#stack242 5/5
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Posts by 4 DICE
Not as much so as yesterday, but still easy:
#stack239 4/5
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Stackdown was super easy today.
#stack238 5/5
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β±οΈ 1m 6s
π₯ streak: 12
π #stackdownelite
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#waffle1363 3/5
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wafflegame.net
A screen showing a cute illustrated fox and hedgehog (?) beside each other. It shows I have βresultsβ of 3 stars and that it took me 18 moves to solve the puzzle while the average for other players is 27.2.
I guess I just care more about reuniting the two cute animals than most other players do. (My results for todayβs Reunion, the word game on the Merriam Webster site.)
This is a new game on the Merriam-Webster site. It's really fun. I've already played dozens of times, and it doesn't feel bad when my score is bad.
REUNION September 26, 2025
I solved it in 1οΈβ£4οΈβ£ moves!
β β β π¦ π¦ π www.merriam-webster.com/games/reunio...
Wow, that had so many typos I had to delete it.
I like Waffle and I found that Merriam Webster has come out with one that's along the line of Waffle. Gives us another game to play
www.merriam-webster.com/games/reunion
As mentioned on β¦βͺCJAD800β¬β© with β¦βͺJoanne Vrakasβ¬β© hereβs the link to Reunion, new word game from Merriam-Webster. May the hedgehogs help you :)
www.merriam-webster.com/games/reunion
Logo depicting 4 DICE and the URL 4di.es
www.youtube.com/watch?v=tN9M...
Games evolve as you develop them and at some point I thought, what if the eyes on the dice were hidden until selected? Since I use a fancy shader that renders my dice on simple cube meshes (12 tris), it was a matter of making the radius of the eyes a variable which I just fade in to unhide the eyes.
Real time 3d graphics changed games forever. They didn't just enable dynamic camera perspectives and plenty of smooth animation, they also served as inspiration for 2d games. Mario's triple jump or Link's roll were added because large environments necessitated fun traversal methods. 1/4 #gamedev
www.youtube.com/watch?v=3GT7...