0.7

6 months ago 2 0 0 0
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The Rockworm is an enemy that steals items.
If you feed it a Bomb, it explodes with extra damage.
#gamedev

6 months ago 14 4 0 0
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their greed sickens me
#gamedev

7 months ago 9 3 0 0
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Some animations for the Rockworm
#gamedev

7 months ago 13 1 0 0
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First test of the new enemy: The Rockwom
#gamedev

7 months ago 10 2 0 0
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chomp chomp

7 months ago 7 1 1 0
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Fun bug.
Satchels raise the lil guy's inventory limit to 3 items.
Somehow this causes them to duplicate inside cauldrons...
#gamedev

7 months ago 11 2 1 0