Cool VFX chromatic aberration noise in Substance Designer:
2 distorted voronoi patterns at different scales. Invert them, levels and then blend them. Gradient map to map the greyscale back to color. RGBA split, transform the red channel Y (0.1) and do the opposite direction on the blue channel.
Posts by Scott Chipman
Today's VFX doodle are a few different approaches to doing some stylized smoke effects, using meshes with erosion or flipbook particles with alpha erosion.
#realtimevfx #gamedev #unrealengine #vfx
Today's effect is a simple burst effect that I incorporated some learnings from various korean VFX artists and their material workflows in UE5.
#realtimevfx #gamedev #unrealengine #vfx
Today's effect is a holy flaming sword slash! Knight and animations are from the free Mixamo library, retargeted to the UE mannequin.
#realtimevfx #gamedev #unrealengine
Trying to get in the habit of creating new visual effects daily in Unreal. These butterflies are simple vertex animated meshes driven by Niagara. #realtimevfx #gamedev #unrealengine
Today we, a majority of video game workers at ZeniMax Online Studios and the workers behind ESO, are proud to announce the launch of our union with
@cwaunion.bsky.social! ✊