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Posts by Distant Illusions

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DI MONTHLY #12: Let's Talk About Cannibalism // Distant Illusions I'm slowly losing it and need professional help.

I swear eventually we will start sharing actual news on our projects and not just newsletter entries.

distantillusions.com/blog/post/di...

1 week ago 2 2 1 0
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Oops, almost forgot about the Steam Spring Sale!

Operius DX, our love letter to classic arcade games, is currently at $3.44, its lowest price yet with 31% off!

store.steampowered.com/app/3281050/...

GO GET IT, GO GO GO GO!!!

3 weeks ago 11 8 0 1
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DI MONTHLY #11: Let's Talk About Game Design // Distant Illusions Welcome to my GDC talk.

It’s the newsletter day, and it's finally time to talk about some game design!

Specifically, what's actually been going on in our heads with this strange 3D platformer we've been quietly working on...

distantillusions.com/blog/post/di...

1 month ago 3 3 1 1
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DI MONTHLY #10: T3H EPIC VIDJA GAMEZZZ // Distant Illusions *holds up devkit* rawr xD

NEW NEWSLETTER ENTRY!!!!!! xDDDDDDDDD

U DONT WANNA MISSS :3

distantillusions.com/blog/post/di...

2 months ago 2 2 0 1
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Distant Illusions - 2026 Feedback Form 2026 is upon us, the birds are shining, the sun is singing, and we have a lot of cool stuff to do. As such, we want YOUR help to shape the future of Distant Illusions. Yes you, the person sitting in f...

2026 is here, we've got huge plans, and we need YOUR help to shape the future of Distant Illusions.

So, we put together a short form to gather some feedback on what kind of games you'd want to see from us next. We appreciate every single response, even if you never played our games!

3 months ago 1 1 0 2
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got the game running on a specific handheld gaming device made by a reputable japanese video game company #gamedev #gamemaker #fallingblocks #imissmyexwife #arcadepuzzle #videogames

3 months ago 72 14 8 3
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DI MONTHLY #9: A Look Back Before Looking Forward // Distant Illusions 2026: The year the ultimate awesome badass force known as Distant Illusions rolled into town and started to wreck your scene up for real this time I swear

And we're back, for the 2072nd annual start of January, and we'll start this year by looking into stuff we did throughout the past year. Some of the info here is old, some is old... it's all old, it's from the past after all.

distantillusions.com/blog/post/di...

3 months ago 7 2 0 0
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APPROVED BY JOHN GAMEMAKER!!!

3 months ago 1 0 0 0
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As a part of the STEAM WINTER SALE, Operius DX is 20% off!

If you're looking for a cheap game to pick up for your friends and family this Christmas, oh boy, you sure are in luck!

Assuming you already bought it for yourself though, of course. You did, right?

store.steampowered.com/app/3281050/...

3 months ago 4 2 1 1
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DI MONTHLY #8: Better Late Than Never // Distant Illusions Good news, everyone!

If you guys thought we forgot about this month's newsletter, no we didn't. You did.

Well, it's out anyway, rounding up everything that happened in the past month.

distantillusions.com/blog/post/di-monthly-8-better-late-than-never

4 months ago 0 2 0 0
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Announcing Procrustes // Distant Illusions Yes, we made a tool for generating storefront assets.

We spent way too much time polishing this for what was supposed to be just an internal tool. So, uh, hope it becomes useful!

There is a Windows standalone version available too.

Read more about how it works and how we made it here:
distantillusions.com/blog/post/an...

4 months ago 2 3 0 0
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We were sick of having to create dozens of different assets for different storefronts when publishing our games... So we built a tool to generate them automatically!

Introducing Procrustes. Try it right now, directly in your browser:
distantillusions.itch.io/procrustes

#gamedev

4 months ago 32 8 1 2

These libraries power our shipped titles, like Operius DX, Cascadence, and our Opera GX games. Tested on Windows, Linux, HTML5, that weird WASM target for GX.games, and, yes, even Nintendo Switch.

They work. We use them. Now you can too! You're welcome.

5 months ago 3 0 0 0
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DIGM by Distant Illusions A collection of GameMaker libraries that we use at Distant Illusions in our own games.

We love open source! So, we decided to open-source the GameMaker libraries we use in production at Distant Illusions.

- wFSM for state machines
- wTimer for scheduling function executions
- wRNG for seeded randomization
- wEase for animation curves

Try them out here: distantillusions.itch.io/digm

5 months ago 20 9 1 0
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DI MONTHLY #7: It's all coming together... // Distant Illusions HOUGH I'M PROGRESSING SO HARDDDDDD

It's that time of the month again! No not that one. Gross, dude. Anyway, the newsletter is here again, in this deep dark month of not quite winter.

distantillusions.com/blog/post/di...

5 months ago 3 2 0 0
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DI MONTHLY #6: ALWAYS BUSY!!! // Distant Illusions Me? Focusing on one project? Oh, don't be silly...

The last month was BUSY for us. Two game jam games, and a lot of other things happening alongside them.

