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Posts by 🐁 bitnenfer

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I ported my flash party demo to my render graph editor and it works nicely. I can start prototyping quite easily now :D. I might need to add some helper node cleanup stuff because it gets spaguetti quickly, but it works! #gamedev #demoscene

5 months ago 8 2 0 0
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More progress on my render graph editor for my demo tool. It now works :D. I can preview my graph live. I can create compute and raster passes and chain them together easily. I can also load external resources. This is connected to my timeline tool and also my music generation tool.

5 months ago 1 0 0 0
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So this render graph editor for my demo tool is taking form, I need to add a couple of extra features and I can start using it as a tool for my demos. It's not as complete as Gigi, but it's perfect for what I need :D

5 months ago 0 0 0 0
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For my latest demo RADIO I implemented a render graph to handle all the passes and resource management. This weekend I added a little render graph viewer to visualize how resources are read and how the graph is generated

5 months ago 0 0 0 0
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quick painting of my little old cat

8 months ago 1 0 0 0
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Made a little quick oil painting after work

8 months ago 1 0 0 0
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9 months ago 0 0 0 0
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Quick one hour practice during lunchtime

9 months ago 1 0 0 0
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Little lunch time oil painting practice

9 months ago 2 0 0 0
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Quick mini value practice oil painting on cardboard

9 months ago 4 0 0 0
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All REAC 2025 content is LIVE! Enjoy enginearchitecture.org/2025.htm

9 months ago 46 23 0 2
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More oil painting practice. A tiny Kropotkin portrait and a small coffee pot material test.

9 months ago 0 0 0 0
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another little oil painting study

9 months ago 1 0 0 0

HSV makes so much sense now that I am painting. I never really cared for it before, but now is the foundation of all the drawings and paintings I try to make

9 months ago 1 0 0 0
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Another little oil painting practice while watching full metal jacket

9 months ago 1 0 0 0
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Another quick freehand oil painting sketch

10 months ago 3 0 0 0
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Quick freehand self portrait oil painting

10 months ago 2 0 0 0
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more quick oil painting practice :D

10 months ago 1 0 0 0
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Another little oil painting practice after work

10 months ago 4 0 0 0
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another quick oil painting practice after work

10 months ago 1 0 0 0
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i got some gesso and started playing around with oil painting on cardboard :D

10 months ago 3 0 0 0
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Finally what we've been working on for a while was just shown in Unreal Fest, Physics in UEFN! Networked physics is such a hard, but interesting topic <3

10 months ago 0 0 0 0
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It's crazy the amount of companies I interviewed a year ago that are closing down or doing mass layoffs. I feel glad I chose to stay at Nimble. I am also happy working on Epic's stuff and doing some really cool stuff for UEFN and Fortnite Creative. I also like having my name in the credits of UE5 :3

1 year ago 5 0 0 0

When I say: "Could you please review my changes?", I mean: "Just approve it without looking, please. We need to ship it."

1 year ago 1 0 0 1

I've been watching some of the latest CppCon presentations and I feel like they are missing more "industry experience" talks. To many are about the features of the language, which is not very useful for me. I also miss the good old videogame presentations.

1 year ago 0 0 0 0

greed is the main religion

1 year ago 0 0 0 0
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Get more from Mike Kasprzak on Patreon creating Ludum Dare, videos, and more

Ludum Dare is the best game jam and Mike Kasprzak is a lovely dude who has been running it for nearly 20 years now.

Some of the games started during LD jams include:
Inscryption
Titan Souls
Broforce
McPixel
Mini Metro
Evoland

Support Ludum Dare! Support Mike!

www.patreon.com/mikekasprzak...

1 year ago 129 50 2 2

I am actually very happy for people celebrating, I just find the image funny. I’ll probably just spend it watching home alone and playing link’s awakening on my switch

1 year ago 0 0 0 0
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1 year ago 0 0 1 0
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Getting these two next weeks off work as a benefit is just perfect timing. I need the rest so much, it's been a really hard year.

1 year ago 2 0 0 0
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