WEEK10-This week is the last assignment for Game 710, and I’m really happy with how my project turned out. It actually came out better than I expected. This semester was super fun, and I’m really thankful because our professor was so nice and supportive!
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Week 9 — This week I finished my door-opening animation in Unreal Engine. The motion works smoothly and looks natural. Next, I plan to add lighting and interaction effects to make the scene more dynamic.
Week 8- I focused on developing my process book and final outcomes, as well as creating several mood boards. Although some areas still need refinement, I’m quite pleased with the overall result.
WEEK7-This week I focused on materials and UVs. It was my first time doing such a complicated skull UV unwrap, so it took quite a while — but I’m really happy with how it came out!
WEEK6-I’m working on my A3 assignment. I plan to make a skull-shaped door with spider-like legs. The legs will open one by one in sequence.
In Week 5, I was working on my mouse mini-game — it can completely transform from one house decoration to another! The low-poly style looks really adorable.
WEEK4-That‘s my UE class first assignment!
week3-During the third week, I created a building. Moving forward, I’d like to add a small hot spring in this area to enrich the environment of my scene. I am also considering different types of plants to fill out and complete the setting.
week2-I worked on some water and flooring, and I also added a torii gate. I originally wanted to add trees as well, but for some reason I wasn’t able to use them—I’m still trying. In addition, I came up with a better idea for the scene.
Week 1 – I'm working on creating a dark, Japanese-style environment featuring torii gates and tall temples. The scene will also include some twisted tree branches. I built a tall mountain so that players will feel a sense of pressure and looking up at the towering structures in the environment.