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Posts by Daniel James Diggle

Video

Cant beat some good old rotating spikes! #pixelart

23 hours ago 77 8 2 0
An puzzle platformer set in dark mystical forest. Rotating spikes and thorny pits surround a character trying to escape the area.

An puzzle platformer set in dark mystical forest. Rotating spikes and thorny pits surround a character trying to escape the area.

πŸƒπŸƒπŸƒ #pixelart #gamedev #indiedev

23 hours ago 52 6 2 1
Video

Cant beat some good old rotating spikes! #pixelart

23 hours ago 77 8 2 0
Post image

#pixelart

23 hours ago 4 0 0 0
An puzzle platformer set in dark mystical forest. Rotating spikes and thorny pits surround a character trying to escape the area.

An puzzle platformer set in dark mystical forest. Rotating spikes and thorny pits surround a character trying to escape the area.

πŸƒπŸƒπŸƒ #pixelart #gamedev #indiedev

23 hours ago 52 6 2 1
Video

Team attack! #pixelart #gamedev

1 week ago 277 37 9 0

And of course also because I’ve *wanted* to buy that book or course and haven’t done it in time lol πŸ€¦β€β™‚οΈ

2 days ago 1 0 0 0

I absolutely despise this modern trend of artists / creatives using false scarcity to sell their courses / books etc. β€œsign ups closing soon” etc. Clearly it’s working for peoples numbers but it’s such utter bullshit is annoys me 🀣🀣

2 days ago 7 0 3 0

🀣 I don’t know whether that was me or some weird autocorrect! Haha!

2 days ago 1 0 0 0

I’ve been playing a lot Submautica Below Zero. Such a nice chill game to bumble around with. Hugely prefer it to No Man’s Sky

3 days ago 1 0 1 0
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Video

I *will* get a proper playable protoype of this built this year! Just need to eek out more time for the gameplay sprites. #pixelart #gamedev #indiedev 🎾🎾🎾

5 days ago 98 13 7 2
Video

πŸ‹οΈπŸ‹οΈπŸ‹οΈ Liiiffffttt!!!!! #pixelart #gamedev #indiedev

4 days ago 30 5 0 0
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πŸ‹οΈπŸ‹οΈπŸ‹οΈ Liiiffffttt!!!!! #pixelart #gamedev #indiedev

4 days ago 30 5 0 0

Below are some of the sketches I did before the pixel versions. These were for a client prototype project, so I had limited time. Working them up this way really sped up the whole process! #pixelart #sketching #aseprite #procreate

6 days ago 18 2 1 0

That looks awesome!

5 days ago 2 0 0 0
Video

I *will* get a proper playable protoype of this built this year! Just need to eek out more time for the gameplay sprites. #pixelart #gamedev #indiedev 🎾🎾🎾

5 days ago 98 13 7 2

Below are some of the sketches I did before the pixel versions. These were for a client prototype project, so I had limited time. Working them up this way really sped up the whole process! #pixelart #sketching #aseprite #procreate

6 days ago 18 2 1 0
Video

⚑ #pixelart #gamedev

1 week ago 30 7 1 0
Video

πŸͺΆ #pixelart #gamedev

1 week ago 31 5 0 0
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Video

🌡 #pixelart #gamedev

1 week ago 73 9 0 0
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πŸ’§ #pixelart #gamedev

1 week ago 93 12 4 0
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🏟️ simple 8 frame tileable crowd. #pixelart

1 week ago 23 2 0 0
Video

⚑ #pixelart #gamedev

1 week ago 30 7 1 0
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πŸͺΆ #pixelart #gamedev

1 week ago 31 5 0 0
Video

🌡 #pixelart #gamedev

1 week ago 73 9 0 0
Video

πŸ’§ #pixelart #gamedev

1 week ago 93 12 4 0
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I wish there were more things from @vectorpark.com in the world. Still love loading up windowsill, feed the head, metamorpahbet etc. They're still as fresh today as they were decades earlier! I think 'Kids' is the closest art-as-game-as-art that I've played anytime recently. #gaming

1 week ago 0 1 0 0
Video

Team attack! #pixelart #gamedev

1 week ago 277 37 9 0
Eastward : Design Works β€” Lost In Cult When Eastward was first announced back in 2018, it was heralded for its pixelated prowess and quirky sense of style. In the three years leading up to its release, the hype train continued to gather steam as more and more was unveiled. Upon launch, it became clear that Eastward was about so much more than just style. It had substance, too.

www.lostincult.co.uk/eastward

1 week ago 0 0 1 0
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loads of good stuff!

1 week ago 2 0 1 0