A little bit of “tweaking” to an old (ish) reconstruction of a Roman pottery kiln for a display. Adding in some Nene valley colour coated ware pottery #blender #Romans #Daz3D
Posts by
Different camera angle and a longer focal length shot of a Roman barrack block cutaway reconstruction. Produced for @batashoemuseum in Toronto. For their up and coming “unearthing Vindolanda” exhibition which opens in May. Created in blender #Batashoemuseum #Vindolanda #Romans #Shoes #Blender
Some WIP of a 4th Century Roman workshop cutaway reconstruction. Again produced for @batashoemuseum in Toronto, Canada. For their up and coming “unearthing Vindolanda” exhibition which opens in May. Created in blender. #Batashoemuseum #unearthingvindoland #Vindolanda #Romans #Shoes #Blender
Some recent reconstructions (3 in total) created for a new book by AOC archaeology! Here a taster of the cover image.
You can explore the full publication here: www.sidestone.com/books/black-...
#SiteStoriesSaturday #Archaeology #Heritage #BlackLochOfMyrton #AOCArchaeology #PublicationLaunch
Some WIP of a Roman barrack block cutaway reconstruction. Again produced for @batashoemuseum in Toronto, Canada. For their up and coming “unearthing Vindolanda” exhibition which opens in May. Created in blender. #Batashoemuseum #unearthingvindoland #Vindolanda #Romans #Shoes #Blender
Some recent reconstructions of a Roman leather workshop and close up of a cobbler at work. Produced for @batashoemuseum in Toronto, Canada. For their up and coming “unearthing Vindolanda” exhibition which opens in May. Created in blender. #Batashoemuseum #unearthingvindoland #Vindolanda #Romans
Another brilliant day teaching archaeological illustration with some lovely students in Durham today. #archaeology #Illustration #Lifelinglearning #DurhamUniversity
A bit more WIP for another illustration of a beautiful Medieval pewter disk. Drawn using Procreate. #archaelogy #Medieval #archaeologicalIllustration #digitalart #procreate
WIP on another personal project. Created in blender. Again, focusing on the lighting rig. By using Chiaroscuro, an art term meaning "light-dark," to emphasise strong, dramatic contrasts between light and shadow to create a sense of volume and mood. #blender #Medieval
Finishing off some personal projects. Firstly this one. The focus was on utilising the camera f stop, and realistic “god rays”. Created and rendered in #blender with some post production in #photoshop with a working title of The Hunt. #illustration #IronAge
More Friday night Archaeological Illustration using #Procreate. Slowly adding some detail of the cancellous tissue in this #Roman bone object. #ArchaeologicalIllustration #Archaeology #Romans #DrawAnyWhere
A bit of weekend illustration work on some lovely Bronze-Age sword mould fragments. I love the flexibility of procreate on the iPad #DrawAnywhere #Procreate #BronzeAge #ArchaeologicalIllustration #Archaeology
Some “warm up” work to get 2026 underway… a scene from last year with additional assets added and fog volumetrics refined #blender #medieval
Final render of 2025 (promise)! I had some fun tweaking the weather FX sliders and lighting rig #blender #medieval #snowscene
Final “tweaks” to the seasonal reconstruction… updated focal length and height setting on the camera which (in my humble opinion) helps draw the viewer it to the scene more and makes it “less flat” to view. #blender #Medieval #Archaeology
Something a little more “seasonal” this little Medieval street scene was created in blender and utilising the powerful weather fx plug-in to create the environment. I used blenders “add snow” to place snow on some of the assets⛄️… #Archaeology #Medieval #blender #Photoshop
A WIP on a flint knapping scene created using Blender and Daz 3D. Nice to refresh some skills from DAZ 3d and use their Genesis 9 deformers for figure modifications. Also playing with Blender 5 Multiple Scattering sky model #Archaeology #Mesolithic # #Blender #Daz3D
Another brilliant Archaeological Illustration workshop today at Durham Uni. It’s lovely to see the students confidence and skills developing. #ArchaeologicalIllustration #LifeLongLearning #Archaeology #Illustration
More #blender self improvement work, looking at scene construction and asset placement. Using small details to build a story. With some compositing post production work adding volumetrics #medieval #Archaeology #blender3d
WIP on a quick scene with some 3d mud splatters to test the Multiple Scattering settings of the Nishita sky shader. Still trying to tweak the exposure setting. Also trying to work on the focal length settings to create movement. #blender #blender3d #medieval #Archaeology
A bit of WIP to put together some assets and test blender 5.0. looking at some of the new array and sky shader updates… first impressions, a very good much needed update #blender #medieval #archaeology
Yet more “tweaking” on the water caustics and shaders from the previous render. These were to developed to give a calmer water surface. Created in Blender with some post production on Photoshop #blender #blenderartist #archaelogy #vikings
Further WIP on a recent reconstruction based on feedback. Some changes to the pitch of roof and construction of the roundhouse. By using a laser scanner of the reconstruction from Whithorn #blender #ironage
Some “tweaks” on a project to update some elements and textures. A re-imagined Viking settlement… for a bit of personal CPD. Created in blender and photoshop #blender #vikings #archaeology #photoshop
WIP on a small diorama using some existing assets and some new ones recently created. I I wanted to test them out in a low light setting, and utilised a new sky rig node setup #blender #illustration #vikings #archaeology
A re-working of an old reconstruction following feedback… roof angle and smoke distribution altered… light rig adding some warmth from inside the house. Inspired by The Crannog centres rise from the ashes (literally!)…
#thescottishcrannogcentre #ironage #ironagebritain
www.justgiving.com/page/
Brilliant day at the unearthing futures event for The Council for British Archaeology at the Great North Musuem in Newcastle. Inspiring the next generation, teaching hands-on workshops in archaeological illustration #CBA #Archaeology #illustration #GreatNorthMuseum
A recent diorama created using #blender and some post processing in #Photoshop. The aim of this image was take an existing scene (ground textures and vegetation) and re work to incorporate some new assets. #IronAge #Archaeology
WIP on the internal shots for the Saxon house using focused lighting set up in blender and some glow planes added in photoshop #Anglo-Saxons #blender #archaeology
Recent reconstruction of an Anglo-Saxon farmstead created in #blender #Archaeology #HistoricalReconstruction