Posts by Teddy Radko
Infrastructure is my pashion, good screenshot colors are not. #citiesskylines2
New city
new asset type: "Race Team" @teddyradko.bsky.social is now sponsoring motorsports π steamcommunity.com/sharedfiles/...
Airport, small town, and countryside in adequate harmony.
#citiesskylines2
@amipolizeifunk.bsky.social made the first ever advertiser asset for #citiesskylines π
steamcommunity.com/sharedfiles/...
We still posting interchanges? #citiesskylines2
More than i would have expected so long after last update like this which would have been hotels and resorts 2023 iirc.
Yeah i hope so. I thought we were safe and wouldnt see any new codechanging updates like this. Steam workshop creators seam to have mobilized quickly in working on updates and taking over mods from creators that have moved along so thats positive.
Yeah idk if i should have expected anything else :) #citiesskylines
Bridgeville. Its the village where the bridge is and where older bridges once were.
Made my own hollywood sign sort of thing #citiesskylines2
I was hoping we wouldnt get any new game altering updates so that we could have the mods be stable and safe for the foreseeable future. while i also welcome new stuff im not sure i want it at this risk.
I am very concerned this might be a mayor disruption for modded CS1 players. There are many very important mods that could need significant updates and it is not reasonable to expect all hobby modders to come back and provide updates. IMHO PDX should offer to pay modders for this important work.
Game patched. Graphics are different but I don't think I mind it.
#Citiesskylines2
The βοΈ First Frost π§ has arrived, and Patch 1.5.4f1 brings with it many changes, updates, and fixes.
You can read Iceflakes first Patch Notes here: pdxint.at/FirstFrostPa...
Hell no haha. 800 or so euros for 64 gb ddr5 π
Yeah it cost a boatload but atleast im good for forseeable future now
Got myself a new pc for xmas. Cs1 och 2 run very good now and my wallet feels significantly lighter :)
I've been thinking a lot about #CitiesSkylines (the first one) recently, and whether or not it's still worth playing as we approach 2026, and after over two years since the sequel came out.
So rather than just thinking about it, I decided to jump in with some mods and see for myself!
Behold the SkyveScraper by ELVIS
Now on PDX mods for #citiesskylines2
Design collaborators: TDW and myself
A first is a first!
Happy to write the first of hopefully many posts about an Asset I released to PDXM!
ποΈ The City Hall of Augsburg is a splendid Renaissance building in the centre of the city - and now yours as well! β€οΈ
@citiesskylines.paradoxinteractive.com
mods.paradoxplaza.com/mods/126627/...
Just published my first five ploppable #citiesskylines2 interchanges to PDX mods. Download link: mods.paradoxplaza.com/authors/Tedd...
A screenshot of a Paradox Forums announcement. The text reads: Tomorrow - Asset Mods will also become available for Cities: Skylines II. The free beta update to the Editor will allow modders to implement their own unique props and buildings, and share them with the Cities community through the Paradox Mods library. This is the last thing on our Road Map for 2025, we will have a Developer Diary from Colossal Order about the Asset Modding tomorrow, so keep an eye out for that! Official Cities: Skylines Account
Tucked away at the bottom of the launch comms for Skyscrapers and Supply Chains is confirmation that the Asset Editor will be arriving via an update tomorrow (04/12)!
Can't wait to see what you all create, make sure to tag us in your announcements.
Ping @amipolizeifunk.bsky.social i think you might appreciate this read!
Great piece that really identifies what we could call the "city builder dilemma". @lexx.gr i think you got some great ideas and i hope to one day see them in action!
same :'(
The woke traffic engineer has to also think about how pedestrians can transit highway intersections π€‘ #citiesskylines2
Your cityβs waterfront is about to get a serious upgrade. Bridges & Ports, the next major expansion for Cities: Skylines II, launches October 29, 2025! ππ
With bridges, harbors, and ferries for your citizens, youβll have more ways than ever to shape your cityβs coastline.β΄οΈ