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Posts by Tom Battey

Oh heckin’ heck yeah, Jurassic Park! That’ll hit me right in the childhood!

1 week ago 1 0 0 0
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Hollow Ponds is hiring a Social Media Content Creator Hollow Ponds are looking for someone to work with our development team to create approachable, funny and informative short-form videos for social media platforms.

From the team behind Wilmot’s Warehouse & Wilmot Works It Out, Hollow Ponds is hiring a Social Media Content Creator!

📍 Remote, Part-time (GMT ±4 hours)
🎮 Create & edit 1-min videos for socials
📆 Applications close March 30, 2026

Work with @hollowponds.bsky.social & apply:

1 month ago 9 7 0 1

We're looking for someone to work with us!
Reposts appreciated <3

1 month ago 32 37 0 0
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Technical Writer

OPPORTUNITY Technical Writer
-EA - Canada

Affiliated with EA, but not directly to this role.

jobs.ea.com/en_US/career...

1 month ago 5 5 0 0

As much as enjoyed my time with I couldn’t get myself to finish Infinite Wealth. Too much going on, too many characters, no real focus on anything, and the plot was just ????

2 months ago 0 0 0 0
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Magpies in the garden absolutely tanked my cat’s framerate.

3 months ago 3 0 0 0
Ash Parrish

Breaks my heart to share this, but today is my last day at The Verge and I am looking for work! I'd really like to stay in video games, preferably in some kind of journalistic capacity but I can do PR/Marketing and maybe even a lil Narrative Design. Please get in touch!
www.ashparrish.com

3 months ago 2463 976 233 58

Happy Christmas Hannah, hope you are well!

3 months ago 1 0 1 0
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Pokémon Legends ZA.

4 months ago 2 0 0 0
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Narrative Designer - ARC Raiders - Embark Studios As a Narrative Designer, you will be the key link between the story and the gameplay. You will design, implement, and maintain the gameplay systems and interactions that help deliver narrative to t...

OPPORTUNITY Arc Raiders - Narrative Designer

Not affiliated. Shares welcome!

careers.embark-studios.com/jobs/6883281...

4 months ago 38 37 2 5

Samus must get fed up of being the chosen one for basically every single civilisation in the galaxy.

*lands on new planet full of hitherto unseen flora and fauna*

“Oh great, you’re here. Finally. We’ve got a load of shit we need you to sort out for us.”

4 months ago 1 0 0 0

The HORSES fiasco has finally got me to work out how to run games from itch.io on my Steam Deck. Turns out it’s really easy! So now I can buy more games on there and fewer on Steam! Thanks Valve!

4 months ago 2 0 0 0

If I was less shit at the fights the pacing would probably be even better! But I actually really like noodling around with strategy, retrying turns and such, and sometimes surprising myself with a killer outcome.

4 months ago 0 0 0 0

I really love the pacing of Demonschool so far. The balance of talky bits and fighty bits is spot on. It feels very respectful of the player’s time - it’s rare to play an RPG that feels meaningful in 10-minute chunks the way this does.

4 months ago 2 1 1 0

"an absolute no-no" okay I thought I was using hyperbole in discussing how people talk about this stuff but fuck me. Every time an intentionally disturbing creative decision raises controversy, it's like "wuh oh. :/ I guess they didn't realize how this looks to Normal People. Whoopsie-doodle."

4 months ago 89 33 5 0
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Congratulations - been on my most-anticipated list for ages, and I’ve really dug the first couple of hours. Looking forward to playing more!

5 months ago 1 0 1 0

Congrats on the launch everyone! Got my copy ready to go for later.

5 months ago 5 0 0 0

This post is old as heck now but with Demonschool currently downloading on my Switch 2…is this on the cards at any point or…?

5 months ago 0 0 0 0

Happy Demonschool day to all who celebrate.

5 months ago 0 0 0 0
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MORSE's launch discount of 20% off ends in less than an hour! Grab it whilst you can! store.steampowered.com/app/1976860/...
#hamradio #gamedev #morsecode

5 months ago 19 9 0 0
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My strategy game, MORSE released this week!

MORSE teaches you Morse Code through timing, tactics and telegraphy. Learn a secret language, build your own telegraph and jump head first down the rabbit hole of ham radio. 🔥⚓️⚫️➖

#hamradio #screenshotsaturday #gamedev #morsecode

5 months ago 252 80 6 6
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Principal Narrative Designer | Creative Assembly As a Principal Narrative Designer, you will be tasked with creating and implementing engaging dialogue and compelling characters. You will craft the game's narrative journey while collaborating with t...

OPPORTUNITY! Creative Assembly - UK - Principal Narrative Designer

Not affiliated. Shares welcome!

www.creative-assembly.com/careers/view...

5 months ago 33 37 0 0
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TWO WEEKS UNTIL DEMONSCHOOL

5 months ago 1988 506 38 62
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Elemental Flow Demo If you head over to Steam, you can find our latest demo for Elemental Flow, a conversation-centric Solarpunk RPG! That page also has a pretty good description of the game, including gifs and a trai…

Alongside Elemental Flow's demo release, I wrote a short blog post. Given how Argentina is doing at the moment, I think it's useful to think about how things could be, in ways that still resonate with the soul of the city (at least my experience of it).
teawithflo.com/2025/11/05/e...

5 months ago 4 2 1 0
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I love maps in videogames. Any game that lets me scribble on maps and cross off objective rules, as far as I’m concerned. I’m realising more recently this is a pillar of survival horror games, which is probably partly why I vibe with them.

5 months ago 0 0 0 0
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Narrative Design Intern, Summer 2026 (Jedi) - Respawn Entertainment | Hitmarker Respawn Entertainment is hiring a Narrative Design Intern, Summer 2026 (Jedi). Apply now on Hitmarker.

OPPORTUNITY - Respawn - Narrative Design Intern

Unaffiliated. Shares Welcome

hitmarker.net/jobs/respawn...

6 months ago 17 15 0 1
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Design Room Video game oral histories

🚨🚨🚨

We are live! Welcome to Design Room, a new independent games media site.

• We specialize in oral histories like the Final Fantasy 7 and Street Fighter 2 ones I (@mattleone.bsky.social) did at Polygon
• Our first big story is on Shadow of the Colossus: bit.ly/4hjwz8n
• See more: designroom.site

6 months ago 457 231 13 47
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It's that time again, folks. I have been told I will be let go from Heart Machine next week. The people there have been amazing friends and coworkers and anyone else who has been affected deserves all the love and support.

I will be updating my portfolio soon; any Env Art leads would be appreciated

6 months ago 236 95 9 3

GHOST OF YŌTEI does some interesting stuff with the frankly tired AAA open-world formula. The first big thing it does is completely remove any sense of narrative urgency, which to me has always been the most jarring thing about these games.

6 months ago 240 7 12 2
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Workers at ZA/UM Announce Landmark Recognition Agreement - IWGB Game Workers Video game developers at ZA/UM Studio, represented by the IWGB (Independent Workers Union of Great Britain) have today announced their formation of a union at their workplace. After a negotiation proc...

The workers at ZA/UM Studio have unionized.

First recognised games union in the UK, too. May many others follow.

www.gameworkers.co.uk/workers-at-z...

6 months ago 376 128 7 13