#9.- Project DOOOOORS [sokoban/logic] by @agoo.itch.io
A game that mixes logic use of space and sokoban mechanics, with doors that block your path, but that can also work in your favour.
Find it here 👇
store.steampowered.com/app/3983590/...
and my gameplay here 👇
youtu.be/GhMq9BIUlEw
Posts by agoo | making Project DOOOOORS
Project DOOOOORS
Demo Out Now👇
store.steampowered.com/app/4011250
#screenshotsaturday #indiedev #gamedev #crt #unity3d #ビデオゲーム
[ Experiment Log ]
Setup: Pressure pad linked to door.
Observation: Subject steps off → door closes → pushes subject back → reactivates door.
Result: Perfect self-sustaining system.
Project DOOOOORS👇
store.steampowered.com/app/3983590
#screenshotsaturday #indiedev #gamedev #crt #unity3d #ビデオゲーム
Working on a new puzzle about crossing doors.
#screenshotsaturday #gamedev #indiedev #crt #unity3d #ビデオゲーム
[ Experiment Log ]
Objective: Use doors to push boxes.
Result: Subject promptly gets stuck. Mission failed, but progress is technically made.
Wishlist👇
store.steampowered.com/app/3983590
#screenshotsaturday #gamedev #indiedev #crt #unity3d
Spent all day patching the recent Unity security vulnerability in Saneject, WordBaby, and a bunch of old itch.io games that no one plays. Thanks for the productive day, Unity!
#Unity3D #GameDev #IndieDev
This week's #ScreenshotSaturday for Project DOOOOORS: Doors now push objects! Inspired by Bonfire Peaks' water flow. Use doors to shove the subject to the safe exit—Sokoban, but hands-free.
Wishlist👇
store.steampowered.com/app/3983590
#indiedev #gamedev #crt #unity3d #puzzlegame
New system: experiment logs now record the subject’s optimal command sequence.
Sequences can be replayed later for experiment replication.
Project DOOOOORS👇
store.steampowered.com/app/3983590
#screenshotsaturday #indiedev #gamedev #crt #unity3d #puzzlegame
Implemented CRT-style console with bloom + chromatic aberration.
Capturing the right balance of legibility vs. glow was trickier than expected.
Project DOOOOORS👇
store.steampowered.com/app/3983590
#screenshotsaturday #indiedev #gamedev #crt #unity3d #puzzlegame
Navigate absurd door puzzles in Project DOOOOORS! Pure logic, #CRT chaos, & deadpan humor.
Watch the PV: youtu.be/VdYeZ_Za-3A
Wishlist on Steam: store.steampowered.com/app/3983590
#WishlistWednesday #PuzzleGame #indiegame
Some screen filter options I've added to Rog & Roll - choose between the warm nostalgic CRT filter, soothing Gameboy green, and the eye-searing Virtual Boy red that gamers crave (apparently? I guess???)
#screenshotsaturday #gamedev #pixelart
pressure play #screenshotsaturday #gamedev #indiedev
Working on some polish ✨ Added bloom to the console UI, refined movement animations, and built a new water-pool puzzle.
#screenshotsaturday #unity3d #puzzlegame #CRT #gamedev #indiedev
Project DOOOOORS Experiment Log #007 - Four-Door Stalemate Stability Structure
#screenshotsaturday #unity3d #puzzlegame #CRT #gamedev #indiedev
Project DOOOOORS #devlog:
building a “console-as-UI” system →
✔ fake boot logs
✔ ASCII art logo
✔ CRT shader
✔ menu navigation
#screenshotsaturday #indiedev #unity3d #gamedev #crt #puzzlegame
Some shaders and tools I’ve created while writing technical art books with Unity 🙂
#unity3d #indiedev #gamedev
Observation: Subject steps on switch, door opens, subject proceeds.
Conclusion: Procedure “simple.”
Counter-Conclusion: Nothing in Project DOOOOORS is ever simple.
#screenshotsaturday #unity3d #puzzlegame #CRT #gamedev
Indie dev romance = spending weeks on a CRT-style DOS-like menu no one asked for.
#screenshotsaturday #unity3d #indiedev #solodev #retro
Giving my puzzle game a “surveillance CRT” vibe — enough to set the mood, but without hurting readability. Perfect for hiding my WIP art too 👀
#screenshotsaturday #unity3d #puzzlegame #CRT #gamedev
Sometimes, I wonder if my game is going to ever even release.
Maybe, I’m just spending all my time on it because it’s so fun.
Maybe, I’m just making it for me.
Maybe, the real game is just the development process.
Maybe, the real game is the code we debugged along the way. 🌈✨
#gamedev
Just released my first game as a solo dev! 🎉 A roll-playing puzzle game inspired by #Bloxorz, full of fun, handcrafted challenges! 🧩✨
See it: store.steampowered.com/app/3249900/...
#indiegame #puzzlegame #gamedev #solodev #unity3d
Hey, you're spot on! Bloxpath is indeed inspired by the classic Bloxorz—I’m a huge fan of that game too! 😊 Thanks for the nostalgia!
I've made it so that categories containing objectives that cannot be completed at the current totem level are hidden. The player no longer has to scroll through a list of locked objectives categories to find one they can actually complete.
#indiegame #indiedev #gamedev #screenshotsaturday #gameart
🎮 #screenshotsaturday Bloxpath launches June 3rd—fully developed! See this infinite puzzle with water effects.
Wishlist on Steam: store.steampowered.com/app/3249900/...
#indiedev #gamedev #indiegame #puzzlegame
Good day everyone~
bsky.app/profile/agoo...
❓ How many ways are there to teach players how to play?
We compiled a huge list of onboarding methods in a reference page for you! We even added free-to-play in-browser example games for each method so you can see them in action.
Find out here:
nerdyteachers.com/PICO-8/Game_...
#gamedev #pico8
🌟 #Bloxpath is 99% done! 🧩Wrapping up the final polish for our June 3rd launch. Super excited to share this journey with you all!🚀
#ScreenshotSaturday #IndieGame #puzzlegame #gamedev
Hey #WishlistWednesday !⭐⭐⭐
Which game does HeroSquare remind you of?
#indiegames #gamedev #solodev #retrogames #steam
Experimented with Unity's Decal system in URP to project "Thanks for playing" onto puzzle blocks. Configured it so only blocks receive the projection, revealing the text as you move them. Fun effect! Video below.
#Unity3D #GameDev #URP #indiegame #puzzle