Advertisement · 728 × 90

Posts by Mario's Castle

Our French cousins @wikimario.fr joined the Nintendo Independent Wiki Alliance. Bienvenue!

5 months ago 4 1 0 0
Join us for NIWA's Cross-Wiki Week 2025. Edit wikis for a chance to win an eShop card!

Join us for NIWA's Cross-Wiki Week 2025. Edit wikis for a chance to win an eShop card!

Our 2025 Cross-Wiki Week is underway! 🎉

Through September 29th, help us celebrate Nintendo's anniversary by contributing to NIWA wikis you don't normally edit for a chance to win one of two $20 eShop gift cards.

Learn more and sign up:
niwanetwork.org/cross-wiki-w...

7 months ago 19 15 0 1

Grazie!

7 months ago 0 0 0 0
Post image

Domani @mariocastle.it compie 19 anni, e come da qualche anno a questa parte ho fatto un disegnino celebrativo... Che pubblicherò domani.
#digitalart #supermario #mariocastle

Intanto beccatevi quelli vecchi
16 anni (2022) - non avevo ancora la tavoletta

7 months ago 8 1 2 0

The Super Mario Wiki is celebrating its 20th anniversary today! Feeling old yet?

7 months ago 54 17 2 0
Preview
MarioCastle - Crash in Mario Kart World?? Watch MarioCastle's clip titled

Mario Kart World crashed lol

www.twitch.tv/mariocastle/...
#MarioKartWorld

10 months ago 3 0 0 0

Once we visualize the two sound effects, it is fair to say they were created with different techniques.

The reason why they sound so similar might actually lie in the emotions they convey - growing up, reaching a goal... the shared ascending chords work perfectly for this purpose. 🍄

11 months ago 1 0 0 0
Advertisement
Video

In contrast, the SMB level end fanfare sounds much more like an actual tune.

It is polyphonic, the notes do not all have the same duration, it is in 4/4, and most importantly, it has an ending (the final C chord that makes the tune "land", as if to say, "You did it!").

11 months ago 1 0 1 0

When slowed down, the Mushroom sound lacks a clear rhythm or time signature (it could technically be described as one 7/8 bar and two 10/8 bars).

Again, this is because its true character only comes up once we speed it up.

11 months ago 1 0 1 0
Video

It's the very motion and note placement that defines the sound once we speed it up; many videogame sound effects are created with this method. Here's an example from Super Mario World.

11 months ago 1 0 1 0
Video

The Mushroom sound is a monophonic, i.e., one-voice sequence (this saves on audio channels and allows it to coexist with the music). The notes all have the same duration and rise in a kind of wavering motion.

11 months ago 1 0 1 0

The Mushroom sound and the level end fanfare share the key and chords (C - A♭ - B♭) and are both created by arpeggiating a series of ascending notes. But this does not mean they are the same.

11 months ago 1 0 1 0

Various trivia posts, videos and articles claim that the Mushroom sound effect in Super Mario Bros. is the level end fanfare sped up. Although a certain similarity is evident, we should point out a few things. ☝️🤓

11 months ago 5 0 1 1
LUIGI IS THE POPE (original 2009 ver.)
LUIGI IS THE POPE (original 2009 ver.) YouTube video by MrTwoslice (Wonchop's Alt)

youtu.be/dz9J0OAr-xA

11 months ago 1 0 0 0
Advertisement
(NEW) Mario & Luigi: Brothership Italian Gibberish
(NEW) Mario & Luigi: Brothership Italian Gibberish YouTube video by Clockwork Crystal

No problem!
(Funny anecdote, we raided you because one of Luigi's gibberish lines from Brothership sounded like the Italian for "have you seen Pikmin 3?". So we came to the conclusion that Luigi must be a Pikmin fan. youtu.be/theYBOMpOag?...)

1 year ago 2 0 0 0
Post image

Hi! After almost 4 months, I finally finished Mario & Luigi: Brothership. I shared this adventure with the italian Super Mario Wiki community and even though it was frustrating sometimes, every good memory I have of this game is linked to them. Thanks, guys <3

1 year ago 17 4 0 0
This is Super Mario from the Super Mario franchise.

This is Super Mario from the Super Mario franchise.

Super Mario

1 year ago 22 7 3 0