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Posts by FayKeeper

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Smth I haven't shared yet, but we've been working on some npcs!

Wondering if I should add a couple special ones as easter eggs? Open to suggestions lol ~

6 months ago 1 0 1 0
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Ok so we're running some tests for the inside of the houses... What do u guys think of this view?

note: told my artist the character looked like naruto and he called me crazy, cmon guys I can't be the only one lol

6 months ago 3 0 2 0
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More back view sprites for our Fays, wdyt?

Personally I really like how the fire sprite turned out

7 months ago 4 0 0 0
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Dude that part is a bit challenging to me cause I'm not a lawyer so take my words with a grain of salt. Most of the document specifies the object as balls, but on some parts like this it refers only to the throwing motion and not to the ball, so I wrote it as objects

7 months ago 1 0 1 0

Conclusion:

Secondary claims like automatic movement or battle mode are only add ons to the main claims and aren’t a liability by themselves.

If your game doesn’t use throwing an object as a trigger to summon creatures or catch them, you’re already outside the danger zone ~

7 months ago 1 0 0 0

The main claims on the patent are:

> Throw item to summon
> Throw item to capture

Summoning and capturing creatures in other ways (magic circle, rune, whistle, skill command, etc.), or capturing them differently (bonding, negotiation, puzzle) IS OK!

7 months ago 1 0 1 0

Now, let’s talk about the claims:

Claims are like a recipe. You’re liable to a lawsuit ONLY if you use all the ingredients.

Here we have 2 kinds of claims: main claims and secondary claims that add details to the main ones but are not valid by itself

7 months ago 2 0 1 0
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This loop is:

> Throws item
> Creature appears
> Battle starts (auto or command)
> enemy gets weakened
> throw item again
> capture succeeds
> new creature joins your party.

7 months ago 2 0 1 0
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So basically, Nintendo didn't patent "summoning characters to fight" as a whole but a very specific loop which requires a "throw to trigger action"

7 months ago 1 0 1 0

NINTENDO GOT A PATENT ON SUMMONING CREATURES TO FIGHT??

Yeah and I know many of my fellow indie devs may be feeling anxious rn.

Don't worry guys, as someone who spent quite some time studying Nintendo's IP for my project, lemme break this down for yall

7 months ago 3 1 2 0
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This week I posted around asking for help on getting the fays back sprites proportion right, and got the amazing advice of giving them corgi butts...

Well, the discussions are ongoing 🤣

7 months ago 3 0 0 0

Yo Jona, nice to see u here man

7 months ago 1 0 1 0

I want to play Nurse Joy, the premise sounded so interesting 💚

7 months ago 2 0 2 0
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The children yearn for the mines, and so do I honestly

I mean guys look at this area it's starting to look so cool 🥹

8 months ago 5 0 2 0

Thanks, that's what keep us going tbh, we're getting so much support we can't let u guys down 💚

8 months ago 1 0 0 0

Bro yeah, plus promoting on social media is super tough but if I don't do it no one will know about the project me and the crew have been putting so much effort into ):

8 months ago 0 0 1 0

Thank u so much Elle 💚 youve been so supportive, me and the crew appreciate it a lot!

8 months ago 1 0 0 0
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lmao tbh I forgot I had made an account in here

8 months ago 2 0 1 0
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When I first started Fay I had no clue where I was heading to, but I knew I had to. Now look at this guys, updated battle UI, look how far we've come 🥹

Getting started is the hardest. Just do it. Just get it started. If ur looking for a sign, this is it 💚

#gamedev #indiegames #pixelart

8 months ago 7 3 1 0

Im honored really 🥹

8 months ago 1 0 1 0
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Ok guys, remember me mentioning here and there that we've been cooking smth really cool?

Well, we're all SO EXCITED to finally share this with you 💙As a small independent team pouring our hearts into this homage project, it feels unbelievable to have come this far! 🥹

#gamedev #indiegame #faykeeper

1 year ago 75 11 4 1
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We're implementing the lightning systems on Unity and I just can't.

Look how far we're coming guys. This is so beautiful, I'm gonna cry 🥹

#gamedev #pixelart #faykeeper

1 year ago 77 9 6 1
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AYOO guys!!

Here's a little peek at what our character designer has been working on, from sketch to animation 🤩👇

#gamedev #pixelart #faykeeper

1 year ago 41 4 1 0

Thank you so much! It means a lot to us 💙

1 year ago 1 0 0 0

Thank you!

1 year ago 0 0 0 0

Right? So glad you're loving it 💙

1 year ago 1 0 0 0
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AYO it's #UpdateFriday again guys!

This is super WIP but here's what we've been doing for the Fay Album!

So yeah, now y'all get a place to index all the cute lil Fays you'll meet while exploring our little world 🐹💙

#gamedev #pixelart #faykeeper

1 year ago 18 1 0 0
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Nah but this lil cable car in our port town 😭 I just can't

AND YEAH ITS FUNCTIONAL YOU CAN JUMP INTO IT TO GO DOWN HOW COOL IS THAT I love the art crew round here man fr

#gamedev #pixelart #faykeeper

1 year ago 22 1 0 0
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I know I keep saying we want our world to feel alive but... This may be a bit too alive? 😅

#gamedevs #pixelart #faykeeper

1 year ago 9 0 1 0
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Me when anything goes slightly wrong in my code and I start to reconsider my life choices as an indie game dev 🫠

#gamedev #pixelartist #faykeeper

1 year ago 22 4 0 0