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Posts by Rocketbird

As a frontend developer, you got me with this one. And! I realize I'm way more of a backend guy in game, I've got to bring those APIs to the front and let them breathe!

5 days ago 1 0 0 0
one-page comic, black and white and grayscale
panel 1 : close up of a woman's hand, wearing rings, on an old spellbook page
panel 2 : same woman's hands conjuring some black fire
panel 3 (big) : woman sitting on the floor where a pentagram is drawn, with skulls and candles, while a tiny demon with horns seems to jump out of the spellbook right on her legs, visibly very happy
the woman's wearing converse-like shoes, jeans, a tope revealing her shoulders (and a big tatto on the left one), she has a choker necklace and hair loosely tied into a messy bun
text : Look. There's never a perfect time to cast your first spell. Especially as a self-taught witch. Reckless ? Sure. But the truth is... I needed a friend."

one-page comic, black and white and grayscale panel 1 : close up of a woman's hand, wearing rings, on an old spellbook page panel 2 : same woman's hands conjuring some black fire panel 3 (big) : woman sitting on the floor where a pentagram is drawn, with skulls and candles, while a tiny demon with horns seems to jump out of the spellbook right on her legs, visibly very happy the woman's wearing converse-like shoes, jeans, a tope revealing her shoulders (and a big tatto on the left one), she has a choker necklace and hair loosely tied into a messy bun text : Look. There's never a perfect time to cast your first spell. Especially as a self-taught witch. Reckless ? Sure. But the truth is... I needed a friend."

first spell (2025)

2 weeks ago 2347 487 13 1
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Coming very soon...

1 month ago 48 11 3 1

You should definitely do it so I get to study your process! Such a tasty image, solid central figure and the right amount of smoke and mirrors to surround it

1 month ago 1 0 1 0

Congrats! Highly anticipated read of 2026, no doubt. I feel blessed to have read Priest and Thief in 2025, I had to wait so little for the sequel!

1 month ago 0 0 0 0

Some folks seem to make a fundamental error in terms of making art. The challenge is part of the appeal. Overcoming it is how you learn. The process may be a struggle at times, but it's always a labour of love.

Relating the struggle doesn't mean that the artist hates what they do.

No, it's love.

1 month ago 81 18 8 0

Adventures and classes are the big ones imho, since they're not so straightforward to judge and could use an expert eye!

1 month ago 11 0 0 0
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Me being me I couldn't stop from applying an old magazine effect on top. Better with or without?

1 month ago 4 0 0 0
A breggle magician with golden eyes and a blue fur, casting a spell of purple vapour

A breggle magician with golden eyes and a blue fur, casting a spell of purple vapour

A breggle fighter with multiple earrings, screaming as he charges in battle with his axe

A breggle fighter with multiple earrings, screaming as he charges in battle with his axe

A breggle thief, smirking as he holds a knife

A breggle thief, smirking as he holds a knife

A breggle friar, chanting with open mouth a prayer for his comrades

A breggle friar, chanting with open mouth a prayer for his comrades

A thing I love about Dolmenwood are the character appearance random tables: each PC has a distinct visual identity right from the start, which is a remarkable outcome for such a simple feature

1 month ago 5 0 1 0
Black & white digital sketch of the main picture

Black & white digital sketch of the main picture

The four breggles in full color, without the forest background and the sparkly visual effects added on top

The four breggles in full color, without the forest background and the sparkly visual effects added on top

Bit of WIP shots. It started as a quick sketch, but it was just begging to get the full color treatment, so...

1 month ago 4 0 1 0
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Four breggles, goat-shaped humanoids, ready for battle as the classic four rpg classes: a wizard, a thief, a fighter and a priest. Cartoon style, full color. They stand in front of a forest background, surrounded by a blue hue

Four breggles, goat-shaped humanoids, ready for battle as the classic four rpg classes: a wizard, a thief, a fighter and a priest. Cartoon style, full color. They stand in front of a forest background, surrounded by a blue hue

I've been having a blast watching this actual play series by @3d6downtheline.com, so here's my take on their merry company of Breggles! 1/๐Ÿงต

1 month ago 14 4 1 2
A breggle magician with golden eyes and a blue fur, casting a spell of purple vapour

A breggle magician with golden eyes and a blue fur, casting a spell of purple vapour

A breggle fighter with multiple earrings, screaming as he charges in battle with his axe

A breggle fighter with multiple earrings, screaming as he charges in battle with his axe

A breggle thief, smirking as he holds a knife

A breggle thief, smirking as he holds a knife

A breggle friar, chanting with open mouth a prayer for his comrades

A breggle friar, chanting with open mouth a prayer for his comrades

A thing I love about Dolmenwood are the character appearance random tables: each PC has a distinct visual identity right from the start, which is a remarkable outcome for such a simple feature

1 month ago 0 0 0 0
Black & white digital sketch of the main picture

Black & white digital sketch of the main picture

The four breggles in full color, without the forest background and the sparkly visual effects added on top

The four breggles in full color, without the forest background and the sparkly visual effects added on top

Bit of WIP shots. It started as a quick sketch, but it was just begging to get the full color treatment so...

1 month ago 0 0 1 0

You got it!

1 month ago 1 0 0 0

These action scenes flow so well. Onr of my most anticipated books of 2026

1 month ago 1 0 0 0

The math is Draw Steel is made to be broken in very few ways, and much more emphasis is put on strategic map placement and ability use.
Lvl 10 PCs are hardy because they can use reactive teleports, shields, illusions etc., not because the numbers degenerate. And! Monsters have equally crazy abilites

1 month ago 7 0 1 0
Black and white sketches practicing landscapes of mountain regions, a swap and a cityscape from our dnd game.

