Introducing MiniDXNN: a new MLP library built for #DirectX12 HLSL, enabling neural rendering without compute API interop:
🧠 Optimized MLP inference kernels.
⚡ Acceleration via cooperative vector APIs.
🎮 Sample apps & full source code.
Get started ⬇️
gpuopen.com/learn/minidx...
Posts by AMD GPUOpen
Learn how GOALS ⚽ delivers competitive performance on AMD Ryzen handheld PCs. Part 1 & 2 cover:
⚡ RDNA GPU power management.
🔧 ADLX SDK integration.
🎮 FSR for dynamic scaling.
📊 Real-world optimization strategies.
All the #gamedev details ⬇️
gpuopen.com/learn/how-go...
The AMD FSR “Redstone” SDK 2.2 is now available and includes:
🔥 FSR Upscaling 4.1 with improved visual quality.
💥 FSR Ray Regeneration 1.1 with quality and memory improvements.
Head over to GPUOpen to download 📥
gpuopen.com/learn/amd-fs...
Introducing AMD Smoldr, our open-source CLI to run #DirectX12 HLSL from simple text scripts.
🛠️ Compile shaders, create resources & pipelines
⚙️ Dispatch compute & ray tracing
🐞 Prototype/debug without C++
Faster iteration for DX12 devs 👇
gpuopen.com/learn/enhanc...
🎮 AMD x Microsoft at #GDC2026
Partnering to bring powerful new developer technologies to Windows:
✨ DirectX ML integration
📦 DirectStorage 1.4
🛠️ PIX tools updates
⚡ Advanced Shader Delivery
🔧 Agility SDK update support
All the #gamedev details ⬇️
gpuopen.com/learn/amd-mi...
Build 60 FPS cockpit HMI with Unreal Engine 5 + AMD Ryzen AI Embedded P100.
A single #UE5 instance:
🚘 Unifies instrument clusters, maps & apps.
🚘 Delivers gaming-class graphics.
With a streamlined dev workflow for in-car experiences.
➡️ More info: gpuopen.com/learn/drivin...
HIP Threads lets C++ teams offload CPU hotspots to AMD GPUs by making minor changes to your existing multithreaded C++ code:
⚙️ No kernel rewrites, no GPU expertise required.
🏎️ Just map threads and see real speedups in days.
👉 Learn more: gpuopen.com/learn/hip-th...
See how Youthcat Studio rewrote the threading for Dyson Sphere Program:
✅ Custom core binding + dynamic task allocation + improved synchronization
🟰 more performance.
➡️ Discover how they are continuing to optimize for AMD Ryzen #Threadripper processors: gpuopen.com/learn/dyson-...
Cornell box rendered by ray tracing using the pinhole camera model and the camera model with radial distortion - a comparison.
Want to build your own ray tracer or path tracer on AMD GPUs? Our #Raytracing using #HIP paper covers:
🎇 The essential math
🎇 Camera setup, intersections, NEE, BVH
🎇 How to accelerate everything with HIPRT
Find it with our papers: gpuopen.com/learn/public...
30MB PDF: gpuopen.com/download/202...
This holiday season, our radiant Team Redstone engineers have upscaled the AMD FSR SDK by generating some new additions 🟥
Joining AMD FSR Upscaling, meet AMD FSR...
🪟 Frame Generation
🎇 Ray Regeneration
☀️ Radiance Caching
#gamedev unwrap here: gpuopen.com/learn/amd-fs...
🦾 Watch a robot arm teach itself to work!
We trained a virtual X-ARM 5 in #UnrealEngine using AMD Schola — starting simple (reach one spot) and progressing 🚀 to complex (find any colored target).
🎯 It learns by trial and error, just like we do!
gpuopen.com/learn/traini...
#robotics
AMD Schola v2 drops today! 🔥
Our #opensource #UnrealEngine 5 plugin makes it easy to create AI that learns by playing your game — just like a human would.
Perfect ✅ for:
🚀 Smarter NPCs
🎯 Realistic opponents
🌍 Dynamic game worlds
gpuopen.com/amd-schola/?...
#GameDev #GameAI
Using #UnrealEngine 5.7?
Plug in our updated AMD Radeon Anti-Lag 2 UE 5.7 plugin, and you'll quickly see:
🐌❌ - Reduced end-to-end system latency.
🐌❌ - Boosted responsiveness.
📥 Download and easily integrate v2.0.4 today: gpuopen.com/anti-lag-2/?...
Capsaicin is not just for tacos, it's also our developer rendering framework!
v1.3 is out now:
🌶️ Added heat with GI-1.2, which includes multiple-bounce indirect lighting.
🌶️ HDR support with spicier tone mapping.
And much, much more: gpuopen.com/learn/gi-1-2...
🔥 Exciting #gamedev news! Our AMD FSR 4 plugin now supports #UnrealEngine 5.7.
