Some cliffs I made for Hive Breaker in @unrealengine.bsky.social. These are not unwrapped, all done through material shaders, no post processing.
Posts by Graham
A simple weapon rack intended for use as a menu element. Pick the weapon you want to use prior to being dropped off on a mission. Some slots of missing weapons, requiring you to unlock them first.
This is the Warrior Bug I created for Hive Breaker. The idea is it consumes dead flesh for substance and converts it into gas, releasing it from the orifices on it's sides. The creature procreates this way, the germs and gas rapidly grow in size to form another Warrior Bug. Inspired by ST: Voyager.
The pulse rifle I created for Hive Breaker.
The main character I worked on for Hive Breaker.
This is the dropship I modeled / textured for Hive Breaker, built in @unrealengine.bsky.social
A turret I worked on for Hive Breaker for @aknghtstudios.bsky.social