Development is steady; concept art is coming soon! Currently prototyping a core feature: camera distraction. Inspired by Kratos’ axe, you’ll use a boomerang to trigger environmental changes, cut wires, and solve creative puzzles.
#UnrealEngine #UE5 #gamedev #indiedev
Posts by Jajar
Development is steady; concept art is coming soon! Currently prototyping a core feature: camera distraction. Inspired by Kratos’ axe, you’ll use a boomerang to trigger environmental changes, cut wires, and solve creative puzzles.
#UnrealEngine #UE5 #gamedev #indiedev
The Project Lens camera prototype is complete! Now it's time to work on new features! I've begun developing the Game Design Document (GDD), and concept art will be arriving in the coming months.z
#UnrealEngine #UE5 #gamedev #indiedev
The Project Lens camera prototype is complete! Now it's time to work on new features! I've begun developing the Game Design Document (GDD), and concept art will be arriving in the coming months.z
#UnrealEngine #UE5 #gamedev #indiedev
Moving from Sunny Engine to UE5! Now prototyping Project Lens. I'm currently building a security camera mechanic with smooth tracking, reactions to sound, and events. More soon 👀
#UnrealEngine #gamedev #programming
Moving from Sunny Engine to UE5! Now prototyping Project Lens. I'm currently building a security camera mechanic with smooth tracking, reactions to sound, and events. More soon 👀
#UnrealEngine #gamedev #programming
The Osaya Studios team working on Sunny Engine right now:
(I'm a solo dev rn)
Big update this month. Next month is all going to be spent working on the toolchain
#gamedev #programming #cpp #csharp
Big update this month. Next month is all going to be spent working on the toolchain
#gamedev #programming #cpp #csharp
Back with another engine update. Not as much progress in a month, but I suppose it's fine. We've reached a significant milestone since our last post; the Sunny Engine now features a service system with several services already built in.
#gamedev #programming #cpp
Back with another engine update. Not as much progress in a month, but I suppose it's fine. We've reached a significant milestone since our last post; the Sunny Engine now features a service system with several services already built in.
#gamedev #programming #cpp
The JajarGG twitch streams might be coming back 👀
www.twitch.tv/jajargg
#gamedev #programming #streaming #twitch
The JajarGG twitch streams might be coming back 👀
www.twitch.tv/jajargg
#gamedev #programming #streaming #twitch
Just finished making an XML parser with advanced value importing! The parser supports accessing text elements and attributes, allowing nested imports and flexible replacements.
#gamedev #programming #cpp
Just finished making an XML parser with advanced value importing! The parser supports accessing text elements and attributes, allowing nested imports and flexible replacements.
#gamedev #programming #cpp
I made a Trello board! 👀
trello.com/b/xYoNZzOM/o...
The board isn’t done, will be finalised this weekend.
#programming #gamedev #trello
I made a Trello board! 👀
trello.com/b/xYoNZzOM/o...
The board isn’t done, will be finalised this weekend.
#programming #gamedev #trello
The main reason I didn't switch to Unity is the programming language. I want to learn C++ because it's more widely used in AAA game engines compared to other languages.
I found UE5 to be overwhelming. By creating the engine myself, I will gain a thorough understanding of every system involved.
A bit of info on the "why" is in a recent Discord announcement (image attached).
I’m not sure what the engine will evolve into. I can say it will 100% be a 3D game engine. My goal is to learn systems design and develop everything to a very professional standard, like I did with my FiveM project.
I'm starting work on my own engine – Sunny Engine!
I've been learning C++ for a little bit and have started work on some of the backend systems, like the logging system (engine log example in 2nd picture)
Join the Discord server where I post more! dsc.osaya.dev
#gamedev #programming #gaming
I'm starting work on my own engine – Sunny Engine!
I've been learning C++ for a little bit and have started work on some of the backend systems, like the logging system (engine log example in 2nd picture)
Join the Discord server where I post more! dsc.osaya.dev
#gamedev #programming #gaming
Maybe worth trying motion capture via phone and Unreal Engine 👀
Spent some time working on an internal studio website. It has been finished and is in use. If you want a better look than he small image, check out the Discord server (in bio)
Main features:
- Auth system
- Tools directory
- Docs (role-based)
- Dev support/issue posts
#programming #webdev #gamedev
Spent some time working on an internal studio website. It has been finished and is in use. If you want a better look than he small image, check out the Discord server (in bio)
Main features:
- Auth system
- Tools directory
- Docs (role-based)
- Dev support/issue posts
#programming #webdev #gamedev
In a way, I accidentally made another movement mechanic. If you sprint jump and then mantle/ledge grab, you can get to higher places.
Back to cooking! The mantle system is working!
#UnrealEngine #UE #gamedev #programming
Back to cooking! The mantle system is working!
#UnrealEngine #UE #gamedev #programming
Not the worst ad you can get
Working on a mantling system. Got all the traces and checks done! Probably going to first person for now, so fortunately no animations to make yet.
#UnrealEngine #UE #gamedev #programming
(Do these ## actually work? Let's find out)