Black and white sketches practicing landscapes of mountain regions, a swap and a cityscape from our dnd game.

Landscape practice
#sketches

1 month ago 101 11 2 0

Come, Sir Andrew, thereโ€™s no remedy

2 months ago 2994 680 36 30
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it's true

2 months ago 1575 277 12 2
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A masterpiece

2 months ago 1 0 0 0

Y'all doing so much for the community, it's honestly amazing

2 months ago 1 0 0 0
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Not many people here know that, other than Draw Steel, I have a huge crush on OSR gaming as well โš”๏ธ

Letโ€™s see if you can guess the setting of this WIP Iโ€™m cooking up!

2 months ago 15 0 1 0
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Shadow of the Colossus

3 months ago 1252 442 5 2
a painting of Critical Role characters Essek Thelyss and Caleb Widogast, based on the Rider-Waite Tarot's The Devil. it is styled like a square painting on a vertically oriented tan canvas, with narrow unpainted strips above and below it. a looping leaning script reads "XV" above and "The Devil" below.
Essek is a dark elf with gray-lavender skin and short white hair, dressed in elegant long dark robes and a silvery metal mantle piece, with the breastplate shaped like a beetle's back and long spikes curving off of his shoulders, radiating from his neck.
Caleb is a light-skinned ginger human, with messy chin-length hair and a beard, wearing a gray tunic with a brown leather coat over it, a thick scarf wrapped around his shoulders. his spell book is just slightly visible at his side.
the characters are facing each other, with Essek standing on the left and Caleb on the right. their right hands are raised between them, hovering under and over a floating hourglass that Essek is offering to Caleb; the violet sand in it is equally distributed between the top and the bottom halves and is not flowing down. Essek has his chin raised with a cool expression of confidence, while Caleb is looking at the hourglass with a deeply conflicted face, his eyebrows furrowed and eyes shining. Caleb's left arm down at his side is engulfed in orange flames.
above them is the dodecahedron shape of a Beacon, pale gray and iridescent; the pentagonal plane facing the viewer is oriented with one of the corners pointing straight down. six silvery threads weave around it, intersecting at nine shining points, one thread each passing behind Essek's and Caleb's heads, and one each wrapping loosely around them. their figures, dark purple and brown, illuminated by the faint glow of the hourglass and the flame, are silhouetted against a much lighter gray and overcast light spilling from tall pointed arches behind them.

a painting of Critical Role characters Essek Thelyss and Caleb Widogast, based on the Rider-Waite Tarot's The Devil. it is styled like a square painting on a vertically oriented tan canvas, with narrow unpainted strips above and below it. a looping leaning script reads "XV" above and "The Devil" below. Essek is a dark elf with gray-lavender skin and short white hair, dressed in elegant long dark robes and a silvery metal mantle piece, with the breastplate shaped like a beetle's back and long spikes curving off of his shoulders, radiating from his neck. Caleb is a light-skinned ginger human, with messy chin-length hair and a beard, wearing a gray tunic with a brown leather coat over it, a thick scarf wrapped around his shoulders. his spell book is just slightly visible at his side. the characters are facing each other, with Essek standing on the left and Caleb on the right. their right hands are raised between them, hovering under and over a floating hourglass that Essek is offering to Caleb; the violet sand in it is equally distributed between the top and the bottom halves and is not flowing down. Essek has his chin raised with a cool expression of confidence, while Caleb is looking at the hourglass with a deeply conflicted face, his eyebrows furrowed and eyes shining. Caleb's left arm down at his side is engulfed in orange flames. above them is the dodecahedron shape of a Beacon, pale gray and iridescent; the pentagonal plane facing the viewer is oriented with one of the corners pointing straight down. six silvery threads weave around it, intersecting at nine shining points, one thread each passing behind Essek's and Caleb's heads, and one each wrapping loosely around them. their figures, dark purple and brown, illuminated by the faint glow of the hourglass and the flame, are silhouetted against a much lighter gray and overcast light spilling from tall pointed arches behind them.

finally finished a painting i've been cooking in my mind for a few years! shadowgast as The Devil, one of my favorite tarot cards and one of the three cards i associate with their relationship

#CriticalRole #CriticalRoleFanArt #shadowgast

3 months ago 860 284 8 0

Congrats! Sooo looking forward to seeing what Crow's all about, the previews alone are very interesting

3 months ago 5 0 0 0

Todayโ€™s a big for MCDM! Thanks to everyone who made the Crack the Sun crowdfunding campaign a success! Itโ€™s gonna be magic! As of today, Iโ€™m no longer the Lead Designer of Draw Steel products, and Iโ€™m stepping into the role of Game Director of our next RPG, Crows. I canโ€™t wait to play it with you.

3 months ago 519 31 56 4

Well how mean is it? 2025 was the year I really plunged into the OSR scene and learned a lot about it, so I'm really curious now haha

3 months ago 1 0 1 0
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Jeffrey Catherine Jones, โ€œIโ€™m Age,โ€ HEAVY METAL, vol. 6, no. 10 (Jan. 1983).

3 months ago 44 6 0 0

That's a great idea, many thanks!

3 months ago 2 0 1 0
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Resolutions for 2026!

3 months ago 3 0 0 0