As a frontend developer, you got me with this one. And! I realize I'm way more of a backend guy in game, I've got to bring those APIs to the front and let them breathe!
Posts by Rocketbird
one-page comic, black and white and grayscale panel 1 : close up of a woman's hand, wearing rings, on an old spellbook page panel 2 : same woman's hands conjuring some black fire panel 3 (big) : woman sitting on the floor where a pentagram is drawn, with skulls and candles, while a tiny demon with horns seems to jump out of the spellbook right on her legs, visibly very happy the woman's wearing converse-like shoes, jeans, a tope revealing her shoulders (and a big tatto on the left one), she has a choker necklace and hair loosely tied into a messy bun text : Look. There's never a perfect time to cast your first spell. Especially as a self-taught witch. Reckless ? Sure. But the truth is... I needed a friend."
first spell (2025)
Coming very soon...
You should definitely do it so I get to study your process! Such a tasty image, solid central figure and the right amount of smoke and mirrors to surround it
Congrats! Highly anticipated read of 2026, no doubt. I feel blessed to have read Priest and Thief in 2025, I had to wait so little for the sequel!
Some folks seem to make a fundamental error in terms of making art. The challenge is part of the appeal. Overcoming it is how you learn. The process may be a struggle at times, but it's always a labour of love.
Relating the struggle doesn't mean that the artist hates what they do.
No, it's love.
Adventures and classes are the big ones imho, since they're not so straightforward to judge and could use an expert eye!
Me being me I couldn't stop from applying an old magazine effect on top. Better with or without?
A breggle magician with golden eyes and a blue fur, casting a spell of purple vapour
A breggle fighter with multiple earrings, screaming as he charges in battle with his axe
A breggle thief, smirking as he holds a knife
A breggle friar, chanting with open mouth a prayer for his comrades
A thing I love about Dolmenwood are the character appearance random tables: each PC has a distinct visual identity right from the start, which is a remarkable outcome for such a simple feature
Black & white digital sketch of the main picture
The four breggles in full color, without the forest background and the sparkly visual effects added on top
Bit of WIP shots. It started as a quick sketch, but it was just begging to get the full color treatment, so...
Four breggles, goat-shaped humanoids, ready for battle as the classic four rpg classes: a wizard, a thief, a fighter and a priest. Cartoon style, full color. They stand in front of a forest background, surrounded by a blue hue
I've been having a blast watching this actual play series by @3d6downtheline.com, so here's my take on their merry company of Breggles! 1/๐งต
A breggle magician with golden eyes and a blue fur, casting a spell of purple vapour
A breggle fighter with multiple earrings, screaming as he charges in battle with his axe
A breggle thief, smirking as he holds a knife
A breggle friar, chanting with open mouth a prayer for his comrades
A thing I love about Dolmenwood are the character appearance random tables: each PC has a distinct visual identity right from the start, which is a remarkable outcome for such a simple feature
Black & white digital sketch of the main picture
The four breggles in full color, without the forest background and the sparkly visual effects added on top
Bit of WIP shots. It started as a quick sketch, but it was just begging to get the full color treatment so...
You got it!
These action scenes flow so well. Onr of my most anticipated books of 2026
The math is Draw Steel is made to be broken in very few ways, and much more emphasis is put on strategic map placement and ability use.
Lvl 10 PCs are hardy because they can use reactive teleports, shields, illusions etc., not because the numbers degenerate. And! Monsters have equally crazy abilites
Black and white sketches practicing landscapes of mountain regions, a swap and a cityscape from our dnd game.
Landscape practice
#sketches
Come, Sir Andrew, thereโs no remedy
it's true
A masterpiece
Y'all doing so much for the community, it's honestly amazing
Not many people here know that, other than Draw Steel, I have a huge crush on OSR gaming as well โ๏ธ
Letโs see if you can guess the setting of this WIP Iโm cooking up!
Shadow of the Colossus
a painting of Critical Role characters Essek Thelyss and Caleb Widogast, based on the Rider-Waite Tarot's The Devil. it is styled like a square painting on a vertically oriented tan canvas, with narrow unpainted strips above and below it. a looping leaning script reads "XV" above and "The Devil" below. Essek is a dark elf with gray-lavender skin and short white hair, dressed in elegant long dark robes and a silvery metal mantle piece, with the breastplate shaped like a beetle's back and long spikes curving off of his shoulders, radiating from his neck. Caleb is a light-skinned ginger human, with messy chin-length hair and a beard, wearing a gray tunic with a brown leather coat over it, a thick scarf wrapped around his shoulders. his spell book is just slightly visible at his side. the characters are facing each other, with Essek standing on the left and Caleb on the right. their right hands are raised between them, hovering under and over a floating hourglass that Essek is offering to Caleb; the violet sand in it is equally distributed between the top and the bottom halves and is not flowing down. Essek has his chin raised with a cool expression of confidence, while Caleb is looking at the hourglass with a deeply conflicted face, his eyebrows furrowed and eyes shining. Caleb's left arm down at his side is engulfed in orange flames. above them is the dodecahedron shape of a Beacon, pale gray and iridescent; the pentagonal plane facing the viewer is oriented with one of the corners pointing straight down. six silvery threads weave around it, intersecting at nine shining points, one thread each passing behind Essek's and Caleb's heads, and one each wrapping loosely around them. their figures, dark purple and brown, illuminated by the faint glow of the hourglass and the flame, are silhouetted against a much lighter gray and overcast light spilling from tall pointed arches behind them.
finally finished a painting i've been cooking in my mind for a few years! shadowgast as The Devil, one of my favorite tarot cards and one of the three cards i associate with their relationship
#CriticalRole #CriticalRoleFanArt #shadowgast
Congrats! Sooo looking forward to seeing what Crow's all about, the previews alone are very interesting
Todayโs a big for MCDM! Thanks to everyone who made the Crack the Sun crowdfunding campaign a success! Itโs gonna be magic! As of today, Iโm no longer the Lead Designer of Draw Steel products, and Iโm stepping into the role of Game Director of our next RPG, Crows. I canโt wait to play it with you.
Well how mean is it? 2025 was the year I really plunged into the OSR scene and learned a lot about it, so I'm really curious now haha
Jeffrey Catherine Jones, โIโm Age,โ HEAVY METAL, vol. 6, no. 10 (Jan. 1983).
That's a great idea, many thanks!
Resolutions for 2026!