Advertisement · 728 × 90

Posts by

Post image

A little bit of “tweaking” to an old (ish) reconstruction of a Roman pottery kiln for a display. Adding in some Nene valley colour coated ware pottery #blender #Romans #Daz3D

1 week ago 2 0 0 0
Post image

Different camera angle and a longer focal length shot of a Roman barrack block cutaway reconstruction. Produced for @batashoemuseum in Toronto. For their up and coming “unearthing Vindolanda” exhibition which opens in May. Created in blender #Batashoemuseum #Vindolanda #Romans #Shoes #Blender

1 week ago 2 0 0 0
Post image

Some WIP of a 4th Century Roman workshop cutaway reconstruction. Again produced for @batashoemuseum in Toronto, Canada. For their up and coming “unearthing Vindolanda” exhibition which opens in May. Created in blender. #Batashoemuseum #unearthingvindoland #Vindolanda #Romans #Shoes #Blender

3 weeks ago 0 0 0 0
Post image

Some recent reconstructions (3 in total) created for a new book by AOC archaeology! Here a taster of the cover image.

You can explore the full publication here: www.sidestone.com/books/black-...

#SiteStoriesSaturday #Archaeology #Heritage #BlackLochOfMyrton #AOCArchaeology #PublicationLaunch

1 month ago 4 1 0 0
Post image

Some WIP of a Roman barrack block cutaway reconstruction. Again produced for @batashoemuseum in Toronto, Canada. For their up and coming “unearthing Vindolanda” exhibition which opens in May. Created in blender. #Batashoemuseum #unearthingvindoland #Vindolanda #Romans #Shoes #Blender

1 month ago 2 0 0 0
Post image Post image

Some recent reconstructions of a Roman leather workshop and close up of a cobbler at work. Produced for @batashoemuseum in Toronto, Canada. For their up and coming “unearthing Vindolanda” exhibition which opens in May. Created in blender. #Batashoemuseum #unearthingvindoland #Vindolanda #Romans

1 month ago 3 0 0 0
Post image Post image Post image

Another brilliant day teaching archaeological illustration with some lovely students in Durham today. #archaeology #Illustration #Lifelinglearning #DurhamUniversity

1 month ago 6 1 1 0
Post image

A bit more WIP for another illustration of a beautiful Medieval pewter disk. Drawn using Procreate. #archaelogy #Medieval #archaeologicalIllustration #digitalart #procreate

1 month ago 4 0 0 0
Post image

WIP on another personal project. Created in blender. Again, focusing on the lighting rig. By using Chiaroscuro, an art term meaning "light-dark," to emphasise strong, dramatic contrasts between light and shadow to create a sense of volume and mood. #blender #Medieval

2 months ago 3 0 0 0
Post image

Finishing off some personal projects. Firstly this one. The focus was on utilising the camera f stop, and realistic “god rays”. Created and rendered in #blender with some post production in #photoshop with a working title of The Hunt. #illustration #IronAge

2 months ago 8 0 0 0
Advertisement
Post image

More Friday night Archaeological Illustration using #Procreate. Slowly adding some detail of the cancellous tissue in this #Roman bone object. #ArchaeologicalIllustration #Archaeology #Romans #DrawAnyWhere

2 months ago 2 0 0 0
Post image

A bit of weekend illustration work on some lovely Bronze-Age sword mould fragments. I love the flexibility of procreate on the iPad #DrawAnywhere #Procreate #BronzeAge #ArchaeologicalIllustration #Archaeology

3 months ago 0 0 0 0
Post image

Some “warm up” work to get 2026 underway… a scene from last year with additional assets added and fog volumetrics refined #blender #medieval

3 months ago 3 1 0 0
Post image

Final render of 2025 (promise)! I had some fun tweaking the weather FX sliders and lighting rig #blender #medieval #snowscene