🎮 Enables easy #FSR integration and future version updates.
🎮 Empowers you to build expansive, lifelike, and high-performance worlds.
➡️ Upgrade your #UE5 project today: gpuopen.com/learn/amd-fs...
See what our research teams have been up to with our latest papers:
📝 Joint Denoising and Upscaling via Multi-branch Network.
📝 Cardioid Caustics Generation with Diffusion Models.
📝 Geometric Integration for Neural Control Variates.
📥 View here: gpuopen.com/learn/public...
Image with info about the AMD "Advancing AI Game Development with AMD and GPUOpen" developer session at the 2025 Montreal International Games Summit (MIGS) event on November 12, 2025, 10:30 AM - 11:30 AM, Stage B.
Join us next week at the Montreal International Game Summit on Nov 11-12.
🎓 Attend our “Advancing AI Game Development with AMD” developer session.
🛠️ Visit our booth to see some of our latest tech demos.
👉 Register now: migs.biz/en/sessions/...
#MIGS25 #gamedev
The AMD Radeon Developer Tool Suite just got a major upgrade, with support for the newest GPUs, enhanced profiling, crash analysis, and more.
🛠️ Our latest blog explores these brand-new updates for RGP, RGD, RRA, RMV, RGA, and RDP.
➡️ Learn more: gpuopen.com/learn/radeon...
🚀 Unlock blazing-fast neural network inference on AMD hardware!
Discover how to maximize #ONNX Runtime + #DirectML with DirectX 12 for seamless GPU pipelines.
🛠️ Dive into practical setup tips and code samples in our latest guide: gpuopen.com/learn/onnx-d...
Our AMD Advanced Media Framework (AMF) SDK that provides access to AMD GPUs for multimedia processing has been updated.
🎬 AMF v1.5 adds 4:4:4/4:2:2 chroma subsampling support for VideoConverter color space conversion and scaling.
📥 Download now: gpuopen.com/advanced-med...
Unlock AI-powered video enhancement with @topazlabs and AMD.
🎬 Learn how we collaborated to optimize Topaz Video for RDNA GPU architectures using AMD Optimizer toolchains for real-time performance 🎬
gpuopen.com/learn/topaz-...
A comparison between AMD Neural Light Sampling and ReSTIR.
Get up to speed with our latest advanced graphics research:
📝 GATE (Geometry-Aware Trained Encoding) for neural rendering.
📝 Real-time procedural GPU tree generation.
📝 Neural Visibility Cache for real-time light sampling.
📥 Download the papers: gpuopen.com/learn/public...
Train a reinforcement learning agent in #UnrealEngine with the new AMD Schola v1.3 to control a Raspberry Pi-powered 🤖 robot.
➡️ Learn how to deploy AI models from simulation to real-world #robotics with this tutorial: gpuopen.com/learn/sim-to...
Exciting news for developers working with our AMD DGF geometry compression technology!
🗜️ The DGF SDK has been updated with a new animation-aware encoding pipeline, bug fixes, and improvements.
👉 Learn more and download: gpuopen.com/learn/animat...
HIP RT 3 is here, bringing optimizations that use AMD RDNA 4 #raytracing 🧊 features to boost performance on this architecture.
📥 Download now: gpuopen.com/hiprt/?utm_s...
You asked for smarter upscaling, so we taught pixels to think with AMD RDNA 4 architecture 🤔
✨ Introducing AMD #FSR4: our ML-based upscaler for max upscaling quality.
✨ Find it in #FidelityFX SDK 2.0 + our new #UnrealEngine 5 plugin!
➡️ Meet FSR 4: gpuopen.com/learn/amd-fs...
You trained us well. We learned you wanted to see AMD #FSR 4 on GPUOpen 🫣
🟥 Introducing AMD #FidelityFX SDK 2.0: the launchpad for our neural rendering tech, including cutting-edge #FSR4 and upcoming Redstone features!
➡️ Meet the FidelityFX SDK 2: gpuopen.com/learn/amd-fi...
Join us at #SIGGRAPH2025 to attend our exciting courses and presentations, including:
✨GPU Work Graphs on Sunday, Aug 10
✨Demystifying Noise: Role of Randomness in Generative AI on Wednesday, Aug 13
📅 See our schedule: s2025.conference-schedule.org/organization...
AMD FSR Redstone is our upcoming suite of ML-powered AMD #FidelityFX neural rendering technologies.
🟥 Get your game Redstone ready with #FSR 3.1.4 🟥
We've also updated our #UnrealEngine FSR 3 & Radeon Anti-Lag 2 plugins to support UE 5.6.
Details ➡️ gpuopen.com/learn/amd-fs...
Working with our block-based geometry compression technology, AMD Dense Geometry Format?
🚀 Improve performance and lower memory costs with the new #Vulkan extension for DGF, supported by our latest preview driver and sample.
👉 Learn more and download: gpuopen.com/learn/dense-...