Wing :)
Posts by CreatureTime
Made a map using Triangulation from points and A* to generate the paths. Each one will eventually trigger a battle or rest area depending on your party needs, but the demo gets the idea across. :)
Have a few fun projects I want to show updates. Will show case some of it soon! :)
🤔
🐉The Scaled Wyvern Assets Now Available on Jinxxy!🐉
You can now purchase the Scaled Wyvern for VRC on the Jinxxy store! Become Wyvern ~ Rawr!! 🐲
Jinxxy: jinxxy.com/CreatureTime...
Gumroad: creaturetime.gumroad.com/l/ScaledWyvern
Discord: discord.gg/MWjbrwFnAu
🦖Feathered Raptor Released!🦖
Rrrrr-eady to be a creature around your friends?
Check out the Feathered Raptor ava-rawr today!
You can try before you buy in the store links below!✨
Gumroad: gumroad.creaturetime.com/l/FeatheredR...
Jinxxy: jinxxy.com/CreatureTime...
Discord: discord.gg/MWjbrwFnAu
Alongside the Feathered Raptor launch, the Scaled Wyvern will be coming to Jinxxy, and the Feathered Raptor will be available on both Gumroad and Jinxxy. Exciting! 🦖✨
🦖 Feathered Raptor Update 🦖
There’s a small delay on the release, but the project is nearly complete! Time was spent setting up a community Discord server for CreateTime creations for VRC—including support to verify Gumroad and Jinxxy licenses. More details soon! ✨
WIP of the Heavy Armor. Still have a bit more to flesh out for it, but wanted to get it prototyped in world as quickly as possible. Next time, dealing with the retopoing inside Marv will save a lot of time and work. Still need to do proper UVs to improved the texel density.
More testing/updates to the Turn-based Rpg World for VRChat. There are still some issues I need to work out before releasing a public testing version, but it getting close! :) Enjoy!
youtu.be/mqJjKy1hBSk
Here's the embedded video.
www.youtube.com/watch?v=A2nY...
Quick dialogue testing for my turn based RPG project for VRChat. First few real tests on my RPG project. Make sure some identifiers are set, hit generate, and see the result in action! Exciting!
www.youtube.com/watch?v=A2nY...
Feather wing prototyping...
Don't forget to check out our virtual booth at #Furality in #VRChat this weekend!
Avatar Bases, Upper Pavilion, #313
Released the Scaled Wyvern Gear!
gumroad.creaturetime.com/l/ScaledWyve...
Check out link to try before buying!
Contains: Harness, Collar (with tag), Muzzle, Reins, & Blinders!
Still need to touch up some texture details, but wanted to share the WIP update anyways. All parts will be toggled separately! Meshes and VRC Phys Bones should be optimized the best possible to minimize avatar performance.
Currently targeting to final release before Furality! :)
Working on a harness for the `Scaled Wyvern`!
Still WIP, but wanted to share anyways. :)
TL;DR: Implemented face tracking support for VRCFT Unified Expressions; fixed problems with the eye position and UVs; changed bone names to follow a standard naming convention; blender file now contains the multi-res (high res) model used for normal baking; updated menus; updated gestures.
Cheer! We finally releasing updates to the Scaled Wyvern!
gumroad.creaturetime.com/l/ScaledWyvern
Become wyvern! :)
Oh. Okay...
You normally won't have all the enemies attacking you at the same time like this being turn-based, but it's still funny to watch!
Exciting! (1, 2) Tested out some animations for the VRC Turn-based RPG project and some refactoring to improve some of the logic to become more modular. (3, 4) Messed around with adding a head-look and eye-look independently. The NPCs feel way more life-like now! 👀 Yes, these aren't real players! :)