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Posts by Alex Mueller

Love the lighting in the forest, great work! 😄

3 weeks ago 2 0 1 0

I'm sorry but if you have 4,000 employees and your revenue is 6 billion, you make 1.5 million per employee and if you can't make a profit margin there, you are simply embezzling it.

3 weeks ago 4311 1125 17 21

Looks Great!

1 month ago 0 0 0 0

Pretty hyped ngl :)

1 month ago 0 0 0 0
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👀

2 months ago 1 0 0 0
"Project Echo" early pre-alpha footage
"Project Echo" early pre-alpha footage YouTube video by Molecular Matters

I've been working on something new since August 2025 and have decided to finally spill the beans:
Introducing "Project Echo", a deterministic Record & Replay tool for PS5:
www.youtube.com/watch?v=K_sd...

Please read the video description and let me know your brutally honest feedback!

2 months ago 50 13 16 6
Video

Earn The Number.

Watch the PlayStation State of Play trailer for 007: First Light, coming May 27 to PS5, Xbox Series X|S, Nintendo Switch 2, and PC.

2 months ago 34 7 1 1

What is this wizardry

2 months ago 1 0 0 0

Thought the same, it's pretty good 😂 Might have to go up on the render meme wall in the office

2 months ago 2 0 1 0
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Using it actively on the task I’m working on instead of in the background for other things doesn’t work at all for me

2 months ago 0 0 0 0

I had a pretty similar experience with it. The two areas where it works reasonably well is debugging and research, but only if I am juggling multiple topics and have a good idea of what I’m looking for, i.e. doing some groundwork for me on bugs so I have some additional info by the time I get there

2 months ago 1 0 1 0
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Mark your calendars 📅, Cross-Progression is coming to HITMAN World of Assassination on February 3rd.

Get all the details on the upcoming release in our blog post and let us know which platform you’ll be completing your next contract on. 🎯

bit.ly/4pRLI3w

#HITMAN #Agent47

2 months ago 30 9 8 10
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007 First Light delayed to May 27th, 2026

3 months ago 407 50 29 54

Let's goooooo! Super hyped for the team, was listening to the soundtrack all day today and am really looking forward to the release :)

5 months ago 2 0 0 0
Preview
How poor leadership slows down game development No tool—AI or otherwise—can speed up game development if leaders don't rise to the occasion.

This should be mandatory reading for all leads.

www.gamedeveloper.com/production/h... #gamedev

5 months ago 66 23 3 1

I really hope that AMD puts this out in official form even if it has worse quality than RDNA4 level FSR4. It would be a great way to allow older GPUs on the AMD side to get in on the ML-reconstruction train even if it costs more on them.

6 months ago 98 7 4 0
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tonight @ 9pm EST..... i waited 3 years. 3 long years. and against all odds. it finally happened. IOI updated the PC version of HITMAN VR... to be good. we can move now. we can throw ANYTHING. we can kill ANYONE ! let's play tha whole damn game it's been so long... 🥹

6 months ago 227 37 4 3
HITMAN World of Assassination – New Elusive Target ft. Bruce Lee - Launch Trailer
HITMAN World of Assassination – New Elusive Target ft. Bruce Lee - Launch Trailer YouTube video by HITMAN

Bruce Lee enters HITMAN World of Assassination as the next Celebrity Elusive target, but this time with a twist.

youtu.be/Pw3G5cD0aig

Play The Infiltrator for FREE until November 20th and pick up The Bruce Lee Pack. Available for a limited time only.

hitman.com

#HITMAN #Agent47 #BruceLee

6 months ago 25 6 1 2

Improvements from the Hitman PSVR 2 version are coming to PCVR as well with this patch + Freelancer is now also fully playable there!

Not a big VR player myself but I know there’s a lot and you’ve been waiting for gameplay improvements and freelancer support for a while. Enjoy!

6 months ago 4 1 0 0
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VR update is coming soon.

Stay tuned for more information, Agents.

#HITMAN #Agent47

7 months ago 8 3 2 0

On a serious note though, it was really nice to hear the enthusiasm you guys have for what we showed!

We are doing our best to live up to your expectations!

7 months ago 2 0 0 0

"It's honestly insane that they are attempting this, and then they seem to actually be pulling it off." - @dark1x.bsky.social, 2025

We might need to get tshirts printed with that one😂

7 months ago 4 0 1 1

Seems like the temporal filtering approach that is used in most other setups is exponential moving average based but that struggles a lot with low ray counts or needs to be tweaked in a way where it isn't very responsive so it's really interesting to see a different approach here!

7 months ago 0 0 0 0
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How do you react to changing environments? I assume using the clear state but if you have moving lights for example that trigger the clear you get a lot of initial updates with not a lot of rays per probe if I understand the setup correctly. Are you doing anything special to handle those cases?

7 months ago 0 0 2 0

Finally watched the recording earlier, great presentation! Any chance you can provide some additional information on the temporal filtering you did for the probes & world cache? Especially the 64(or less) rays per probe seem like that number could be on the noisy side.

7 months ago 1 0 1 0
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State of Play presents a 007 First Light deep dive on September 3

Get ready for over 30 minutes of new gameplay. Full details: play.st/4oZz9DQ

7 months ago 397 73 14 50
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Suit up, Agents. HITMAN World of Assassination has arrived on iOS—download now and take the contract on the go.

Experience more than 100 hours of content on your iOS device for the very first time.

apps.apple.com/app/id674278...

#HITMAN #Agent47

7 months ago 13 6 2 0
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Something just started showing up in the App Store 👀

7 months ago 2 0 0 0

I heard that too! :)

7 months ago 1 0 0 0
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Here's one for all the game devs out there www.bloomberg.com/news/newslet...

7 months ago 2548 439 67 207
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