Advertisement · 728 × 90

Posts by Márcio Game Audio

Post image

Diving into the world of MetaSounds in Unreal Engine—a fantastic tool that allows sound designers to have full control over game audio, from mixing to spatialization, occlusion, and sound synthesis. Let’s go for another year of study.

4 weeks ago 0 0 0 0
Video

Working with foley sounds, that is, adding real-life audio to a character, such as clothing, armor, and footsteps. Here is a sample of my work on the game Golden Tides.

4 weeks ago 0 0 0 0

Nice, I’ll be following the project! How are you handling the audio? If you ever need help with game audio, feel free to reach out.

1 month ago 1 1 0 0

That's great, thanks for replying! I'm already on the email list and Discord, so I'll be following the updates. I really liked the audio choices in the game. Are you using sound libraries, or do you have someone working on the audio? I’m always interested in learning more about projects like this.

1 month ago 2 0 1 0

Hi! How are you? Congrats on the game , it looks really fun! Are you planning a playtest anytime soon? I’d love to try it.

1 month ago 2 0 1 0

Hello, how are you? I really liked the game's artwork, congratulations! How is the game coming along? Do you already have any VFX? I’m very interested in learning more about it.

1 month ago 0 0 1 0
Post image

Getting started with the work here.
#gameaudio #gamemusic #sfx

1 month ago 1 0 0 0

Wow, very cool! I’ve already requested access to the playtest!

1 month ago 3 0 0 0

Olá pessoal tudo bem, dei uma olhada nos seus jogos e fiquei bem impressionado, parabén pela qualidade dos jogos, gostei muito do spirit of the island. No momento estão desenvolvendo algum projeto? Boa sorte!

1 month ago 0 0 0 0

Nice, thanks for replying , I’ll keep following the project!
Are you working alone or as part of a team?

1 month ago 1 0 0 0
Advertisement

Hello, how are you? Congratulations on your game — the environments look beautiful! Will there be a playtest?

1 month ago 3 0 1 0

Thank's

1 month ago 1 0 0 0

That’s great, thank you for your reply!
Your game looks really beautiful. This type and level of quality in a game truly sparks my interest in contributing. If you don’t already have someone handling the audio, I’d love to offer my help I can take that off your plate and save you time and work.

1 month ago 1 0 1 0

This game looks beautiful congratulations!
Is there already a date planned for a playtest or demo?

1 month ago 2 0 1 0
Video

Hi everyone!! Happy to share a sample of the work I’ve been doing with the amazing team at Psychedelic Games for the game Golden Tides. With audio direction by my friend Cavi Montenegro

1 month ago 0 0 0 0
Video

Doing some tests with the Dehumanizer plugin on guitar, creating music for a Mecha universe. It’s possible to create many original and highly creative sounds, including SFX.

4 months ago 0 0 0 0
Video

It is with great pleasure that I share with you my participation, playing harmonica, in the beautiful game Keep the Heroes Out by Yarncat Games. My friend and mentor Thiago Adamo was responsible for the excellent audio work on the game. Congratulations to all the professionals involved.

4 months ago 0 0 0 0
Advertisement
Video

Practicing audio implementation in Unreal. This is a study to stay up to date and improve my skills as a sound designer. I only used placeholders for the footsteps and implemented two different music tracks in separate areas, which change as the player moves.

4 months ago 1 0 0 0
Video

Hello everyone, this is my sound effects reel for games.
I’m Márcio Fontes, a game audio designer, musician, and sound effects specialist with a passion for creating immersive and dynamic audio experiences.

5 months ago 1 0 0 0
Video

Today I did my first tests with the amazing Tessera( Carbon Filter plugins). So far, I’ve found it very easy to create combinations to achieve the effect I wanted. I’ll keep testing — thank you Agustin Chavarria

5 months ago 0 0 0 0
Video

Here’s a bit of the work I’ve been doing for the game Spook-a-Boo by Wala Interactive. The demo is already available on Steam:
store.steampowered.com/app/3234320/...

5 months ago 1 0 0 1

Hi! What a beautiful game, congratulations. Do you have any plans for a playtest or demo?

5 months ago 1 0 0 0
Preview
Game audio Demoreel This is "Game audio Demoreel" by Marcio Fontes on Vimeo, the home for high quality videos and the people who love them.

Yes, here it is.
vimeo.com/920092278?fl...

6 months ago 1 0 0 0

Yes, that’s true, but I usually look for games that I see have potential ones where I can really contribute. But if you ever need some support even just a no-strings-attached feedback you can count on me.

6 months ago 1 0 1 0

That’s awesome! Are you going to do the audio yourself?

6 months ago 1 0 1 0
Advertisement

That’s awesome! Are you going to do the audio yourself?

6 months ago 1 0 1 0

Hello! How are you? I got interested in learning more about your game. And what stage is it at? Do you have a demo planned?

6 months ago 0 0 1 0

Hello! What a beautiful game you’ve got — congratulations! It looks like it’s going to be really fun to play. Do you have a date planned for a playtest or demo?

6 months ago 1 0 1 0
Video

Working with adaptive audio in games using FMOD is a game-changer.
Less coding for devs, full mix control for sound designers — and music that transitions seamlessly from calm to tension, following the player’s journey in real time.

#GameAudio #FMOD #SoundDesign #AdaptiveAudio #InteractiveMusic

6 months ago 2 0 0 0

Cool, I’ll be following along. And if you need any support regarding the game’s audio, even just some no-strings-attached feedback, you can count on me, ok?

6 months ago 1 0 1 0