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Posts by Heff

One of the first kickstarters I ever backed, the theme song still pops up in my head to this day!

2 months ago 0 0 0 0

There already seems to be some kind of legal apathy regarding who is ultimately responsible for an action/decision made by these large models, sadly.
I can definitely see them wanting to get that locked down via legislature, so that they can sell infinite products without responsibility.

4 months ago 1 0 0 0
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Replicat has officially launched on #Steam!
Making this game has been a true labor of love. Hope you all enjoy flipping cards and collecting those meow-tastic combos. Thanks so much for supporting me and the project. Now, go get them high scores!
s.team/a/3509430
#roguelike #gamedev #indiegame #cats

5 months ago 43 23 2 1
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🐣PaperKlay is now available!🐔

A 3D Platformer where you rotate and unfold a paper and cardboard world!

Meet fully voiced characters on your adventure!

Featuring the Banjo-Kazooie composer on the title track!

Poured my heart into this game, I hope you like it!
RT to help 💜

10 months ago 2143 742 71 60

Excited to see what new things you'll make, a change of context and creative reset can do so much good!

11 months ago 1 0 0 0

Lovely combination of style and worldbuilding in your works!

1 year ago 1 0 0 0
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Last month I experimented a lot with artstyles and pipelines that would let me as a programmer get something made that I felt OK about. Quite far from finished, but this type of art where I can make basic models and carry the rest with shaders feels very empowering. (choppy video) #gameart #gamedev

1 year ago 7 0 0 0

The good things that are made, from machines for early illness detection or bacterial analysis to per-user calibrated accessibility tools, get drowned out by the current hype cycles infinite amount of shitty use cases and complete lack of self awareness.

1 year ago 10 0 0 0

At this point I think the term "AI" has been irrevocably damaged by all the bad use cases, to the point where I don't even say that I work in the field if someone asks.

Most of the damage in my perspective comes from generative AI, but even older machine learning aspects can be used in bad ways.

1 year ago 12 0 1 0

That's rough, I hope moving on can feel good at least.
For what it's worth, the world and art has been gorgeous, and I think putting together a book is definitely a nice way to say goodbye.

1 year ago 1 0 0 0
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Really lovely result, great job!
Are the internal "lines" on objects like the small rocks or the plans in the textures, or are you managing to get them via the edge detection?

I've been working for quite a while on methods for consistent lines that aren't outlines, but it's not very performant.

1 year ago 1 0 1 0

Quality rarely survives uploads on these platforms sadly.
For what it's worth, the cool look of the shader comes across ok anyway!

1 year ago 1 0 1 0