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Posts by Sam Webster

Preview
Find Your Words uses a way of communicating I've never experienced in a game before A day at summer camp turned into a game I'll remember for a while.

Love this review of Find Your Words by @karaphillips.bsky.social. She really gets it!

www.pcgamer.com/games/advent...

1 week ago 30 9 3 0
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🎉 FIND YOUR WORDS IS AVAILABLE NOW! 💬

Jump into a scenic adventure full of cute new pals and activities! Collect symbols and use them to communicate around Camp Pals!

Download it NOW for FREE on Steam, or get the optional supporter pack! 👇

1 week ago 309 127 17 31

Its my birthday so im away from my desk. Best present i can ask for is for you to share my work with someone it made ya think of.

2 weeks ago 99 34 5 0

👁️👁️

2 weeks ago 2 0 0 0
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Mysterious, my name is in Card Crawl 2... 🤔

3 weeks ago 65 5 6 0

Latest update is out. Lot's of little improvements added.
Leave us a review! ⭐️

3 weeks ago 5 3 0 0

appreciate you! congrats🫸🫷

3 weeks ago 1 0 0 0

⚔️CARD CRAWL 2 OUT NOW⚔️
I had a blast making some sounds for this. Arnold and Max cooked up something real tasty, check it out!

3 weeks ago 4 0 1 0

Card Crawl 2 includes a bunch of custom Monster card art sets like these awesome Fungalmancers!

3 weeks ago 4 1 0 0
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#CardCrawl2 tomorrow on the #AppStore and #GooglePlay.

Pre-Order for free via www.cardcrawl2.com

🍻

3 weeks ago 40 6 0 0
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Flap, glide, and dive! 🎉 Super Flappy Golf is now available on Google Play Pass!

Collect rare Birdies, conquer vibrant courses, and show off your top podium moves! play.google.com/store/apps/details

1 month ago 3 2 0 0

Indie gig open
— 3D environment artist: giant atmospheric forests, your thing? Send some links!
Small team, serious project.

1 month ago 41 49 9 0
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Don’t think I’ve ever seen one of these puppies in the wild

1 month ago 3 0 0 0

Check out my two babealicious colleagues over at The MIX live stream too: www.youtube.com/live/yTv6Luh...

1 month ago 7 3 0 0

CARD CRAWL II COMING SOON!!

Had a lot of fun making some sounds for this game!

1 month ago 2 0 0 0
Preview
Sam Webster video game composer header art: Gastón Pacheco

samwebster.bandcamp.com

1 month ago 0 0 0 0
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Hella stoked to be hitting up GDC on our Meatgrinder Tour, in a couple of weeks, and beyond proud and happy that @braceyourselfgames.com and Rift of the NecroDancer are nominated for Best Game Audio!

1 month ago 22 3 0 0
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🥲

1 month ago 4 0 1 0
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Morsels is $11.24 on US PSN buff.ly/IDvYaRo
$11.99 US eShop buff.ly/iRfeIjD
(Steam) $9.63 Gamesplanet buff.ly/PPbSPIM #ad

1 month ago 24 1 1 0
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In case you were in another galaxy last week, here’s the latest Battle Vision Network news… The game is now a puzzle-battle roguelike! Here’s a quick recap of what to expect ✨ #wishlistwednesday

1 month ago 9 2 1 0

The game I have been blessed to be a part of (literally) is now live for Steam NEXT Fest. It would mean the world to me if you'd give it a play. 💖

Get in loser, we're going to Camp Pals. store.steampowered.com/app/2971960/...

1 month ago 21 4 3 0
The image shows Yo and Clutch, the hosts of Battle Vision Network, at their desk. There is a purple and blueish gradient behind them, with the BVN logo faded in the background. Between the two of them is a yellow and white card, showcasing Curveball. Curveball is a unit in BVN, who is a baseball with guts and an orange hat. In the card, it says: “On Combat: Attack curves to another lane halfway to the endzone.” At the bottom of the image is dialogue from Clutch Valentine, that says: “… After that he’ll curve randomly into either the left or right lane beside him for the last 3 rows!!”

The image shows Yo and Clutch, the hosts of Battle Vision Network, at their desk. There is a purple and blueish gradient behind them, with the BVN logo faded in the background. Between the two of them is a yellow and white card, showcasing Curveball. Curveball is a unit in BVN, who is a baseball with guts and an orange hat. In the card, it says: “On Combat: Attack curves to another lane halfway to the endzone.” At the bottom of the image is dialogue from Clutch Valentine, that says: “… After that he’ll curve randomly into either the left or right lane beside him for the last 3 rows!!”

