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Posts by Alex Me

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Meet our new hero for the game. He's a little chubby, but that shouldn't be a problem in low gravity. Any ideas on what to name him?

#ChargeR #3dModelling #IndieGame #Gaming #Armadillo

1 week ago 5 2 0 0
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Get ready to lock, load, and Charge.r.

#ChargeR #GameReveal #IndieGame #Gaming #LogoReveal

3 weeks ago 6 3 1 0
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People will survive the catastrophe on Earth and begin a new space era. In the future, our Moon will become our defense. We will build something that will protect the Earth from space threats.

store.steampowered.com/app/4524700/

This is a game for your brain. Calm, mystic, energy, puzzles

4 weeks ago 13 7 2 0
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Accessorize responsibly. This bracelet completes any outfit... and completes any opponent. Just a flick of the wrist and—zap.
#GameArt #3DModeling #IndieDev #SciFiWeapon #Creative

2 months ago 3 1 0 0
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When you finish the rig and textures and just have to let it breathe for a minute. Our new robot friend, patiently waiting for its first command.

#3DArt #Animation #GameArt #IndieDev #Workflow

2 months ago 7 1 0 0
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Prototype Online. ✅ Presenting the base model for our new-generation humanoid platform. Sleek, modular, and purpose-built. This is where the mission begins.

#GameDev #3DModel #Robot #SciFi #CharacterDesign #IndieGame

3 months ago 13 3 0 0
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Getting a handle on things. 🦾 Building the detailed robot palm. Next step: teaching it not to crush things.

#GameDev #3DModel #Robot #IndieDev #SciFi #WIP

3 months ago 14 5 0 0
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I worked on a fantastic prototype over the weekend. I'll show you just a small part of it - mysterious swarm will have a lot of mechanics, I want to use it to raise the level of gameplay, make it more dynamic #gaming #scifi #UnrealEngine #gamedev #indiedev

4 months ago 22 7 1 0
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And here is the Blueprint

4 months ago 1 0 0 0
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The eternal struggle: making natural rock and sleek plastic panels look like they belong together. My solution? A giant, glorious silicone seam. Let's just hope it's space-grade. 🚀

#GameDev #3DArt #MoonBase #IndieDev #UE5

4 months ago 7 3 1 0

Huh, you nailed me, but my reference was actually T3 M4

4 months ago 0 0 0 0
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Say cheese, moon dust and all. Our new surveillance camera is ready to keep a silent watch over the lunar base.

#3DArt #GameDev #SciFi #UE5 #Surveillance #IndieDev

4 months ago 11 4 0 0

Great work!

4 months ago 1 0 0 0
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Core processing, cubed. This is the heart of the operation, built for reliability in the harsh lunar environment. Simple and solid.
#Scifi #3DModeling #IndieDev #TechArt #3DSMax

5 months ago 7 1 0 0
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Main Character Plot Twist: After 10 months, our hero is getting a full redesign. But hey, every great story needs a few rewrites! Here's a peek at the 'what could have been.
#GameDev #IndieDev #ConceptArt #GameDesign #CreativeProcess #ArtDirection

5 months ago 10 3 0 0
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Development Update: Our cable set is slowly growing.
#GameDev #3DModeling #DigitalAssets #IndieDev #GameDesign

5 months ago 18 5 1 0
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Retrospective post. I found a 3D model from a previous project and am trying to find a use for it. Unfortunately, flora doesn't grow on the Moon. Maybe I could put it in a flowerpot on the lunar station?
#GameArt #IndieDev #SciFi #Bioluminescence

5 months ago 5 1 0 0
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Making every shot leave its mark! Testing the new electrical burn decals for our energy weapon.
#GameDev #VFX #IndieGame #SciFi #UE5

5 months ago 12 6 0 0
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New drop from the lab: a fresh battery unit model for our upcoming sci fi project. Compact, overbuilt, and probably not OSHA-approved. More world reveals soon.

#GameDev #SciFi #3DArt #WIP #IndieDev

5 months ago 9 4 0 0
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Material:

5 months ago 1 0 0 0
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Don't let your UI feel flat! A bit of parallax depth in UE5 can instantly make your game scenes more dynamic and engaging.

#GameDev #UE5 #UnrealEngine #IndieDev

5 months ago 6 3 1 0
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We'll have to recalibrate the core, but I like the way you think. The bass drops will literally warp space-time.

5 months ago 1 0 0 0
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New model unlocked! 🔮 Just finished this sci-fi sphere-capacitor. Glowing core, intricate tech, and ready to store some serious energy for the game. What should we power with it?
#GameArt #3DArt #SciFiArt #IndieGame #GameDesign

5 months ago 9 3 1 0
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Tired of skewed normals in Substance Painter?

The Fix:
➡️ In your 3D app (Blender, Maya, etc.) add an inset or a supporting edge loop where the baking artifacts appear.
➡️ Re-import your updated low-poly and bake again. Voilà! Clean normals.
Cheers.

#SubstancePainter #3DModeling #GameDev #TopTip

5 months ago 6 2 0 0
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There's something so zen about lo-poly modeling.
Focusing on the basic forms and letting the brain fill in the rest. This bunch of cables was a perfect exercise in shape, flow, and simplicity.

#LowPolyArt #3DArtist #DigitalArt #3DSMax #3DModel #MeditativeArt #PolygonArt #IndieGameDev #LoPolyModel

5 months ago 7 2 0 0