If you're interested, all you need is an Android phone and a Google account. I'll send you an opt-in link; you click it, done. If you actually use it and have thoughts, even better. Again, huge thank you to everyone who's helped me along the way, I could not have done this alone!
Posts by ashhuby
OneRep
Thank you to everyone who tested OneRep during my dissertation — as promised, it's heading to the Play Store for free.
I need beta testers to get through Google's review process. If you train and want early access to a clean, no-nonsense strength tracker, email DiggleShyStudios@protonmail.com
what a cool little guy
Is this the microwave scientist in Half-Life? 😭
im pretty sure they also sponsor godot so some of that money is going back into game engine development
thanks ill give it a look
did u come from unreal
I love the art style how many characters have u made so far
you definitely do not need to ‘master’ 2d first, 3d (and 2.5d) just codes with massive overhead. The additional dimension means placeholder art that took you 30 seconds to draw now takes 10+ minutes in blender. If you understand the fundamentals they you can jump right into 3d quite seamlessly :D
does that mean if u swing the magnet hard enough it can grab its own chain?
Thank you, its a casual coop game so the downside of having slight delay that comes with the server being the single source of truth is minimal.
what game is this
how did u make the chain? is the entire magnet physics based?
I’m building an unannounced server-authoritative multiplayer game. The synergy is using ASP.NET Core and SignalR to centralize the simulation, while sharing .NET 8 contracts with the Godot client for architectural consistency and security.
Output from an AI describing a 4500 year old board game known in modern times as "The Royal Game of Ur" (as it was found in a Royal Tomb in Ur). A sentence is highlighted which says: "The game is still played today in Middle Eastern regions (where it's called .AspNetCore) and has been recreated by the British Museum."
TIL: Why Microsoft called ASP.NET ASP.NET.
Named after a 4500 year old board game!
;)
.NET Backend Developer | University of Hull
Building scalable backends with ASP.NET Core. Focused on system architecture, EF Core performance, and distributed service patterns.
Documenting my work here.
#dotnet #aspnetcore #efcore #systemsarchitecture #GodotEngine #BuildInPublic