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Posts by low

i hate struggling with Rust traits. "i know the types that i put into this generic will work in the ways i want to"™, and needing to do "where T: Into<...> + ... + ..." everywhere is super annoying.

i really like Zig's approach to generics; it's almost like python duck typing via comptime.

2 weeks ago 1 1 1 0
a hex grid with various terrain types like gold, ice, mountains, and craters on the moon.

a hex grid with various terrain types like gold, ice, mountains, and craters on the moon.

my son got a 3d printer for his birthday but i have part-time ownership. also inspired by him, i'm working on a simplified Settlers-like, where you build a base on the moon. #boardgame #3dprinter

3 weeks ago 2 0 0 0
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Uint8ClampedArray - JavaScript | MDN The Uint8ClampedArray typed array represents an array of 8-bit unsigned integers clamped to 0–255. The contents are initialized to 0 unless initialization data is explicitly provided. Once established...

looking at the uint8array docs i don't see a way to do that developer.mozilla.org/en-US/docs/W...

1 month ago 2 0 1 1

looks about right to me, unless you have raw access to data buffers. it does look like you're doing column-major order on index (palettized color data i'm guessing), which may be less cache friendly, but probably doesn't matter too much for small images.

1 month ago 1 0 1 0

can't deny peak UX:
bsky.app/profile/kzxc...

1 month ago 2 0 0 0

i think the only thing that's missing is air-stream particles for going fast! looks amazing.

1 month ago 1 0 1 0
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spent some quality time with box-drawing characters in the last few days to make this splash screen for my patchsoul logo
#terminal #terminalgraphics #ratatui

1 month ago 1 0 0 0

i thought about this a long time ago, my solution was to have a wand that allowed you to retrieve pouches that were sent into their own pouches... i guess like a lost and found

2 months ago 4 0 1 0
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adding some auto-targeting blue lasers to the test hub, since the red rail attacks weren't stressful enough. just need a good pzcew noise now #godot #gamedev

2 months ago 4 1 0 0
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start of some lasers for valentine's day! kinda look like malevolent streamers rn #godot #gamedev #indiedev

2 months ago 9 1 0 0

my #gamereview
steamcommunity.com/profiles/765...

2 months ago 0 1 0 0
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wow #Emberward consumed my life for a week. also this level on heroic kicked my butt a few times.

2 months ago 0 0 0 1

INCOMING!!! boss monster

2 months ago 1 0 0 0
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rot8 for generating text areas that may be difficult for LLMs to parse.

codeberg.org/lowagner/rot8

2 months ago 0 0 0 0
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random side project: rotate text to obscure it for LLMs. it looks a little bit like the #matrix when you're typing it out :). #noai

2 months ago 0 0 1 0
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modf doesn't seem to work the same in shaders anymore? well i guess the health bar works again now. #godot #gamedev

2 months ago 8 1 0 0
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#godot 4.6 broke my health bar shader for some reason?

2 months ago 0 0 0 0

Creeper World 4 is actually kinda fun. chill RTS.

2 months ago 0 0 0 0
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wisdom of the ancients: if you must cross a thorny path, pogo your companion spike ball. #godot #gamedev #indiedev

3 months ago 6 2 0 0
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we're all wanting to know, has it really been two years since you've been feline good?

3 months ago 1 0 0 0

amazing as always! would love to see a unique animation for pull, it looks a bit like push right now.

3 months ago 0 0 1 0

link's awakening is in my top 10 games but only the version that still includes screen-warp glitching. mad that they patched that out :D

3 months ago 1 0 0 0

absolutely sick design. love it.

4 months ago 2 0 0 0

still a typo: #metroidvania

4 months ago 0 0 0 0
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was looking for some poems and glad i found an exhaustive list

4 months ago 3 0 0 0

i also recommend simplescreenrecorder (on x11, i forget what my wayland goto is)

4 months ago 1 0 0 0

i thought it was Lady with the Gorilla Hand

4 months ago 0 0 0 0

money, power, and/or kompromat. boils down to complicity

4 months ago 4 0 0 0
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added a volcano attack pattern, somehow also got ascending into the sky for free #godot #gamedev #indiedev

5 months ago 9 2 0 0

i'm excited for this game!

(small typo: #metroidvania :))

5 months ago 1 0 0 0