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Posts by Malte Peters

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It happened. $500 MRR. 🚀

15 months ago I launched Steps & Beasts - a gamified step tracker in a crowded market.
Now 346 people are paying for it, and that still blows my mind.

This feels like just the beginning.

Where are you on your MRR journey?

#IndieDev #BuildInPublic #Flutter #MRR

1 month ago 5 1 0 0

Today’s user story reminded me why I build.

A user from France uses Steps & Beasts with her daughter and asked for a discount code.

I ended up gifting her daughter a lifetime subscription.

Asked for a review. Got two. One from mom, one from daughter.

Kindness wins. ❤️

#IndieDev #BuildInPublic

2 months ago 4 0 0 0

People love to play. People love to be involved. People love to impact the story. That’s probably why it works :)

3 months ago 2 0 0 0
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I changed my onboarding - and revenue grew by 40%.

Instead of explaining the app, I added a storyline: pick an egg, hatch it at the end. A/B tested it.

Results:
+7% reach the paywall
+65% buy during onboarding
+100% trial conversion

Don’t guess. Test.

#IndieDev #BuildInPublic

3 months ago 7 1 1 0
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Gut feeling is great - but numbers decide.

I’m A/B testing a new Steps & Beasts onboarding right now. I like the new version, but does it actually convert better?

Don’t guess. Test.

What are you testing next?

#IndieDev #BuildInPublic #ABTesting

3 months ago 4 0 0 0
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Celebrating 100 US ratings for Steps & Beasts! 🇺🇸⭐️
Toughest market, huge competitors - but I’m here for the long run.

There’s a niche for a gamified step tracker, and social proof will get me there.
If I can grow organic US traffic, it’ll take off.

Let’s go. 🚀

#IndieDev #BuildInPublic

3 months ago 9 0 1 0
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Had an amazing Black November for Steps & Beasts.
First time running a Black Friday sale: 17% off yearly, 33% off lifetime.

Results: lots of lifetime buys - even from long-time users who never paid before. Discounts work.

Will definitely do it again. 🤝

#IndieDev #BuildInPublic #AppDev

4 months ago 5 1 0 0
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Arabic, German, Chinese, English - my last four reviews. ❤️

I love reaching people around the world. If my little playful app makes someone smile, that’s everything.

Reviews matter a lot, so finding ways to encourage them is key.

How do you get users to leave reviews?

#IndieDev #BuildInPublic

4 months ago 5 1 0 0
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From the AppHookup community on Reddit: [iOS] [Gamified Step Tracker - Steps & Beasts] [$29.99 → $19.99 LIFETIME] [A walking app that rewards you with adorable creatures instead of guilt.] Explore this post and more from the AppHookup community

Running a 33% off deal on my gamified step tracker Steps & Beasts until the end of November! 🎉

If you’ve got a second, an upvote on my Reddit post would help me a lot:
www.reddit.com/r/AppHookup/...

Thanks for the support! 💜

4 months ago 1 0 0 0

Hey indie devs: are you paid subscribers of your own app?
There are workarounds (offer codes, skip buttons, @revenuecat.com entitlements), and financially it makes no sense.
But maybe you do it for conviction? Or the little dopamine boost in the stats? How do you handle it?
#IndieDev #BuildInPublic

4 months ago 9 1 0 0

Thank you 💜 most of the downloads came from a promotional offer, but I’m still happy with constant organic reach :)

4 months ago 1 0 0 0
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One year of Steps & Beasts — in numbers 🐾

9,000 downloads (half from lifetime free)
1,800 active users (30d)
165 subscribers + 43 lifetime purchases
$205 MRR • $3,267 total revenue

Built it for myself - now thousands enjoy it.
Grateful and excited for year two! 🚀

#IndieDev #BuildInPublic #Flutter

4 months ago 4 1 1 0
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Always remember: you are not your customer.

A new user spent $30+ in Steps & Beasts - just 40 seconds after installing. 🤯

I’d never do that myself… but that’s exactly the point: you are not your customer.

#IndieDev #BuildInPublic #StepsAndBeasts #AppMarketing #UserBehavior #Flutter #RevenueCat

5 months ago 8 1 1 0

Will do! Thanks again for the inspiration 💜

5 months ago 0 0 0 0
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Redesigned the Steps & Beasts paywall! 🎨
It now fits the app much better.

Also added social proof for the first time — everyone says it helps with conversions, so let’s see. 👀

Thanks @alekseyrozh.bsky.social for the inspiration! 🙏

#IndieDev #BuildInPublic #Flutter #Paywall

5 months ago 5 2 1 0
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1/ 📊 App Store data doesn’t have to feel like a jungle.

