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Posts by Slackermanz

Video

The compression demon is insurmountable. This is about as good as I can make it. If anyone knows pixel artists that have found a way to win this battle, send them my way.

512x256 input upscaled to 4096x2048 @ 60hz with nearest-neighbor (25mb), and still shredded during upload.

1 year ago 3 0 0 0
Preview
a white flag is waving in the wind against a grey background ALT: a white flag is waving in the wind against a grey background

You win, compression demon. You win.

1 year ago 0 0 0 0
Video

That wasn't gentle. Let's see if this one is better...

1 year ago 0 0 1 0
Video

Halved the input data resolution, uploaded this at 4096x2048 @ 60hz, from input frames of 512x256. Be gentle, bluesky!

1 year ago 0 0 1 0
Post image

What about uploading a GIF as an image? Hmm.

1 year ago 0 0 0 0
Video

Okay, not great, but slightly better than the original. Let's see if this one does any better.

1 year ago 0 0 2 0
Video

First attempt at a dedicated Bluesky optimized video. Here's hoping the compression is less melty.

1 year ago 0 0 1 0
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It's a texture in a fragment shader graphics pipeline in my vulkan render engine, so it is, in fact, strictly a euclidean grid!

The complexity comes from the circular/ring-like neighborhood interactions and carefully balanced rule parameters.

1 year ago 0 0 1 0
Video

Let's try 24hz instead of 60hz, 1:1 pixel scaling instead of 1:4, and ~22mb @ 1024x512 instead of ~65mb @ 4096x2048.

1 year ago 1 0 0 0

Oof, not good.

1 year ago 0 0 0 0
Video

Let's see how well Bluesky handles CA videos, and how hard I'll need to fight compression artifacts...

1 year ago 7 0 4 0