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Posts by CreatureTime

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Wing :)

6 days ago 25 4 0 0
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Made a map using Triangulation from points and A* to generate the paths. Each one will eventually trigger a battle or rest area depending on your party needs, but the demo gets the idea across. :)

3 weeks ago 1 1 0 0

Have a few fun projects I want to show updates. Will show case some of it soon! :)

1 month ago 2 2 0 0
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🤔

1 month ago 28 6 0 0
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🐉The Scaled Wyvern Assets Now Available on Jinxxy!🐉

You can now purchase the Scaled Wyvern for VRC on the Jinxxy store! Become Wyvern ~ Rawr!! 🐲

Jinxxy: jinxxy.com/CreatureTime...
Gumroad: creaturetime.gumroad.com/l/ScaledWyvern

Discord: discord.gg/MWjbrwFnAu

2 months ago 56 23 0 1
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🦖Feathered Raptor Released!🦖

Rrrrr-eady to be a creature around your friends?
Check out the Feathered Raptor ava-rawr today!
You can try before you buy in the store links below!✨

Gumroad: gumroad.creaturetime.com/l/FeatheredR...
Jinxxy: jinxxy.com/CreatureTime...

Discord: discord.gg/MWjbrwFnAu

3 months ago 167 66 4 1

Alongside the Feathered Raptor launch, the Scaled Wyvern will be coming to Jinxxy, and the Feathered Raptor will be available on both Gumroad and Jinxxy. Exciting! 🦖✨

3 months ago 2 0 0 0
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🦖 Feathered Raptor Update 🦖

There’s a small delay on the release, but the project is nearly complete! Time was spent setting up a community Discord server for CreateTime creations for VRC—including support to verify Gumroad and Jinxxy licenses. More details soon! ✨

3 months ago 17 4 1 0
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WIP of the Heavy Armor. Still have a bit more to flesh out for it, but wanted to get it prototyped in world as quickly as possible. Next time, dealing with the retopoing inside Marv will save a lot of time and work. Still need to do proper UVs to improved the texel density.

3 months ago 5 1 0 0
VRChat Turn-based Rpg World Quick Demo
VRChat Turn-based Rpg World Quick Demo YouTube video by Slash Zerox

More testing/updates to the Turn-based Rpg World for VRChat. There are still some issues I need to work out before releasing a public testing version, but it getting close! :) Enjoy!
youtu.be/mqJjKy1hBSk

3 months ago 4 1 0 0
dialogue test
dialogue test YouTube video by Slash Zerox

Here's the embedded video.
www.youtube.com/watch?v=A2nY...

5 months ago 0 0 0 0
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Quick dialogue testing for my turn based RPG project for VRChat. First few real tests on my RPG project. Make sure some identifiers are set, hit generate, and see the result in action! Exciting!
www.youtube.com/watch?v=A2nY...

5 months ago 2 1 1 0
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Feather wing prototyping...

9 months ago 11 2 0 0
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Don't forget to check out our virtual booth at #Furality in #VRChat this weekend!
Avatar Bases, Upper Pavilion, #313

10 months ago 7 2 0 0
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Released the Scaled Wyvern Gear!
gumroad.creaturetime.com/l/ScaledWyve...
Check out link to try before buying!

Contains: Harness, Collar (with tag), Muzzle, Reins, & Blinders!

10 months ago 125 39 0 0
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Still need to touch up some texture details, but wanted to share the WIP update anyways. All parts will be toggled separately! Meshes and VRC Phys Bones should be optimized the best possible to minimize avatar performance.

Currently targeting to final release before Furality! :)

10 months ago 49 8 1 0
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Working on a harness for the `Scaled Wyvern`!
Still WIP, but wanted to share anyways. :)

10 months ago 61 6 1 1

TL;DR: Implemented face tracking support for VRCFT Unified Expressions; fixed problems with the eye position and UVs; changed bone names to follow a standard naming convention; blender file now contains the multi-res (high res) model used for normal baking; updated menus; updated gestures.

11 months ago 4 0 0 0
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Cheer! We finally releasing updates to the Scaled Wyvern!
gumroad.creaturetime.com/l/ScaledWyvern
Become wyvern! :)

11 months ago 90 29 1 0
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Oh. Okay...

1 year ago 9 3 1 0

You normally won't have all the enemies attacking you at the same time like this being turn-based, but it's still funny to watch!

1 year ago 1 0 0 0
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Exciting! (1, 2) Tested out some animations for the VRC Turn-based RPG project and some refactoring to improve some of the logic to become more modular. (3, 4) Messed around with adding a head-look and eye-look independently. The NPCs feel way more life-like now! 👀 Yes, these aren't real players! :)

1 year ago 7 2 1 0
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