I closed my DMs from public servers after too many people coming in asking for private support, I'm glad this was before vibe coding was a thing cause I wouldn't have hair anymore if I was you.
Posts by Khan is Creating
It's always worth it to start, no harm in having options.
20 hours just in this character creator demo alone
AYYY is finished!!!
one day you'll be free from the mines
doing amazing sweetie! Keep up the good work!
GO ALL OUT!!!
My colleague Kit has taken "Can it run Doom?" to its logical conclusion. 😁
#gamedev
paxsims.wordpress.com/2025/08/12/b...
I'm done, after battling sudden depression and other unexplainable obstacles I completed the GMTK game jam!
There's still plenty of time left so maybe I can squeeze the polish I had to cut out.
I think I got an idea that fits the theme, we'll see how far this takes me
So I decided to join a new game jam last minute, this may be a great or horrible idea!
I love the layers!!
so while working on a new project I accidently turned it into a horror game, I'll try to turn down the spookiness but I'm liking the vibe so far!
Yup that's the latest one I'm sure, but all jumpstart boosters are compatible with each other. It's technically it's own format that gives everyone an even but fun deck!
I've got bitten by the MTG bug again too, I also found out Jumpstart is a great way to start building decks to play with. Eyeing those or a beginners bundle to have some cards to play with friends.
Speaking of textures, that's the gap in my jam toolbelt. For my next project I need a way to create a bunch of aesthetic looking ones that won't take up a bunch of time.
Or I could explore some shaders and find a unique style there!
One really *really* weird bug was that in WebGL the camera would jump to a new angle sometimes, I couldn't find the root cause exactly but I did slap a fix on it.
Otherwise maybe in the future I'll put better textures, but I've grown attached to the silly debug grids so I don't know...
Forgot to mentioned, pushed the post jam update to my TOJam game Too Much Stuff!
This is mostly some polish I didn't get to during the jam, and I'm really happy with how it turned out.
kxi-system.itch.io/too-much-stuff
Thank you! I'm glad you enjoyed my controlled chaos
I'll be updating the game and yanking out some parts to use in future games, I've been wanting to experiment with more First Person concepts and this is my first step!
Every TOJam I participate in I try to push myself into doing something outside my comfort zone, this year it was making something 3D, FPS, and for Godot's WebGL.
It also helped me get out of a creative funk I was in, overall had an awesome time making it!
Over this weekend I participated in this year's TOJam! Made a silly 3d Physics game called "Too Much Stuff!" solo.
Play it here: kxi-system.itch.io/too-much-stuff
You've conquered the tax demons! You're safe for another year!
welcome back
good luck with your big convention and hope things are going well!
Happy Birthday!!
Listen I already hit my exercise quota for this week shoveling snow, can we have a bit less now?
wooohooo more Vera content!!
you don't have to do much, just do whatever you want!
You just gotta survive one more day and you'll be golden!