3 months ago 2 0 0 0
Post image

Final “tweaks” to the seasonal reconstruction… updated focal length and height setting on the camera which (in my humble opinion) helps draw the viewer it to the scene more and makes it “less flat” to view. #blender #Medieval #Archaeology

4 months ago 0 0 0 0
Post image

Something a little more “seasonal” this little Medieval street scene was created in blender and utilising the powerful weather fx plug-in to create the environment. I used blenders “add snow” to place snow on some of the assets⛄️… #Archaeology #Medieval #blender #Photoshop

4 months ago 3 0 0 0
Post image

A WIP on a flint knapping scene created using Blender and Daz 3D. Nice to refresh some skills from DAZ 3d and use their Genesis 9 deformers for figure modifications. Also playing with Blender 5 Multiple Scattering sky model #Archaeology #Mesolithic # #Blender #Daz3D

4 months ago 1 0 0 0
Post image Post image Post image

Another brilliant Archaeological Illustration workshop today at Durham Uni. It’s lovely to see the students confidence and skills developing. #ArchaeologicalIllustration #LifeLongLearning #Archaeology #Illustration

4 months ago 1 0 0 0
Post image

More #blender self improvement work, looking at scene construction and asset placement. Using small details to build a story. With some compositing post production work adding volumetrics #medieval #Archaeology #blender3d

4 months ago 3 0 0 0
Advertisement
Post image

WIP on a quick scene with some 3d mud splatters to test the Multiple Scattering settings of the Nishita sky shader. Still trying to tweak the exposure setting. Also trying to work on the focal length settings to create movement. #blender #blender3d #medieval #Archaeology

4 months ago 3 0 0 0
Post image

A bit of WIP to put together some assets and test blender 5.0. looking at some of the new array and sky shader updates… first impressions, a very good much needed update #blender #medieval #archaeology

5 months ago 2 0 0 0
Post image Post image Post image

Yet more “tweaking” on the water caustics and shaders from the previous render. These were to developed to give a calmer water surface. Created in Blender with some post production on Photoshop #blender #blenderartist #archaelogy #vikings

5 months ago 2 0 0 0
Post image

Further WIP on a recent reconstruction based on feedback. Some changes to the pitch of roof and construction of the roundhouse. By using a laser scanner of the reconstruction from Whithorn #blender #ironage

5 months ago 5 0 0 0
Post image

Some “tweaks” on a project to update some elements and textures. A re-imagined Viking settlement… for a bit of personal CPD. Created in blender and photoshop #blender #vikings #archaeology #photoshop

6 months ago 2 0 0 0
Post image

WIP on a small diorama using some existing assets and some new ones recently created. I I wanted to test them out in a low light setting, and utilised a new sky rig node setup #blender #illustration #vikings #archaeology

6 months ago 6 1 0 1
Post image

A re-working of an old reconstruction following feedback… roof angle and smoke distribution altered… light rig adding some warmth from inside the house. Inspired by The Crannog centres rise from the ashes (literally!)…

#thescottishcrannogcentre #ironage #ironagebritain

www.justgiving.com/page/

7 months ago 2 1 0 0
Post image Post image Post image Post image

Brilliant day at the unearthing futures event for The Council for British Archaeology at the Great North Musuem in Newcastle. Inspiring the next generation, teaching hands-on workshops in archaeological illustration #CBA #Archaeology #illustration #GreatNorthMuseum

7 months ago 1 0 0 0
Post image

A recent diorama created using #blender and some post processing in #Photoshop. The aim of this image was take an existing scene (ground textures and vegetation) and re work to incorporate some new assets. #IronAge #Archaeology

7 months ago 2 0 0 0
Advertisement
Post image

WIP on the internal shots for the Saxon house using focused lighting set up in blender and some glow planes added in photoshop #Anglo-Saxons #blender #archaeology

8 months ago 2 0 0 0
Post image Post image Post image

Recent reconstruction of an Anglo-Saxon farmstead created in #blender #Archaeology #HistoricalReconstruction

8 months ago 2 0 0 0