This months's monthly newsletter post is up now, where we talk about it all!

distantillusions.com/blog/post/di...

6 months ago 1 1 0 0
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The Legend of the Solo Developer // Distant Illusions Hey it works!!! I'm sure of it! This subreddit that has 100 000 developers on it had one post about a guy who made it, therefore it's definitely the right course of action! What do you mean survivorsh...

Games development was meant to be a lonely job. Trust us, you should isolate yourself and turn a fun thing into work. Reddit says so. We all love Reddit. We all love Reddit. We all love Reddit.

distantillusions.com/blog/post/th...

6 months ago 24 7 2 0
You Should Play FrogSpin (and Mosa Lina)
You Should Play FrogSpin (and Mosa Lina) YouTube video by hotcyder

Hello! Today I bring you three short videos on three (and a bit) cool games to check out 👀

youtu.be/OoV8HeGDFFg
youtu.be/e2Db3I4C4fU
youtu.be/Gi5SFSY0l2A

6 months ago 30 13 3 4

We almost forgot about it, but as a part of the Autumn sale, Operius DX is also 10% off!

...I mean, okay, it's just 10%, but isn't that better than nothing?

GET IT NOW!!!!! BEFORE THE SALE IS OVER!!!!!!
store.steampowered.com/app/3281050/...

6 months ago 6 2 0 0
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The Visionâ„¢ // Distant Illusions My guide on "How To Get Started Making Video Games".

People keep asking us how to get started making games. Instead of giving a one-on-one lessons to each person who asks, we decided to write down our secrets.

distantillusions.com/blog/post/th...

6 months ago 8 5 1 1
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Cascadence, the game I made with @catonator.net, is out now on itch!

Arrange falling blocks into 2x2 squares to clear them from the board. Play solo through 10 unique levels, or go head-to-head with CPU opponents in some fast-paced block battles! #FallingBlockJam

mors-games.itch.io/cascadence

6 months ago 74 33 3 6
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DI MONTHLY #5: I Swear This Isn't Intended To Be A Site Just For Newsletters // Distant Illusions https://www.youtube.com/watch?v=Gs069dndIYk

It's that month again. You know the one. There was a song about it or something.

Anyway, as usual, the newsletter is out for all the ones that missed it last week by not being subbed to our mailing list. Like massive Lamerz.

7 months ago 0 2 0 0
Operius DX - v1.0.6 live! - Steam News A much needed update, promised long ago. Added keyboard remapping! Yippee! Hooray! Adjusted the overall game difficulty to be more forgiving, especially in the Switcher Mode. Changed the ring spawning...

Operius DX v1.0.6 is live on Steam and itch.

It adjusts the game difficulty slightly (especially for the Switcher Mode) and adds keyboard remapping. Plus a bunch of other smaller changes nobody cares about.

store.steampowered.com/news/app/328...

7 months ago 1 1 0 0

BTW, the newsletter is also getting a new installment tonight. This is your last warning to subscribe to our mailing list. If you don't, we'll forever retain the rights to call you newbie baby for not getting how mailing lists work.

7 months ago 1 1 0 0
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Distant Illusions Hits Gamescom (Again!) // Distant Illusions What happens when you let three indie devs with questionable business acumen make games for a multi-million dollar corporation?

WE LOVE ADS!! We wish the internet was entirely made of ads!! We love ads so much that we'll make games that ARE ads!

And after our last one, we wrote a retrospective on how those went:

distantillusions.com/blog/post/di...

7 months ago 4 3 1 1

Art by @gaem0n.bsky.social | Music by @catonator.net | Everything else by @mors.games

We’ll be sharing more about this game, how the development went, and our experience having our game showcased at Gamescom (twice!), so stay tuned!

We don't wanna reveal all of it yet, though. :)

7 months ago 4 0 0 0
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The reviews are already in, and people LOVE it:

- "it's fine"
- "so you're with opera again?"
- "i just don't like this theatrical bullshit, that's why i really liked the indie hall"
- "is it not gonna be available online?"

If you're already at Gamescom, swing by and give it a shot!

7 months ago 8 0 1 1
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We've got a game at Gamescom... again!

If you stop by the Opera GX booth during the event, you'll find a brand new game we've cooked up just for this occasion. Take on a series of exercises, test your skills, and maybe even win some rewards!

7 months ago 14 4 1 2

Man goes to doctor. Says he's depressed. Says life seems harsh and cruel. Doctor says, "Treatment is simple. Great game Operius DX is on Steam and Nintendo eShop for only $4.99. Go and buy it. That should pick you up." Man bursts into tears. Says, "But doctor...I made Operius DX."

8 months ago 35 4 1 0
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DI MONTHLY #4: Distant Ambitions, Broken Dreams // Distant Illusions Was it all for nothing?

It's true, we're officially BANNED from entering Europe (real) (not clickbait)

We've also been kind of MIA for the past month or so. Our latest newsletter explains it all, and shows some cool progress from our in-house tech as a bonus :)

8 months ago 7 2 0 2