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Posts by Félix Moll

Hold the Mine is getting even cooler. Check it out! 👀

1 month ago 4 2 0 0
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Heart of the Machine enters 1.0 on March 6, 2026.

From its incredible narrative complexi

2 months ago 36 11 2 0
a full roadmap of upcoming content for the game Hold The Mine

a full roadmap of upcoming content for the game Hold The Mine

Hold The Mine is out since 3 days and I'm ready to share the Early Access first months Roadmap!

We have very excited things coming in the following weeks, including new content, Bosses and more!

If you want to support us, feel free to leave a positive review, it helps a lot!

2 months ago 20 9 1 1

🌟ANNOUNCEMENT!🌟
We’re so happy to share that we’re teaming up once again with Wholesome Games Presents, this time for our little game Milki Delivery! 🚲🐄🥳
@wholesomegames.com

2 months ago 103 27 2 1
Hold the Mine - Early Access Out Now
Hold the Mine - Early Access Out Now YouTube video by Goblinz Publishing

Here we are! Hold the Mine is officially out in Early Access!

Hold the Mine is a unique rogue-like survival game where you explore and defend your mine against waves of monsters!

And we have a brand new trailer for launch:

youtu.be/YADKxYJnIZw

2 months ago 91 61 12 14

Félicitations !!! 🎉

2 months ago 4 0 0 0
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Hold The Mine releases TOMORROW in Early Access on Steam and guess what...

... We just reached 30 000 Wishlists!

I'm so happy 😁

2 months ago 37 14 4 1
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In a pink and purple cave setting, two dwarves (a wizard and a miner) from the game.
Above them, a text "D-5"
Above it, the logo of the game "Hold the Mine"

In a pink and purple cave setting, two dwarves (a wizard and a miner) from the game. Above them, a text "D-5" Above it, the logo of the game "Hold the Mine"

Pic of a cute fimo dwarf and the 2D concept

Pic of a cute fimo dwarf and the 2D concept

⛏️ 5 Days before Hold the Mine's release! ⛏️

In August, I crafted a little Fimo Dwarf for @hookariagames.com , just for fun ✨

(and I recently had proof he still has it 🙌)

2 months ago 30 6 0 0

Now you too can play a slowed down version of a game from 20 years ago with no actual level design or enemies and all it costs is a complete collapse of the world economy, biosphere, education system, and multiple entire creative industries.

2 months ago 3726 1140 20 4
EGC 2026 du 25 au 27 février

EGC 2026 du 25 au 27 février

Line-up
25 février : henri morawski (random bazar) - Thomas Imbert - Bastinus Rex - WTF’UX - Saïda Mirzoeva
26 février : Gwendolyn Garan - Sirius & Léonard Lemaître - Marie Leblanc Flanagan - Seth Cooper - Selkie Harbour - Zeph & Ramo
27 février - Léonard Bertos - Louve Hurlante - Bastien Montagne - Seth Cooper - Chariospirale

Line-up 25 février : henri morawski (random bazar) - Thomas Imbert - Bastinus Rex - WTF’UX - Saïda Mirzoeva 26 février : Gwendolyn Garan - Sirius & Léonard Lemaître - Marie Leblanc Flanagan - Seth Cooper - Selkie Harbour - Zeph & Ramo 27 février - Léonard Bertos - Louve Hurlante - Bastien Montagne - Seth Cooper - Chariospirale

Les premiers visuels sont sortis ! Retrouvez-moi le vendredi 27 l’Enjmin Game Conferences à Angoulême pour une heure de folie où je vais me bagarrer avec les bugs d’un jeu de l’époque où les menus étaient gris et vous raconter l’âge interlope entre la naissance du FPS et celle du jeu service.

2 months ago 2 1 0 0
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With 26,846 outstanding wishlists reached today, Hold The Mine is getting closer and closer to the symbolic 30k!

