Showcasing some new stuff we have been working on.
Some QOL changes, couple new weapons, couple new enemies and spell modifiers.
Not everything new but still a bunch of stuff
#gamemaker #indiedev #pixelart #ghostslayers
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drawing of one of the ghostslayers, replaced with a big egg, standing by a nest of eggs with writing "Happy Easter" by them
Happy (late, but better late than never, am I right?) Easter
We're hard at work on the new final location before we release the demo and hopefully we'll be able to showcase it soon at around may month or so.
Thank you for checking this out and hope you have a nice day!
Third of all is the new inventory system (still wip and will get a bit more work on obviously) that you can view your items at now and later we'll also show the spells that you have overall.
Second of all new abilities, previously we only grapple hook for movement, but now yall can select between grapple, dash, wind burst and time saver. As well as select the character, color and spell combos you will start with.
New Hub, UI, Abilities, Inventory and etc
A couple new stuffs we've been working on!
First of all, a whole hub zone with interactive objects and with every new object we also prepared new UI, for settings, player setup, spells and weapons book and more
#gamemaker #indiedev #pixelart #ghostslayers
(Also yes I am aware that I haven't posted here much about the game, will try to post clips and stuff soon)
Yellow holding a bouquet with "8 March" writing above
Happy 8th of March to everyone!
Art of the shopkeeper looking at their chick sitting on top of them, celebrating.
Merry Christmas everyone and a happy new year!
Weird glitches...