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Posts by Noel Berry

I'll do it again soon!!

6 days ago 1 0 1 0

I used to use Paint.NET a lot but haven't in probably .... 10 years. I didn't realize it was once open source.

1 week ago 1 0 1 0

I'd just try it on an old computer, or dual-boot, and give it a try. See what works for you and what doesn't. A LOT of stuff is working very well these days, although specifically for art/audio work a fair amount is still Windows-only.

1 week ago 1 0 0 0

I tried 2 or 3 and none worked how I wanted. I'll take a look at this one!

1 week ago 2 0 0 0

I've tried a few of these (Steam + Proton, Wine, Bottles) without much success. I'll give this one a shot, though!

1 week ago 0 0 0 0

i wrote a tiny chat app for my streams (just displays the chat on screen). it's very simple but worked pretty well! github.com/NoelFB/ObsChat

1 week ago 39 0 3 0

I really hope so!

1 week ago 0 0 1 0
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I've been maining Linux for like 3ish years and I haven't had a windows install now in over a year or so, and genuinely the only thing I miss is Clip Studio. nothing else quite works as nicely for me :(

1 week ago 50 1 8 0

yeah, sure! Here it is: github.com/NoelFB/ObsChat

it's kinda built just for me but it should be fairly easy to use. I use a custom font + credentials file and run it like this:

dotnet run -- -c User/Credentials.txt -f User/snuggle.ttf -s 64

1 week ago 1 0 1 0

I'll try to start earlier next time!!

1 week ago 1 0 0 0

I'm live! for a few hours!

1 week ago 40 2 1 0
Video

OK I'm gonna stream some gamedev in about an hour from now (2:30pm PST). I haven't streamed in forever! Gonna be reworking an enemy I don't like.

www.twitch.tv/noelfb

1 week ago 54 6 2 1

same!! I really enjoy it but it's always hard to get started.

1 week ago 1 0 0 0

some of them are but they're quite old at this point!
www.youtube.com/@noelfb/videos

1 week ago 1 0 0 0

thinking about.... maybe streaming some gamedev tomorrow.... posting this to make myself actually do it.

1 week ago 89 1 8 0

haha thanks, no Steam page up yet but hopefully soon...

1 week ago 0 0 0 0

It was a bug I didn't notice until after posting, haha. Various things like water, slime, etc, all use their own system to render, and I was only registering "core" systems on the title screen and didn't realize that would affect waterfalls lol

1 week ago 1 0 0 0
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i'm sure there's super good reasons for all this but I don't understand the front porch and helicopters when they've got like 5 boats right there

1 week ago 9 0 2 0

genuine question - why do they lift the crew via helicopter instead of just on all the boats the have around that everyone came on?

1 week ago 15 0 2 0

moon ghosts gotta be super lonely. like how long have they been waiting up there for someone to come by

1 week ago 4 0 0 0
Video

๐ŸŒž SOL CESTO โ€“ 1.0 OUT NOW ON STEAM ๐ŸŒž

It took us nearly 3 years, but Sol Cesto is finally complete! We hope youโ€™ll enjoy our weird roguelite and all the surprises weโ€™ve added ๐Ÿ‘€

Please help us spread the word ๐Ÿ™Œ

1 week ago 1272 475 48 67
Screenshot of Celeste's file-naming screen with an on-screen built-in keyboard

Screenshot of Celeste's file-naming screen with an on-screen built-in keyboard

Yeah, Celeste does this (and also has a separate one for Japanese). although it's not that cool looking imo....

1 week ago 6 0 1 1

One guess I've seen online is it coincides with the Chinese new year in February, so there's a huge spike in players who play 99.9% on Windows.

Dunno how realistic that is but it kinda fits.

1 week ago 1 0 0 0

I feel like there will be some correction given this graph/data/spike, but it's still pretty Neat

1 week ago 31 0 1 0
Graph of English speaking Linux users on Steam, over time, spiking last month at 11.28%

Graph of English speaking Linux users on Steam, over time, spiking last month at 11.28%

apparently Linux hit 11% for English speakers on Steam last month. That's pretty cool, imo! (from www.gamingonlinux.com/steam-tracke...)

1 week ago 145 9 6 0

Thanks Sandy! yeah it's still sloooowly coming together :) Hoping it wrap it up this year, but we'll see!

Excited for Mina, the demo was super fun!

1 week ago 6 0 0 0

yeah, I get away with a lot because it's pixel art, honestly. Very little loading and resources required.

1 week ago 1 0 0 0
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I agree! I'll probably mess with that later.

1 week ago 1 0 0 0

Yeah, we actually started with that... but then we wanted to be able to have animated backgrounds and decided to run custom game rooms.... then after that I was like, why not just load the actual rooms.... haha

1 week ago 7 0 1 0

Thanks! it's a game my brother @liamberry.ca and I are working on called City of None! cityofnone.com

1 week ago 2 0 1 0