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Posts by Child of Zeta

This is so accurate!

7 months ago 2 0 0 0

Thanks! Really happy to hear.

8 months ago 1 0 0 0
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And some bonus game lore!

8 months ago 1 0 1 0
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Very first look at a cinematic sequence from my game’s opening! Sci-fi creds to those who can guess what movie intro inspired this scene heavily.

8 months ago 1 0 2 0

Thank you! That’s encouraging to hear

8 months ago 0 0 0 0

Thank you! Will post more soon.

8 months ago 1 0 0 0
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The first step is often the hardest. #gamedev #indiedev #indiegame

8 months ago 19 5 1 0
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WIP concept art of a “Saucer Hut” from my solo game project Child of Zeta. Doing these for the more complex models before going to 3D. #conceptart #drawing #art #gamedev #indiegame

8 months ago 18 5 1 0
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Haha for some reason he loves sitting on it when it’s playing. It does cover the vinyl fully though, otherwise it would’ve broken looong ago.

11 months ago 0 0 0 0
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This handsome dude and this strange London Philharmonic version of Star Wars title in German (+ Galactic Music) 😂 keeps me company in tonights dev session. #indiedev #gamedev #OST #workmusic #games

11 months ago 6 1 1 0

Right! Thanks 🙏🏼

11 months ago 0 0 0 0

Thanks!

11 months ago 0 0 0 0
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Don't call me crazy! One thing led to another, okay! Because my game is about aliens in their middle ages on Zeta Reticuli, I found this site listing stars within 50 lightyears... made a script to map them inside Unity... I swear this will somehow be in the game! 👽 #gamedev #indiegame #gaming #game

11 months ago 12 4 2 0
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Added a more asserting sound when you light up a Shrine of the Third Eye, my game’s save points. What do you think? #gamedev #indiegame #indiedev #sounddesign #gaming

11 months ago 6 3 0 0
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Greetings Bluelings! Another Screenshot Saturday video from me to you. This has been long coming. A save system! Boring to make but do you really have a game without it? In CoZ these Shrines can be lit up to save your progress. Hope you like it. #screenshotsaturday #gamedev #indiegame

11 months ago 31 5 0 0

👏

11 months ago 0 0 0 0
An image of a 3D mesh of an alien head in Blender with normals that make it look like the character Hellraiser

An image of a 3D mesh of an alien head in Blender with normals that make it look like the character Hellraiser

Channeling some alien Hellraiser vibes tonight #gamedev #indiedev #indiegame

11 months ago 10 3 1 0

It certainly fits my medieval aliens theme 🖖

11 months ago 0 0 0 0
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Could it be the halo on my telepathy icon 🤔

11 months ago 0 0 0 0
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Yes, clearly how dead enemies should behave on timescale 0.

Hey all, I'm back after a nasty flu ☠️. Guess I need to work on my physics + rag-doll behavior... Will post more fighting action from my game soon. #gamedev #indiegame #indiedev #gaming

11 months ago 27 5 2 0
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My game will be topdown with lots of verticality and full 360 degrees view, so being able to see-through objects if they get between camera and player is a must. Been tweaking this a lot. Will also fade out objects completely when they get close to the camera. What do you think? #gamedev #gaming

1 year ago 10 1 0 0

Didn’t know it had a free version. I’ll check it out. Thanks

1 year ago 0 0 0 0
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My first #ScreenshotSaturday! Technically not a screenshot, but a little video of my current progress on my solo game project Child of Zeta. #gamedev #indiegame

1 year ago 18 2 0 0
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I'm looking for a great game design doc system / wiki to organize my story and lore. I have a lot, so a one-pager is not going to work. Any good suggestions or great ones you've used? #gamedev #indiedev #indiegame #narrative #storytelling

1 year ago 10 2 2 0

As a solo indie dev I have this inside my head every night

1 year ago 2 0 0 0

Thank you!

1 year ago 1 0 0 0
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My medieval little 👽 guards can be annoyingly good at defending themselves. Come close and they'll shield up. Follow if you want to keep up with the development of my indie game Child of Zeta. #gamedev #indiegame #gaming

1 year ago 15 4 1 0

Thank you! Put a lot into that so really great to hear

1 year ago 1 0 0 0

I focus on small slices and try to complete those, then move on to next one. Only reworking old stuff if new stuff makes it obsolete or not function anymore. But don’t really have a clear system 😬

1 year ago 0 0 1 0

Looks fun!

1 year ago 1 0 1 0