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Posts by Radiance Fields

Woo believes that Radiance Field representations, like Gaussian Splatting are a powerful medium to tell stories and bring people the news. He's right and I believe sooner than later news teams will be bringing people closer than ever before to the stories they cover.

1 year ago 0 0 0 0

He then brought the capture into the PlayCanvas Engine, where the resulting file size is only 30mb!

If you're reading this on mobile, still open it! It runs so smoothly and you can use AR, too.

1 year ago 0 0 1 0

Woo aligned the images in Capturing Reality and used Nerfstudio's gsplat with its powerful bilateral guided radiance field processing to reconstruct almost 3,000 images, shot on four different cameras at various times of the day. All of this on a single 4090.

1 year ago 0 0 1 0
Video

Radiance Fields can be infinitely large, but the lifelike visuals you get are just the beginning. @vwoo.bsky.social has created a large scale educational and interactive capture of San Fransisco's Sutro Tower.🧵

Article
radiancefields.com/sutro-tower-...

Demo
vincentwoo.com/3d/sutro_tow...

1 year ago 4 1 1 0

Gaussian Splatting in Houdini is getting much stronger!

1 year ago 2 0 0 0

Hopefully we’ll see some radiance fields in Apple Maps this year!

1 year ago 1 0 0 0
Video

Curious about how Gaussian Splatting came about? Hear straight from co-first author of 3DGS, Bernhard Kerbl, in our most recent episode of The View Dependent Podcast.

Find out why this video was considered one of the holy grails for the original researching team and more!

Watch👇
y2u.be/cT1mQ_ityfE

1 year ago 5 1 0 0
Post image

GSOPs 2.0 for SideFX Houdini is now available under the Houdini commercial license. 100% free and open-source. Enjoy non-destructive, WYSIWYG 3D Gaussian splat editing workflows.

Merry Christmas and happy holidays!

#GSOPs #Houdini #GaussianSplatting

1 year ago 11 1 0 0
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Video

Last night was one of the craziest nights I’ve had in a while. Made a 3D game in 6 hours with my developer partner for Niantic’s Game Jam and honestly? I’m waking up to something I’m really proud of.

#gamedev #3DGS #narrativedesign #gamejam

1 year ago 3 3 2 0

Gaussian Splatting and NeRFs are both Radiance Fields. Not photogrammetry :)

1 year ago 0 0 1 0

Congratulations!

1 year ago 0 0 0 0

I would strongly recommend focusing on the overall technology of radiance fields as opposed to individual methods. They're all going to become significantly stronger

1 year ago 0 0 0 0

This rendering is actually a NeRF believe it or not! Luma trains both!

1 year ago 0 0 1 0

Radiance Field methods like Gaussian Splatting creates hyper real 3D from a series of normal 2D images!

You should definitely check it out!

1 year ago 0 0 0 0
Video

📣 "The Annotated NeRF" Check out the latest article on NeRF!
learnopencv.com/annotated-ne...

#NeRF #3DGS #3DV #Robotics

1 year ago 4 2 0 0
GSOPs for Houdini Showcase
GSOPs for Houdini Showcase YouTube video by David Rhodes

Hello Bluesky! 👋

I'm one of the developers of GSOPs for SideFX Houdini: youtu.be/5V7mBuVxlt4.

Download GSOPs 2.0 Early Access: github.com/david-rhodes....

#GSOPS #GaussianSplatting #3DGS #SideFX #Houdini #3Dreconstruction #viewsynthesis #radiancefields #VFX #motiondesign #computergraphics #3D

1 year ago 30 4 1 0
Video

Kiri Engine just surprised us with the 3DGS to Mesh 2.0 release, after their @blender3d.bsky.social 2.0 plugin release.

You can pull better meshes from gaussian splatting now

Article 👇
radiancefields.com/kiri-engine-...

#gaussiansplatting #radiancefields #blender #3DGS

1 year ago 5 1 1 0