Thank you everyone, I'm so happy ☺️

2 months ago 31 4 1 1

Played Hold The Mine démo a few months ago and it was already really really fun.
Plus it has dwarves. Several.
Plus the devs behind are great.
Wishlisting the game would then be the smart move as it releases in 2 week !

2 months ago 17 5 2 1
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🚨HOLD THE MINE is coming to Early Access in February 17th!🚨

I can’t wait to share the game with all of you soon! Thank you everyone for the amazing support!

Full announcement 👇

2 months ago 51 27 3 2
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I made a small seal in fimo today! He's joining his new beetle friends 🦭🩷

2 months ago 60 3 1 0
Preview
CAMILLE C. CAMILLE C.

If you or anyone you know is looking for a tradigital 2d animator, I’d appreciate the chance. Looking for new mid-to-longer term projects mainly. Previews of some of my work here: camillecee.weebly.com

Reposts appreciated, with love, increasingly urgent anxiety and thanks!

3 months ago 69 53 1 4
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We've got something to tell you: NEW GAME!

Poke @arteinteractive.bsky.social <3

#indiegame #gamedev #arte

4 months ago 99 41 7 6

Trop cool ! Félicitations 🎉

4 months ago 2 0 0 0

Congrats!!

4 months ago 1 0 1 0
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Noobs Are Coming is n°1 in New & Trending 😭

#solodev #indiegame #indiedev #steam #roguelike

4 months ago 8 2 1 0

Attendez, vous voulez dire que la culture, dont on coupe allègrement les subventions dans les collectivités locales, contribue à faire tourner l'économie ? Qui aurait pu prédire ?

4 months ago 720 257 15 7
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More UI 😶

4 months ago 74 6 2 0
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Everything is fine.

4 months ago 21 7 5 0

Any dev with enough experience knows that placeholder can always make it to release, that's why we use bring pink, the dumbest names possible, or ninja monkeys for mobs. If it looks remotely shippable, it WILL be shipped.

5 months ago 64 18 2 1

“Everybody (probably) steals hamburgers” - Hamburglar

5 months ago 14 2 0 0
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Hello, not only do we not use AI we would rather cut off our own arms than do so. Demonschool is 100% human made.

5 months ago 3122 822 18 12

We don’t use generative AI at Strange Scaffold and I can confirm that a *lot* of other studios are not—whether indie or AAA.

Get outta here with this normalization bullshit.

5 months ago 6780 2385 68 52

maybe we could use another splash screen.

5 months ago 3914 1404 27 27
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Dispatch coming out in episodes appears to have been a very good strategy for developer Adhoc Studio. Astounding numbers here. Episodic games often risk losing audience attention over time but 8 episodes across 4 weeks seems like the perfect cadence to keep players hooked and talking

5 months ago 773 73 24 17
Goblinz and iDream Interactive launch a new title with the help of LocQuest: Runeborn

Goblinz and iDream Interactive launch a new title with the help of LocQuest: Runeborn

Runeborn is a dark fantasy roguelike that merges deckbuilding with a slot-machine-like mechanic. LocQuest localised the game into 4 languages (French, German, Spanish, and Korean)

Runeborn is a dark fantasy roguelike that merges deckbuilding with a slot-machine-like mechanic. LocQuest localised the game into 4 languages (French, German, Spanish, and Korean)

The names and roles of all the localisation managers, translators, editors, and LQA specialists involved in localising the game.

The names and roles of all the localisation managers, translators, editors, and LQA specialists involved in localising the game.

#DarkFantasy? ☑️
#Roguelike? ☑️
#Deckbuilding? ☑️
🔥 Runeborn 🔥

LocQuest has brought Runeborn to life in French, German, Spanish (Spain), and Korean.

Thanks to @goblinzstudio.com, iDream Interactive, and the talented translators and LQA specialists who worked their magic on this one. 🧌

5 months ago 19 8 0 0
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oh hello hi!

5 months ago 23 3 1 0