That’s what Malte Peters @ptrs.dev, one of our users discovered with his app, Steps & Beasts:

5 months ago 1 2 1 0
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Update 1.3.7 is live! 🚀

Steps & Beasts now has a 3D tilt effect — layered Beasts, animated particles (like leaves 🍃), and a parallax motion that reacts to your phone’s tilt.

Took some time, but… tada! ✨
What do you think?

#IndieDev #BuildInPublic #StepsAndBeasts #Flutter #AppUpdate #3DEffect

6 months ago 8 0 0 0
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Your app updates should be fun — not just functional.

This Monday, Steps & Beasts gets its first ever “What’s New” screen 🐾

A place to share personality, highlight features, and show I’m listening to feedback.

How do you highlight new features in your updates?

#IndieDev #BuildInPublic #Flutter

6 months ago 7 1 0 0

Thank you! I agree. Also in the more and more ai dominated world I think an eye for pixels would come in handy.

6 months ago 0 0 0 0
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I’m not a UI designer.
But as an indie dev you can still build beautiful UIs.

Look at what you like → rebuild it → tweak it → repeat.
Focus on consistency. Iterate.

Bit by bit you’ll get faster, better — and proud of your designs. 🙂

#IndieDev #BuildInPublic #UIDesign #StepsAndBeasts #Flutter

6 months ago 9 0 1 0

Wondering if you’re “good enough” as a dev? Start a personal project.

I’ve learned more from side projects than anything else - even the ones I never released. You touch every part: concept, design, code, release.

Doesn’t matter if it goes live. You’ll grow a ton. 🚀

#DevJourney #KeepBuilding #Dev

6 months ago 0 0 0 0
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70% of my subs come right after onboarding.

Make users excited first (personal goals, motivation, personalization), then show a soft paywall - works especially well with a free trial.

Indie devs: Don’t forget to sell. 🙂

#IndieDev #BuildInPublic #AppMarketing #Paywall #StepsAndBeasts #Flutter

6 months ago 8 0 0 0
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300+ App Store ratings in 10 months 🎉
That’s ~1 per day — with a 4.8⭐️ average across 53 countries. 🌍

I ask right after a successful transaction, and again later if users skip. Works well for me.

Curious: how do you collect more (and better) reviews?

#IndieDev #BuildInPublic #AppGrowth #Flutter

7 months ago 4 0 0 0

“I mean even God rested once a week.”

Got this as user feedback for Steps & Beasts — and it made me smile.

Listening to users is key. I’ve heard this request a few times now… so the next feature is set: Lazy Days. 🐾

#IndieDev #BuildInPublic #StepsAndBeasts #AppDev #CustomerFeedback #Flutter

7 months ago 4 0 0 0

Paid user acquisition as an indie is tough.

Under €1 per install? Rare.
More like €2–3.

Which means: your revenue per user has to beat that.
Strong conversion and solid value are key.

Or… find a niche where installs are cheaper.

#IndieDev #BuildInPublic #AppMarketing #UserAcquisition #PaidAds

8 months ago 4 1 0 0
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Indie app life isn’t for everyone — and that’s okay.

I went full-time indie in 2014.
Built a lot, but growth was slow and pressure high.
Later that year I took on part-time freelance work — and suddenly, I enjoyed building again.

Security helps (my) creativity.

#BuildInPublic #MentalHealth

8 months ago 2 0 0 0

You are not your customer.

I’d never pay for an app without trying it. But many users do — right after onboarding.

That’s why I show the paywall early in Steps & Beasts. And yes, people buy. Even the €30 lifetime.

#IndieDev #BuildInPublic #AppMarketing #Monetization #StepsAndBeasts #Flutter

8 months ago 7 1 0 0

Turned off cancellation & refund push notifications for my app.
Not ideal business-wise — but much better for my brain. 😅

I still check stats regularly, just on my terms. Dopamine is exhausting in both directions.

#IndieDev #BuildInPublic #MentalHealth #StepsAndBeasts #AppDev #Flutter

8 months ago 4 1 0 0

The best apps don’t win because of features — they win because of marketing. But as devs, we often focus too much on building and too little on visibility. Reminder: ship earlier, talk about it more.

#BuildInPublic #AppMarketing #IndieAppDev
I am building a cute step counter app: stepsandbeasts.app

8 months ago 3 1 0 0

🚀 Did you know you can A/B test your app icon? I’ve been running tests on the App Store to optimize conversions. My latest test proved me wrong—my original icon outperformed the new designs! A/B testing is powerful, so start experimenting today!
Try my app: stepsandbeasts.app #IndieAppDev #AppGrowth

1 year ago 2 0 0 0