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"Let's just fake it" is kind of a classic dev-move.
In this particular cutscene, we faced a problem: we couldn’t move the ship’s body fast enough without encountering math precision issues due to the camera rigs attached to it. So, instead, we decided to move the world around the ship.

1 year ago 3 0 1 0

Hello World!

1 year ago 4 0 2 0