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Posts by Simon Sickle

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Follow @wario64.bsky.social and repost for a chance to win 1 of 10 Steam codes for Simogo Legacy Collection from @simogo.com. Giveaway closes on December 6th at 6 PM PT

Game is available now for Nintendo Switch, Nintendo Switch 2, and Steam simogo.com/work/simogol...

4 months ago 308 512 13 5

I saw the writing on the wall when Google started omitting the pixel device trees on the AOSP releases, sadly :/

7 months ago 1 0 0 0
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A new layer of security for certified Android devices Starting in 2026 and in select countries first, Android apps must be registered to a verified developer in order to be installed.

android-developers.googleblog.com/2025/08/elev...

In case you missed it

7 months ago 0 0 0 0
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WD_BLACK 4TB SN7100 NVMe Internal Gaming SSD Solid State Drive - Gen4 PCIe, M.2 2280, Up to 7,000 MB/s is $209.99 on Amazon buff.ly/Tw59Ej8 #ad

7 months ago 51 6 0 1

Also I (think? The messages were annoying to parse so there may be dragons) I left the DOM alone for the user messages. Just the system messages I ripped them away 😅

7 months ago 0 0 0 0

When humans use them, I’m fine with them and they help me process things (ADHD jumping around). When LLMs use them they just feel over the top and unnecessary most of the time.

Most of the time it’s a complete sentence where it should be a semicolon on ChatGPT but I never see those 😂

7 months ago 1 0 1 0
reclaiming em-en dashing back from AI and lowercasing - Kaushik Gopal's Website AI is transforming our tools, our writing, and — apparently now — our sense of typographic originality. But there are two quirks of my writing that now get me side-eye from friends: em and en dashes ...

@kau.sh on theme with your blog post (kau.sh/blog/reclaim...) I wrote a chrome / Firefox plugin to rip the dashes away from ChatGPTs grimy… tensor cores? (Idk)

github.com/simonsickle/...

Should be in the Mozilla and Chrome web stores in the next few days after reviews are done

7 months ago 3 1 0 1
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I love trailing commas now that we’ve enabled the IDE and Ktlint formatter for it on my team. Now git diffs are cleaner on PRs (only the actual lines added show) and no comments arguing one way or the other about the optional trailing commas

1 year ago 1 0 0 0
Heavy Metal Alchemist by sicklestudios Play in your browser

Heavy Metal Alchemist is now available to play online at sicklestudios.itch.io/heavy-metal-...

I’m still making final touches before the game jam is over, and this is very much an alpha level build.

1 year ago 1 0 0 0
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The game jam submission is finally coming together. All of this is powered by Godot and the recipes are defined by a custom visual editor plugin!

1 year ago 1 0 0 0

This actually sounds like a fun idea for GitHub’s game jam (currently going on until December 1). You could totally accomplish this in Godot with ResourceSaver too since it can save current game state.

1 year ago 1 0 1 0
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Hi everyone 🙂, I just wanted to mention that we will be publishing these @godotengine.org shaders for free on our website 🎁. If you’re not subscribed yet, you can do so at the following link : www.jettelly.com/store/books/...

#godot #gamedev #indiedev

1 year ago 387 58 12 5
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Whoah, @godotengine.org has some powerful abilities in the custom plugin realm. Now my team can help create recipes without me and I can focus on other areas! Now we can create recipes and elements with ease

#GameDev #GithubGameJam

1 year ago 3 0 0 0
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GitHub - simonsickle/heavy-metal-alchemist: Github Game Jam 2024 Submission Github Game Jam 2024 Submission. Contribute to simonsickle/heavy-metal-alchemist development by creating an account on GitHub.

Unless you mean the ide custom files? In that case you can create a new resource in a folder and set the resource type as your custom one.

I do it here (and am even loading all resources in a folder dynamically)

github.com/simonsickle/...

1 year ago 1 0 1 0
ResourceSaver Inherits: Object A singleton for saving Resource s to the filesystem. Description: A singleton for saving resource types to the filesystem. It uses the many ResourceFormatSaver classes registered i...

Check out ResourceSaver! Instead of using the "res://" prefix you can persist it to disk with "user://"

gdscript.com/solutions/ho...

docs.godotengine.org/en/stable/cl...

1 year ago 1 0 2 0

Saving state is crazy easy in @godotengine.org! Just setup a custom resource and add ~2 lines of code.

Custom Resources are certainly the way. I thought I was going to end up spending hours writing a custom save file parser.

1 year ago 1 0 1 0
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It’s not much, but it’s finally coming along! This is my first game and soon to be submission for the @github.com game jam, Heavy Metal Alchemist.

github.com/simonsickle/...

1 year ago 1 0 0 0
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Maybe I’m just too used to UI development in Android, but I’m really struggling to make what I want in Godot… or maybe that’s a sign that the UI system hasn’t been as big of a focus for them (yet)?

I’m currently working on an alchemy game and need to drag items over to another ui element

1 year ago 0 0 0 0
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GitHub - simonsickle/ls-android-deps: A submodule for Android-specific parts/dependencies of LibreSprite A submodule for Android-specific parts/dependencies of LibreSprite - simonsickle/ls-android-deps

Just pushed up some modernization to the LibreSprite project for Android. Is anyone interested in me publishing this modern build targeting Android 15? I also fixed an insets bug for the UI.

Source at github.com/simonsickle/...

1 year ago 0 0 0 0
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1 year ago 240 33 2 6
1 year ago 1 0 0 1

👋 I made a starter pack of past & present Android engs from Block (Square, CashApp..)

Ask us what we think about fragments 😜

If you want to be in this lost, you know what to do 😘 block.xyz/careers/jobs...

#AndroidDev

go.bsky.app/SLiJNP5

1 year ago 52 21 8 1
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Going Nuclear - The Science Of Nuclear Weapons - YouTube

Just stumbled on a great series of videos from @scottmanley.bsky.social that I highly recommend if you’re interested in our nuclear history.

youtube.com/playlist?lis...

1 year ago 1 0 0 0