The image highlights a battle between the RagTags in the bottom half and the Holy Rollers in the top half. Debbie, one of the units in the game, has featured art on the left side of the screen depicting her winking with her tongue out. She holds an gas can behind her.

The image highlights a battle between the RagTags in the bottom half and the Holy Rollers in the top half. Debbie, one of the units in the game, has featured art on the left side of the screen depicting her winking with her tongue out. She holds an gas can behind her.

The image highlights a battle between the RagTags in the bottom half and the Holy Rollers in the top half. One of the units from the RagTags, Debbie, is using her move on the opposing side. It shows her facing the top part of the screen, with flames reaching the other endzone.

The image highlights a battle between the RagTags in the bottom half and the Holy Rollers in the top half. One of the units from the RagTags, Debbie, is using her move on the opposing side. It shows her facing the top part of the screen, with flames reaching the other endzone.

The image shows one of the maps from Battle Vision Network. In the bottom left corner, it is titled: “The Nuggz Vortex”. The bottom right features the Nuggz food, with its slogan to the left of it: “Ignite your taste receptors”. The map itself shows multiple nodes, some with the logos of various teams, others with blue cubes with stars on its sides, and the Prismaa Cup on the far right node.

The image shows one of the maps from Battle Vision Network. In the bottom left corner, it is titled: “The Nuggz Vortex”. The bottom right features the Nuggz food, with its slogan to the left of it: “Ignite your taste receptors”. The map itself shows multiple nodes, some with the logos of various teams, others with blue cubes with stars on its sides, and the Prismaa Cup on the far right node.

✨ Battle Vision Network has gone through a major directional change… as it will now be a single-player campaign experience with roguelike inspired progression!

Read more about our tactical color-matching game here: store.steampowered.com/news/app/221...

2 months ago 29 11 6 5

I’m doing sound design for Card Crawl 2!! It’s been real fun collaborating with Arnold again, the game is a blast, keep it on your radar! ⚔️ 🛡️ ♥️

2 months ago 4 0 0 0
Card Crawl 2 Developer Showcase
Card Crawl 2 Developer Showcase YouTube video by Arnold Rauers

New Video: Card Crawl 2 Developer Showcase.
#CardCrawl2 #CardGame #MobileGame

👉 www.youtube.com/watch?v=767R...

2 months ago 2 2 0 0
Video

SAMURAI GUNN 2
⚔️ IS SO BACK ⚔️
Rebuilt from the ground up in our own engine, FASTER and DEADLIER than ever!
MORE to COME!
store.steampowered.com/app/1397790/...

2 months ago 244 69 5 5
Text reads: KO_OP is Hiring! 

Our studio mascot, a dark blue genderless humanoid named ini, is at the bottom right corner, holding their face and smiling with hearts floating around their head.

Text reads: KO_OP is Hiring! Our studio mascot, a dark blue genderless humanoid named ini, is at the bottom right corner, holding their face and smiling with hearts floating around their head.

Text reads: Responsibilities

- Working closely with our QA lead, design, tech, and production to understand project goals and build test plans collaboratively.
- Writing and iterating on test cases for a game actively in development, with a live player base.
- Paired testing with other members of the QA department, with a focus on networked multiplayer testing.

Requirements

- Due to our small team and a significant number of our employees being international, we require potential applicants to be able to speak English.
- Applicants in Canada will be given priority, however applicants outside of Canada are welcome to submit their application should we be unable to fill the role locally.

Preferred experience

- Experience with JIRA, Slack, Notion and Unity.
- Experience with network testing and working on Live Service titles.
- Having worked on released titles for Steam and Xbox.
- Experience with Xbox Cert for XBPC, Series XS and Xbox One.

Text reads: Responsibilities - Working closely with our QA lead, design, tech, and production to understand project goals and build test plans collaboratively. - Writing and iterating on test cases for a game actively in development, with a live player base. - Paired testing with other members of the QA department, with a focus on networked multiplayer testing. Requirements - Due to our small team and a significant number of our employees being international, we require potential applicants to be able to speak English. - Applicants in Canada will be given priority, however applicants outside of Canada are welcome to submit their application should we be unable to fill the role locally. Preferred experience - Experience with JIRA, Slack, Notion and Unity. - Experience with network testing and working on Live Service titles. - Having worked on released titles for Steam and Xbox. - Experience with Xbox Cert for XBPC, Series XS and Xbox One.

