Posts by Everybody's Talking At Once
You can get Process in a disorientingly handsome physical edition, an audiobook, and/or a digital edition that includes both a typographically ambitious PDF and a more sedate epub. Or just the epub. The world is your oyster, and what an oyster it is.
New episode! @matthewseiji.com talks about his debut novel Process, as well as:
• The abyssal nature of ambition
• The weird relationship between big tech companies and the cities they inhabit-without-inhabiting
• The fractal cults that emanate from the Cult of Steve Jobs
etao.blog/2025/12/16/p...
We're moving shop tonight, so there might be a bit of downtime.
The archives will be back shortly.
etao.blog/2025/05/12/p...
@drewmm.com and I had a lovely conversation and it's out now and you can listen to it :) I RT'd (RB'd?) it earlier, but it deserves its own bleet.
He drags some *really* good stuff out of me re: kill gameplay
For example, omnipotent babies!
And on being a dumb artist! <3
New episode!
@droqen.bsky.social on (in short) killing gameplay.
Of course, there's more to it than that.
New ETAO Podcast! Barney Oram talks about the ethos that "if it sounds good, it is good," as well as his love of Billy Wilder, his extensive experience recording loud things that go bang, and the ins and outs of making parry and riposte sounds for a sunny soulslike.
And speaking of inaugural episodes, it should be noted that @nathangrayson.bsky.social at @aftermath.site covered the game *before* this trend started, in his great interview with @ramiismail.com.
And we're immensely excited to check out @doougle.net and @chadtoprak.bsky.social's new show!
Since then, @theguardian.com and @pcgamer.com (among others!) have covered the game, too!
The same day our episode went live, @polygon.com ran a piece that seems to have gotten the ball rolling.
It's been amazing to see more coverage, and *good* coverage besides, for Dreams on a Pillow!
Mazel tov, @rasheedabueideh.bsky.social!!
New ETAO Podcast today! @rasheedabueideh.bsky.social and @ramiismail.com discuss Dreams on a Pillow, a story about Palestine before and during the Nakba "that is so true to what happened that it is borderline-illegal to say it.”
About a week of crowdfunding to go: www.launchgood.com/v4/campaign/...
The show is back next week! We'll be talking to @rasheedabueideh.bsky.social and @ramiismail.com about Dreams on a Pillow, which is crowdfunding now.
New @etaopod.com podcast!
@drewmm.com talks to Lilith Walther about Nightmare Kart, Bloodborne PSX, Arcus, demakes, open development, what we can all learn from racing games, and why yeag is for everyone.
Find the show wherever pods are casting: pod.link/699052673
I did the sound design and writing for this, and
@ejboat.bsky.social and I made the soundtrack.
Very excited that people can check out this math-based racer built for elementary schools—and that really is what it is; we're not doing a bit here—because it's a pretty rad little game!
And if you want some bonus essays on Lies of P nd the Super Mario RPG remake, as well as some cut interview material with Bryant Cannon talking about Disco Elysium, then you'll find those very things on our Patreon. www.patreon.com/etao
And then there was our most WNYC-ass episode so far. It's about Dragon's Dogma II and the moral hazard of meaningfully uncomfortable games that sell comfort-based microtransactions.
But also about how the game is like a DnD campaign where the other players are dogs.
Also opera.
Also, um, death.
Next up was Helldivers II, and the question of how to make art about fascism without making art that's useful to fascists. (The game is somewhere between Starship Troopers and The Producers in its approach to that goal, as the QAA podcast recently, synchronistically pointed out).
First, he talked about Palworld, giving the game a ludic reading (as in, what's it actually like to play it?) and a Luddite reading (as in, what's potentially fucked up about it, production-wise?)
We're back! (We've been back for a while, actually, but now we're back to posting here!)
@drewmm.com has a trilogy (or a triptych, if you prefer) of essays about the problematic faves of 2024 so far.
We're on a short break. But we'll be back, likely in March.
Thanks for listening, and for understanding that humans make this thing.
New @etaopod.com podcast!
@spritewrench.com and @chasebethea.bsky.social talk Sunken Stones, the Caribbean center of the Golden Age of Piracy, and the inevitability of One Piece.
Full episode: etao.blog/podcast-176/
Find us everywhere: pod.link/699052673
This month's bonus episode is @drewmm.com talking about what makes Super Mario RPG special, and what it means for remakes to replace originals. www.patreon.com/posts/94160306
New @etaopod.com podcast!
@ezraszanton.bsky.social talks horror, rage, and other counter-intuitive forms of fun.
Full episode: etao.blog/2023/11/28/p...
Find us everywhere: pod.link/699052673
New @etaopod.com podcast!
@bajathefrog.bsky.social talks about little games, little guys, and the often-not-little differences between professional and hobbyist development processes.
Full episode: etao.blog/podcast-174/
Find us everywhere: pod.link/699052673