Special thanks to Konrad for giving me the idea for these trophies!
Posts by Marvel Champions Tracker
The new Collector's Corner section, with trophies for each complete wave so far.
New trophies! I've just added a new section of achievements on MCT called Collector's Corner. Earn these trophies by adding all the products from a wave to your Collection (in Settings). New trophies will be added once a wave is fully announced. marvelchampionstracker.com/trophy-vault...
I've just added Fear No Evil to MCT's Release Tracker! The new box comes out late July.
Also, MCT will be down for a few minutes around 12pm PT as I ship a new feature :)
marvelchampionstracker.com/releases/
Site is back up! Thanks for your patience! I'll have more details later this week, but your Stats dashboards should be a little snappier after the first load πβ±οΈ
MCT may have a brief period of downtime around 11:30pm PT as I deploy some improvements. I'm hoping to have back up and running by midnight at the latest!
Ah, got it sorted! MCT should be fully operational once again π
Now I'm off to work on optimizations for the Stats dashboards! π¨βπ»ππ
Having a little bit of trouble. Hoping to have it resolved by 3pm now. Thanks for your patience!
MCT may have the hiccups starting around 2pm PT as I run server updates. I'll post again once the updates are finished, and any downtime/issues should be resolved before 2:30pm. Sorry for any inconvenience!
Iβve just posted my first YouTube video! Itβs a deep dive into 2025 play patterns from MCTβs database. In it, I cover official releases from 2025 and the top-played content and aspects on MCT. Check it out and let me know what you think! www.youtube.com/watch?v=H1HX...
I've just added a new Environment field to the game logging form (and a corresponding user setting). All existing logs have been set to "Legacy". Check out the details on my free Patreon post here: www.patreon.com/posts/enviro...
Table showing the average game runtime across difficulty modes
Tl;dr: yes, Expert games are longer. Wins also take much longer, presumably because players often scrap a losing game if it starts off poorly.
I'm actually actively building some stats widgets for this data, so hopefully you'll be able to break it down yourselves in the near future!
A user on Reddit asked if Expert games take longer to play than Standard games. Anecdotally, I assumed yes. But I'm also in a unique position to be able to back that up with data! Check out my quick dive into the numbers here: www.reddit.com/r/MarvelCham...
New Win/Loss stat widget, incoming! Check out my first ever video feature preview, dropping on Patreon this afternoon: www.patreon.com/posts/new-wi...
The two Winter Soldier team-ups have been added to the site!
Been a quiet couple of months, but I'm starting work on some Stats page improvements this week! I have also added the two Winter Soldier team-ups. If you've logged games with Bucky and Natasha / Cap, you'll get those trophies the next time you log a game!
New hero! Hercules has been announced! I have added his pack (which includes a bonus Modular) to MCT's Release Tracker: marvelchampionstracker.com/releases/
MCT will be down for just a few minutes as I process a few server updates. Sorry for any inconvenience! It should be back to normal very soon.
I've also added the 6 Civil War modulars that weren't in the original announcement post, so those are all ready to log. Thanks to u/Cappster_ on Reddit for sending them over!
(I unfortunately still have not yet gotten my box π’ but I hope you all are enjoying it!)
Image of MCT's Collection settings using the beautiful release card colors
I just pushed some QoL improvements to MCT! Notably:
* Release Tracker cards now have a share link so you can go directly to a release, like so: marvelchampionstracker.com/releases/#ci...
* Collection settings now use my colorful release card styling for easier identification
I've added the latest release, Wonder Man, to the MCT's Release Tracker! marvelchampionstracker.com/releases/
MCT was having some hiccups a moment ago while I ran maintenance updates. It appears to be back to normal. Sorry for any interruptions to your game logging :)
I've released a number of fixes and quality-of-life improvements for the Hero Villain Table, namely: HVT now pre-filters out Custom Content (heroes and villains) if you have not played any games with them. You can always add them back in via the Filters menu. (Thanks for the suggestion, Joe!)
Also, the Trophy Vault just got bigger! I've added Completionist trophies for the latest in-game content, and a new wave of secret trophies for the brave of heart! Hint: this new category is for those who hunt for unfilled squares on the HVT!
That brings MCT up to over 250 achievable trophies!
This week, I'm on the Stunned & Confused podcast to talk about MCT! Where it came from, what it can do, and where it's going. If learning more about the inner workings of MCT and my design process sounds interesting, give it a listen!
podcasts.apple.com/us/podcast/e...
100,000 logs!!! MCT has officially crossed the 100k milestone! π Thanks to all of you who have logged games on my platform, and special thanks to everyone who has supported the site by sharing it or chipping in on my Patreon!
Happy 2nd birthday MCT! To celebrate, here are a few of my favorite things.
Decided to treat myself ππ§
MCT's Chaos Controlled trophy, a reward for logging a Randomizer game.
And of course, there's a new trophy to go with it! Earn this one by logging a Randomizer game
MCT's new Randomizer feature lets you generate new games to try. The simple mode contains a handful of parameters to tweak the output to your liking.
MCT's Randomizer is now live! Use it to generate game suggestions, which you can then log on the site to play later.
Full details in the free Patreon post: www.patreon.com/posts/137333...
The site is back up! Thanks for your patience during the deploy. More Randomizer info incoming...
Congratulations on the win!