Fonctions

- Collaborer étroitement avec notre responsable de l’assurance qualité ainsi que l’équipe de conception, l’équipe technique et l’équipe de production pour comprendre les objectifs du projet et élaborer les plans de mise à l’essai.
- Rédiger et exécuter des scénarios d’essai pour un jeu en cours de développement avec une base active de joueurs.
- Réaliser des essais en collaboration avec d’autres membres du service de l’assurance qualité, notamment des essais de jeux multijoueurs en réseau.

Exigences du poste

- Connaissance de l’anglais (nous formons une petite équipe dont bon nombre des membres se trouvent à l’étranger).
- Nous accorderons la priorité aux candidatures canadiennes. Cependant, les personnes qui résident ailleurs sont également invitées à soumettre la leur, au cas où nous n’arriverions pas à pourvoir le poste localement.

Atouts

- Connaissance de Jira, de Slack, de Notion et d’Unity.
- Expérience avec les essais en réseau et le développement de jeux-services.
- Expérience de travail sur des jeux publiés sur Steam et Xbox.
- Obtention passée de la certification Xbox pour PC, Xbox Série X|S et Xbox One.

Rémunération
- 90 069 $ CA/année (1 732 $/semaine)
- Télétravail uniquement (travail hybride ou au bureau à Montréal, si désiré)
- Semaine de quatre jours et horaire flexible

Il s'agit d'un poste contractuel de six mois. Lien dans la bio pour plus d'informations.

Fonctions - Collaborer étroitement avec notre responsable de l’assurance qualité ainsi que l’équipe de conception, l’équipe technique et l’équipe de production pour comprendre les objectifs du projet et élaborer les plans de mise à l’essai. - Rédiger et exécuter des scénarios d’essai pour un jeu en cours de développement avec une base active de joueurs. - Réaliser des essais en collaboration avec d’autres membres du service de l’assurance qualité, notamment des essais de jeux multijoueurs en réseau. Exigences du poste - Connaissance de l’anglais (nous formons une petite équipe dont bon nombre des membres se trouvent à l’étranger). - Nous accorderons la priorité aux candidatures canadiennes. Cependant, les personnes qui résident ailleurs sont également invitées à soumettre la leur, au cas où nous n’arriverions pas à pourvoir le poste localement. Atouts - Connaissance de Jira, de Slack, de Notion et d’Unity. - Expérience avec les essais en réseau et le développement de jeux-services. - Expérience de travail sur des jeux publiés sur Steam et Xbox. - Obtention passée de la certification Xbox pour PC, Xbox Série X|S et Xbox One. Rémunération - 90 069 $ CA/année (1 732 $/semaine) - Télétravail uniquement (travail hybride ou au bureau à Montréal, si désiré) - Semaine de quatre jours et horaire flexible Il s'agit d'un poste contractuel de six mois. Lien dans la bio pour plus d'informations.

We’re hiring a QA Analyst! $90,069 CAD/year, remote 6-month contract, 4-day work weeks with flexible hours! 🫶

Apply now: www.workwithindies.com/careers/ko-o... ✨

2 months ago 176 143 5 7
2025 CAPY (re)CAP 💙
2025 CAPY (re)CAP 💙 YouTube video by CapyGames

2025 was quite A Year, wasn’t it? We did a lil’ CAPY (re)CAP and let’s just say, we’ve set ourselves up for a good 2026 🙌
www.youtube.com/shorts/EWlQQ...

2 months ago 5 2 1 0
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Morsels - Patch #4 - Steam News Hi folks - we’ve just pushed out a new update with some nice changes. Changes in v0.34.0 Morsels is now finally available for Macs! Iggy and I have actually been making the game on Macs this whole tim...

MORSELS PATCH #4

store.steampowered.com/news/app/171...

2 months ago 1 1 0 0

congrats dude!

2 months ago 1 0 1 0
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Hey there #gamedev people! 👋

I'm looking for more #gameaudio work/gigs in the future ✨ if you are interested in my stuff:

✅ Music
✅ Sound design
✅ Audio Systems
✅ FMOD
✅ Song writng
✅ Live-recording
✅ Mixing
✅ Whatever that sounds

Write me up here or Discord/email😊

RTs help a lot🙂‍↕️

#PortfolioDay

6 months ago 126 79 5 4